Hey gang, I'm starting to prepare to integrate Flight Gear as a surrogate for a real UAV as part of a UAV control system that I'm developing. We've looked at several other simulators, but FG seems to be the best one for the job at hand.
I do have several questions though about the autopilot system that I was hoping somebody could answer. Specifically, it seems (through my experimentation on 0.9.8) that some aircraft have more robust APs than others. For instance, the F-16 model shows on the display the next WP. Others don't show anything. Some seem to handle the WP following system, others don't. What we're specifically looking for is (at a minimum) a single engine (preferably prop, or better yet Helo in lieu of a real UAV model which nobody seems to have built yet for FG) aircraft model that can do a combination of altitude + speed holds, as well as auto fly from current location to a specific lat/long waypoint. There has been some discussion in my group as to the possible need to have a full flightplan (series of waypoints) that we could send to the sim to fly in order, but we don't think we need that at the current time. Instead we're probably going to do a "fly to here, monitor the aircraft position, when we get there tell it to now fly to there, repeat..." type control. We're doing our interfacing with FG through the Java telnet interface, so I'll need to know what parameters I need to modify to do each of those autopilot things. Any help is appreciated! --Mike Mike Kopack ISX Corporation 1800 Parkway Place Suite 900 Marietta, GA 30067 678-581-2025 [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d