Norman Vine wrote:
> Erik Hofman writes:
>
>>I noticed that in SimGear/timing/timestamp.cxx for Windows the seconds
>>are intitalized to zero while under Unix it initilized properly:
>>
>
> You expect Windows and Unix to do things similarly ?
I expected FlighGear/SimGear would use the same va
Erik Hofman writes:
>
>I noticed that in SimGear/timing/timestamp.cxx for Windows the seconds
>are intitalized to zero while under Unix it initilized properly:
You expect Windows and Unix to do things similarly ?
>Isn't this a problem?
Only after running for 45 days or so :-)
ie.
secs_min*mins_
Hi,
I noticed that in SimGear/timing/timestamp.cxx for Windows the seconds
are intitalized to zero while under Unix it initilized properly:
if defined( WIN32 )
unsigned int t;
t = timeGetTime();
seconds = 0;
^
usec = t * 1000;
#elif defined( HAVE_GETTI