[Flightgear-devel] Loading scenery message

2004-07-21 Thread Jim Wilson
I've got the FDMs waiting while the scenery loads on startup. Mid air starts are smooth again and even ground starts are a little nicer, especially if you've left the throttle on the joystick open full. The screen shows the scene as it always does, the aircraft just isn't moving. Someone

Re: [Flightgear-devel] Loading scenery message

2004-07-21 Thread Erik Hofman
Jim Wilson wrote: I've got the FDMs waiting while the scenery loads on startup. Mid air starts are smooth again and even ground starts are a little nicer, especially if you've left the throttle on the joystick open full. The screen shows the scene as it always does, the aircraft just isn't

Re: [Flightgear-devel] Loading scenery message

2004-07-21 Thread Jim Wilson
Erik Hofman said: Jim Wilson wrote: I've got the FDMs waiting while the scenery loads on startup. Mid air starts are smooth again and even ground starts are a little nicer, especially if you've left the throttle on the joystick open full. The screen shows the scene as it always does,

Re: [Flightgear-devel] Loading scenery message

2004-07-21 Thread Erik Hofman
Jim Wilson wrote: Erik Hofman said: It's easy to do with a tiny Nasal script, which remains visible when a property (/sim/initialized ?) is false. Wouldn't that end up getting invoked every frame for the life of the program? This is just a one shot thing. No, a Nasal program is in essence a

Re: [Flightgear-devel] Loading scenery message

2004-07-21 Thread Erik Hofman
Jim Wilson wrote: Erik Hofman said: Jim Wilson wrote: Erik Hofman said: It's easy to do with a tiny Nasal script, which remains visible when a property (/sim/initialized ?) is false. Wouldn't that end up getting invoked every frame for the life of the program? This is just a one shot thing. No, a