I have found a bug in libGLcore.so from Nvidia for ia64. I think
I have a work-around that involves a small change (temporary)
in simgear. after making the changes, I deleted the .o and corresponding
.a and ran make. Seemed to work fine and just re-compiled the one file
and did the one link.
Then
If you change an oft-included header in simgear, this is pretty normal.
On Tue, 2004-06-29 at 20:02, Richard Harke wrote:
> I have found a bug in libGLcore.so from Nvidia for ia64. I think
> I have a work-around that involves a small change (temporary)
> in simgear. after making the changes, I del
On Tuesday 29 June 2004 09:57 pm, Tony Peden wrote:
> If you change an oft-included header in simgear, this is pretty normal.
Well, that would explain it. I did do a make install on simgear
I guess I should have just cp'ed the relevant .a file.
>
> On Tue, 2004-06-29 at 20:02, Richard Harke wrote:
Richard Harke wrote:
On Tuesday 29 June 2004 09:57 pm, Tony Peden wrote:
If you change an oft-included header in simgear, this is pretty normal.
Well, that would explain it. I did do a make install on simgear
I guess I should have just cp'ed the relevant .a file.
On Tue, 2004-06-29 at 20:02, Richar
> -Original Message-
> From: Richard Harke
> Sent: 30 June 2004 6:04 am
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Rebuild
>
>
> On Tuesday 29 June 2004 09:57 pm, Tony Peden wrote:
> > If you change an oft-included header