I've got the FDMs waiting while the scenery loads on startup. Mid air starts
are smooth again and even ground starts are a little nicer, especially if
you've left the throttle on the joystick open full. The screen shows the
scene as it always does, the aircraft just isn't moving. Someone
Jim Wilson wrote:
I've got the FDMs waiting while the scenery loads on startup. Mid air starts
are smooth again and even ground starts are a little nicer, especially if
you've left the throttle on the joystick open full. The screen shows the
scene as it always does, the aircraft just isn't
Erik Hofman said:
Jim Wilson wrote:
I've got the FDMs waiting while the scenery loads on startup. Mid air starts
are smooth again and even ground starts are a little nicer, especially if
you've left the throttle on the joystick open full. The screen shows the
scene as it always does,
Jim Wilson wrote:
Erik Hofman said:
It's easy to do with a tiny Nasal script, which remains visible when a
property (/sim/initialized ?) is false.
Wouldn't that end up getting invoked every frame for the life of the program?
This is just a one shot thing.
No, a Nasal program is in essence a
Jim Wilson wrote:
Erik Hofman said:
Jim Wilson wrote:
Erik Hofman said:
It's easy to do with a tiny Nasal script, which remains visible when a
property (/sim/initialized ?) is false.
Wouldn't that end up getting invoked every frame for the life of the program?
This is just a one shot thing.
No, a