Hi Jim,
>It may help for you to explain more about what you are trying to do. Is this
>exhaust smoke from a moving aircraft model? Probably I'm the one to help you
>since I rewrote most of the viewer a couple years ago, but I just don't
>understand what you are asking.
>
>This is may not help,
Luca Masera said:
> Hi everyone,
>
> I've added a particle system to FlightGear that simulates the smoke via a
PLIB object
> (I adapted the class ssgaParticleSystem to meet some requirements).
> However, I've in trouble with billboarding. Used alone, with a PLIB's
example, the code
> that rota
Hi everyone,
I've added a particle system to FlightGear that simulates the smoke via a PLIB
object
(I adapted the class ssgaParticleSystem to meet some requirements).
However, I've in trouble with billboarding. Used alone, with a PLIB's example,
the code
that rotates the particles following the