I have just added a Sopwith Camel to the CVS. Not only does it
include the flight dynamics model, but also there's an external model
from A.F. Scrub! He has granted permission for us to use and release
these with FlightGear under the GNU GPL.
There's a readme file on the external model from A.F
You've been busy this weekend, it's always nice to see the range of
aircraft increasing. I'm still on my way to making the CVS work (I'm
very busy here), when I do it'll be great to have a go with all these
aircraft. If I'm lucky I might get something done on the spitfire model
today...
Chris
O
Michael Selig writes:
> I have just added a Sopwith Camel to the CVS. Not only does it
> include the flight dynamics model, but also there's an external model
> from A.F. Scrub! He has granted permission for us to use and release
> these with FlightGear under the GNU GPL.
>
> There's a re
Hi Michael,
What a great addition to the fleet! Beautiful 3D model too. Would you or
A.F. Scrub mind if I converted that to ac3d? The purpose would be to convert
the textures to rgb, alpha the prop disk, animate, and add 3D instrumentation
similar to the j3cub (which would involve a few cockpit
David Megginson <[EMAIL PROTECTED]> said:
>
> Thank you very much. It might be a good idea in the future to put 3D
> models directly into Aircraft/*/Models/ rather than
> Aircraft/*/Models/uiuc/, since 3D models are usable by all FDMs (all
> four major ones use the same C172 model, for example).
At 11/10/02, Jim Wilson wrote:
David Megginson <[EMAIL PROTECTED]> said:
>
> Thank you very much. It might be a good idea in the future to put 3D
> models directly into Aircraft/*/Models/ rather than
> Aircraft/*/Models/uiuc/, since 3D models are usable by all FDMs (all
> four major ones use the
At 11/10/02, Jim Wilson wrote:
Hi Michael,
What a great addition to the fleet! Beautiful 3D model too. Would you or
A.F. Scrub mind if I converted that to ac3d? The purpose would be to convert
the textures to rgb, alpha the prop disk, animate, and add 3D instrumentation
similar to the j3cub (w
Michael Selig writes:
> Since these are imports courtesy of developers working with MSFS, would it
> be a good idea to keep a copy of their models in original form in a
> separate directory? That way they could always come to FGFS and fly their
> original models as well as any enhancements to t
At 11/10/02, Curt Olson wrote:
Michael Selig writes:
> Since these are imports courtesy of developers working with MSFS, would it
> be a good idea to keep a copy of their models in original form in a
> separate directory? That way they could always come to FGFS and fly their
> original models as
On Sunday 10 November 2002 2:21 pm, Michael Selig wrote:
> At 11/10/02, Jim Wilson wrote:
> >David Megginson <[EMAIL PROTECTED]> said:
> > > Thank you very much. It might be a good idea in the future to put 3D
> > > models directly into Aircraft/*/Models/ rather than
> > > Aircraft/*/Models/uiuc/,
On Sunday 10 November 2002 2:24 pm, Curtis L. Olson wrote:
> Michael Selig writes:
> > Since these are imports courtesy of developers working with MSFS, would
> > it be a good idea to keep a copy of their models in original form in a
> > separate directory? That way they could always come to FGFS
On Sunday 10 November 2002 2:37 pm, Michael Selig wrote:
> At 11/10/02, Curt Olson wrote:
> >Michael Selig writes:
> > > Since these are imports courtesy of developers working with MSFS, would
> > > it be a good idea to keep a copy of their models in original form in a
> > > separate directory? Th
On Sunday 10 November 2002 2:24 pm, Curtis L. Olson wrote:
> Michael Selig writes:
> > Since these are imports courtesy of developers working with MSFS, would
> > it be a good idea to keep a copy of their models in original form in a
> > separate directory? That way they could always come to FGFS
At 11/10/02, John Check wrote:
On Sunday 10 November 2002 2:21 pm, Michael Selig wrote:
> At 11/10/02, Jim Wilson wrote:
> >David Megginson <[EMAIL PROTECTED]> said:
> > > Thank you very much. It might be a good idea in the future to put 3D
> > > models directly into Aircraft/*/Models/ rather tha
At 11/10/02, you wrote:
On Sunday 10 November 2002 2:37 pm, Michael Selig wrote:
> At 11/10/02, Curt Olson wrote:
> >Michael Selig writes:
> > > Since these are imports courtesy of developers working with MSFS, would
> > > it be a good idea to keep a copy of their models in original form in a
> >
At 11/10/02, John Check wrote:
On Sunday 10 November 2002 2:24 pm, Curtis L. Olson wrote:
> Michael Selig writes:
> > Since these are imports courtesy of developers working with MSFS, would
> > it be a good idea to keep a copy of their models in original form in a
> > separate directory? That way
At 11/10/02, John Check wrote:
On Sunday 10 November 2002 2:24 pm, Curtis L. Olson wrote:
> Michael Selig writes:
> > Since these are imports courtesy of developers working with MSFS, would
> > it be a good idea to keep a copy of their models in original form in a
> > separate directory? That way
* [EMAIL PROTECTED] (Michael Selig) [2002.11.10 13:21]:
> At 11/10/02, Jim Wilson wrote:
> >What a great addition to the fleet! Beautiful 3D model too. Would
> >you or A.F. Scrub mind if I converted that to ac3d? The purpose
> >would be to convert the textures to rgb, alpha the prop disk,
> >ani
At 11/10/02, Michael Selig wrote:
At 11/10/02, Jim Wilson wrote:
Hi Michael,
What a great addition to the fleet! Beautiful 3D model too. Would you or
A.F. Scrub mind if I converted that to ac3d? The purpose would be to convert
the textures to rgb, alpha the prop disk, animate, and add 3D inst
Michael Selig <[EMAIL PROTECTED]> said:
> On this topic, AF Scrub has replied:
>
> "It's with great pleasure that I see other people interested in my Camel.
> Of course it would be very nice that Jim makes improvements to my model.
> Personally I would be very happy if I could use a still better
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