Andy Ross writes:
Have I missed something? I'd be really shocked if the fps numbers
were different at all with this patch. Where does the 10% come from?
Note that Norm wrote that it *should* improve the framerate by 10%,
not that it actually did. I'm waiting to hear more details.
All
David Megginson writes:
Andy Ross writes:
Have I missed something? I'd be really shocked if the fps numbers
were different at all with this patch. Where does the 10%
come from?
Note that Norm wrote that it *should* improve the framerate by 10%,
not that it actually did. I'm waiting to
David Megginson writes:
Andy Ross writes:
Have I missed something? I'd be really shocked if the fps numbers
were different at all with this patch. Where does the 10%
come from?
Note that Norm wrote that it *should* improve the framerate by 10%,
not that it actually did. I'm waiting to
Norman Vine writes:
Note that prior to patch profiling showed approx 10% of time in
fgIdle() and fgReshape() this patch removed them from the loop
and in subsequent profiling they did not show up at all and my fps
was ~10% higher :-)
I saw no significant FPS difference at all. There
I have put a replacement Main / main.cxx on my site
http://www.vso.cape.com/~nhv/files/fgfs/nhv_main.tgz
You should experience a substantial increase in fps with this
I get around a ~10% speedup
There is a small problem with the Display occasionally
because I could not figure out a way to have