[Flightgear-devel] OpenGL/SSG error with latest build

2004-10-02 Thread David Megginson
I last built FlightGear successfully on 15 August (I hadn't realized it had been so long). I had to make one small change to get to to build today, which I've put in CVS, but now I'm having a problem with OpenGL initialization. My old binary (also built with SDL) still runs fine; the new one fail

Re: [Flightgear-devel] OpenGL/SSG error with latest build

2004-10-03 Thread Erik Hofman
David Megginson wrote: I last built FlightGear successfully on 15 August (I hadn't realized it had been so long). I had to make one small change to get to to build today, which I've put in CVS, but now I'm having a problem with OpenGL initialization. My old binary (also built with SDL) still runs

Re: [Flightgear-devel] OpenGL/SSG error with latest build

2004-10-03 Thread David Megginson
On Sun, 03 Oct 2004 10:00:52 +0200, Erik Hofman <[EMAIL PROTECTED]> wrote: > > I'm not familiar with the new code arrangement (it does > > look like an improvement), and would appreciate some pointers before I > > start hunting. I think that glutinit() used to set up OpenGL before > > we switche