I'm not sure what SDL means, but it will run on the primary display
without the secondary one going black, so I don't think what you said
is true...at least in my case.
I'm using the latest stable version of flightgear, which I compiled
myself from the source using VisualC++. So I can make
Drew wrote:
I'm not sure what SDL means, but it will run on the primary display
without the secondary one going black, so I don't think what you said
is true...at least in my case.
I'm using the latest stable version of flightgear, which I compiled
myself from the source using VisualC++. So I can
Quoting Curtis L. Olson :
Drew wrote:
I'm not sure what SDL means, but it will run on the primary display
without the secondary one going black, so I don't think what you said
is true...at least in my case.
I'm using the latest stable version of flightgear, which I compiled
myself from
Well, FYI, it can be done with Windoes.
The difference is I want the instructor station on the PRIMARY
display, but right now I get the unsightly window border on the
secondary display.
On Fri, 28 Jan 2005 11:11:37 -0600, Curtis L. Olson
[EMAIL PROTECTED] wrote:
Drew wrote:
I'm not sure
Like I said, I don't know what SDL is, so I'm using GLUT, and I do
have Fredric's project files.
On Fri, 28 Jan 2005 18:21:57 +0100, Frederic Bouvier [EMAIL PROTECTED] wrote:
Quoting Curtis L. Olson :
Drew wrote:
I'm not sure what SDL means, but it will run on the primary display
On Friday 28 Jan 2005 17:25, Drew wrote:
Well, FYI, it can be done with Windoes.
The difference is I want the instructor station on the PRIMARY
display, but right now I get the unsightly window border on the
secondary display.
Does Windows allow you to switch the 'border' attribute on a
That might be the best solution...I'll look into that.
On Fri, 28 Jan 2005 18:09:54 +, Dave Martin
[EMAIL PROTECTED] wrote:
On Friday 28 Jan 2005 17:25, Drew wrote:
Well, FYI, it can be done with Windoes.
The difference is I want the instructor station on the PRIMARY
display, but
Does anyone know the easiest way to run flight gear in game mode on a
secondary display.
It runs just fine if I drag the window over and maximize it on the
secondary display, but I can't figure out how to make it work in game
mode.
Thanks.
___
On Thursday 27 January 2005 23:08, Drew wrote:
Does anyone know the easiest way to run flight gear in game mode on a
secondary display.
It runs just fine if I drag the window over and maximize it on the
secondary display, but I can't figure out how to make it work in game
mode.
As I don't
I appreciate that, and if I were using Linux, I'd have already known
exactly what to do. :)
I should have been more clear...unfortunatly, for this particular
application I need to use Windows XP Pro, and I currently have an ATA
Mobility Radeon 9000 in the laptop I'm using.
I'm trying to get the
On Thursday 27 Jan 2005 23:39, Ivo wrote:
On Thursday 27 January 2005 23:08, Drew wrote:
Does anyone know the easiest way to run flight gear in game mode on a
secondary display.
It runs just fine if I drag the window over and maximize it on the
secondary display, but I can't figure out
On Friday 28 Jan 2005 00:02, Dave Martin wrote:
On Thursday 27 Jan 2005 23:39, Ivo wrote:
On Thursday 27 January 2005 23:08, Drew wrote:
Does anyone know the easiest way to run flight gear in game mode on a
secondary display.
It runs just fine if I drag the window over and maximize
Drew wrote:
I appreciate that, and if I were using Linux, I'd have already known
exactly what to do. :)
I should have been more clear...unfortunatly, for this particular
application I need to use Windows XP Pro, and I currently have an ATA
Mobility Radeon 9000 in the laptop I'm using.
I'm trying
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