Re: [Flightgear-devel] Samples from FG

2005-04-17 Thread Ville Ranki
On Sun, 2005-04-17 at 02:43 +0200, Arnt Karlsen wrote: > ..I see AoA for both wings? Yep. The compnent based model means that i have a wing component that can be used in models. For example rudder and elevator are just instances of wing component with smaller size and located at back of the p

Re: [Flightgear-devel] Samples from FG

2005-04-16 Thread Arnt Karlsen
On Sun, 17 Apr 2005 02:43:47 +0200, Arnt wrote in message <[EMAIL PROTECTED]>: > On Sat, 16 Apr 2005 23:23:22 +0300, Ville wrote in message > <[EMAIL PROTECTED]>: > > > > > Hello, > > > > I'm developing a massively multiplayer ..http://openbirds.sourceforge.net/about.shtml mentions "Massiv

Re: [Flightgear-devel] Samples from FG

2005-04-16 Thread Arnt Karlsen
On Sat, 16 Apr 2005 23:23:22 +0300, Ville wrote in message <[EMAIL PROTECTED]>: > > Hello, > > I'm developing a massively multiplayer flight- and generic vehicle > sim, OpenBirds. For the last about six months i've been making a > component based physics engine based on Open Dynamics Engine an

[Flightgear-devel] Samples from FG

2005-04-16 Thread Ville Ranki
Hello, I'm developing a massively multiplayer flight- and generic vehicle sim, OpenBirds. For the last about six months i've been making a component based physics engine based on Open Dynamics Engine and my own aerodynamics code. Screenshots and more information at: