Alex Perry wrote:
>
> Personally, I've always preferred that event registration takes two
> parameters; the first delay time and the repeat delay time.
> This lets you do one-shot as well as immediate and non-immediate modes.
> Can we do something like that with Boost in future ?
> Obviously we c
"Curtis L. Olson" wrote:
>
> Bernie Bright writes:
> > Your analysis is correct. The old event manager executes an event when
> > it is registered and then subsequently every 'interval' milliseconds. I
> > can replace the old behaviour but wonder if I should. IMO registering
> > an event to be
Personally, I've always preferred that event registration takes two
parameters; the first delay time and the repeat delay time.
This lets you do one-shot as well as immediate and non-immediate modes.
Can we do something like that with Boost in future ?
Obviously we can support it right now if we w
Bernie Bright writes:
> Your analysis is correct. The old event manager executes an event when
> it is registered and then subsequently every 'interval' milliseconds. I
> can replace the old behaviour but wonder if I should. IMO registering
> an event to be run every x millseconds doesn't imply
"Curtis L. Olson" wrote:
>
> David Megginson writes:
> > All ambient lighting has suddenly vanished from my FlightGear, even
> > with my previously-built binary. I still see the 2D panel and the
> > runway lights, but nothing else, no matter what the time of day.
> > Other 3D programs like Blende
"Curtis L. Olson" <[EMAIL PROTECTED]> said:
> David Megginson writes:
> > All ambient lighting has suddenly vanished from my FlightGear, even
> > with my previously-built binary. I still see the 2D panel and the
> > runway lights, but nothing else, no matter what the time of day.
> > Other 3D pro
David Megginson writes:
> All ambient lighting has suddenly vanished from my FlightGear, even
> with my previously-built binary. I still see the 2D panel and the
> runway lights, but nothing else, no matter what the time of day.
> Other 3D programs like Blender and TuxRacer are still working fine.
David Megginson writes:
> All ambient lighting has suddenly vanished from my FlightGear, even
> with my previously-built binary. I still see the 2D panel and the
> runway lights, but nothing else, no matter what the time of day.
> Other 3D programs like Blender and TuxRacer are still working
All ambient lighting has suddenly vanished from my FlightGear, even
with my previously-built binary. I still see the 2D panel and the
runway lights, but nothing else, no matter what the time of day.
Other 3D programs like Blender and TuxRacer are still working fine.
Has anything else ever noticed