RE: [Flightgear-devel] REference

2003-07-14 Thread Richard Bytheway
e airframe. Richard > -Original Message- > From: David Culp [mailto:[EMAIL PROTECTED] > Sent: 04 July 2003 5:19 pm > To: FlightGear developers discussions > Cc: JSBSim list > Subject: Re: [Flightgear-devel] REference > > > So, the distance (x,y,z) to the model refe

Re: [Flightgear-devel] REference

2003-07-13 Thread David Culp
So, the distance (x,y,z) to the model reference point will have to change as the CG moves, right? If the x-offset is -240 inches at the beginning of the simulation, and I make the CG move an inch aft instantaneously, then I need to (during the same dt) reset the x-offset to -241 inches. That s

Re: [Flightgear-devel] REference

2003-07-13 Thread Russell Suter
Jon Berndt wrote: Jim wrote: Before we get too worked up about this... It has absolutely nothing to do with modeling the aircraft. It is only a reference point for positioning the 3D model in the scene. All the nose is, sans pitot tubes and other items that are not centered,

Re: [Flightgear-devel] REference

2003-07-05 Thread Jim Wilson
Martin Spott <[EMAIL PROTECTED]> said: > "Jim Wilson" <[EMAIL PROTECTED]> wrote: > > Martin Spott <[EMAIL PROTECTED]> said: > > > Before we get too worked up about this... It has absolutely nothing to do > > with modeling the aircraft. It is only a reference point for positioning the > > 3D mod

Re: [Flightgear-devel] REference

2003-07-05 Thread Martin Spott
"Jim Wilson" <[EMAIL PROTECTED]> wrote: > Martin Spott <[EMAIL PROTECTED]> said: > Before we get too worked up about this... It has absolutely nothing to do > with modeling the aircraft. It is only a reference point for positioning the > 3D model in the scene. All the nose is, sans pitot tubes

Re: [Flightgear-devel] REference

2003-07-04 Thread Jim Wilson
Lee Elliott <[EMAIL PROTECTED]> said: > I became aware of the consequences of disparity between model and fdm > co-ordinates when I first started doing models for FG. When using different > x datums for model and fdm I could clearly see the a/c rotating about > incorrect axis. > > What I do n

RE: [Flightgear-devel] REference

2003-07-04 Thread Jim Wilson
Jon Berndt <[EMAIL PROTECTED]> said: > With this in mind, now, we go back to the stated problem. Let's say we > (FDM/JSBSim) are reporting the lat/lon of the nose of the aircraft to > FlightGear's visual subsystem. We know where our CG is in lat/lon, and we > know where the nose is relative to tha

Re: [Flightgear-devel] REference

2003-07-04 Thread Lee Elliott
On Friday 04 July 2003 15:18, Jon Berndt wrote: > Jim wrote: > > > Before we get too worked up about this... It has absolutely > > nothing to do with modeling the aircraft. It is only a reference > > point for positioning the 3D model in the scene. All the nose is, > > sans pitot tubes and othe

RE: [Flightgear-devel] REference

2003-07-04 Thread Jon Berndt
Jim wrote: > Before we get too worked up about this... It has absolutely > nothing to do with modeling the aircraft. It is only a reference > point for positioning the 3D model in the scene. All the nose is, > sans pitot tubes and other items that are not centered, is a > location easy to ident

Re: [Flightgear-devel] REference

2003-07-04 Thread Jim Wilson
Martin Spott <[EMAIL PROTECTED]> said: > The nose simply is a point of less relevance to the aircraft compared to > things like wing root for example. After modifications to the wing root of a > (real) airplane you are still able to extrapolate the 'original' reference > point. This is impossible

Re: [Flightgear-devel] REference

2003-07-04 Thread Arnt Karlsen
On Fri, 4 Jul 2003 13:31:22 +0200, Arnt Karlsen <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: ..and are we triggerhappy today... ;-) > ..the common way to do it, ...is (not it) > it > use the ...wings... > main spar and add some idiot length vector _way_ out thru the nose

Re: [Flightgear-devel] REference

2003-07-04 Thread Arnt Karlsen
..stretch the plane and the mid point moves... ..the common way to do it, it use the main spar and add some idiot length vector _way_ out thru the nose, and use that as origo. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry...

Re: [Flightgear-devel] REference

2003-07-04 Thread Martin Spott
Erik Hofman <[EMAIL PROTECTED]> wrote: > How about the center of all (runway) contact points? > In the case of a normal airplane that would be on the the centerline, > ground level and exactly between the maingear and the nosegear/tailgear. It depends on how precise the numbers are that are avai

Re: [Flightgear-devel] REference

2003-07-04 Thread Erik Hofman
Martin Spott wrote: Hey, Jim, I don't want to attack you personally. I'd just want to weigh in _against_ the aircraft nose as a reference point, because I'm convinced that it is not suited for the purpose, How about the center of all (runway) contact points? In the case of a normal airplane that w

Re: [Flightgear-devel] REference

2003-07-04 Thread Martin Spott
I forgot to add details . Martin Spott <[EMAIL PROTECTED]> wrote: > [...] When you're modelling an aircraft, nothing it that much > likely to vary than the nose and the tail because the manufacturer probably > has modified the plane and there exist different versions with different > noses (t

Re: [Flightgear-devel] REference

2003-07-03 Thread Martin Spott
"Jim Wilson" <[EMAIL PROTECTED]> wrote: > So long as we knew where 0,0,0 is. The ac3d model for the p51d has 0,0,0 at > the nose. It seems like a clear easy to understand reference point. Although it might be easy to understand, this definitely misses the idea of a reference point. When you're

Re: [Flightgear-devel] REference

2003-07-03 Thread Jim Wilson
Jon Berndt <[EMAIL PROTECTED]> said: > Jim: > > Do we still have an issue with aa hard reference point between the 3D model > and the FDMs? Yes...well YASim always had one just by the nature of how it's configured. It'd be good to have a standard. > I've been thinking about this some more, an

[Flightgear-devel] REference

2003-07-03 Thread Jon Berndt
Jim: Do we still have an issue with aa hard reference point between the 3D model and the FDMs? I've been thinking about this some more, and I think we might be able to supply the location of the 0,0,0 point in the FDM structural frame, in which the aircraft is defined. Would this be helpful? Jon