I last built FlightGear successfully on 15 August (I hadn't realized
it had been so long). I had to make one small change to get to to
build today, which I've put in CVS, but now I'm having a problem with
OpenGL initialization. My old binary (also built with SDL) still runs
fine; the new one fail
David Megginson wrote:
I last built FlightGear successfully on 15 August (I hadn't realized
it had been so long). I had to make one small change to get to to
build today, which I've put in CVS, but now I'm having a problem with
OpenGL initialization. My old binary (also built with SDL) still runs
On Sun, 03 Oct 2004 10:00:52 +0200, Erik Hofman <[EMAIL PROTECTED]> wrote:
> > I'm not familiar with the new code arrangement (it does
> > look like an improvement), and would appreciate some pointers before I
> > start hunting. I think that glutinit() used to set up OpenGL before
> > we switche