David Culp said:
Try 'hdparm -d /dev/hdxx to check status of drive
Yep, DMA checks on. I'm sure Curt has the problem figured out. What to do
about it is another issue. Some possible solutions:
1) Extend the appearance of the splash screen until all the loading is
finished.
2)
Try 'hdparm -d /dev/hdxx to check status of drive
Yep, DMA checks on. I'm sure Curt has the problem figured out. What to do
about it is another issue. Some possible solutions:
1) Extend the appearance of the splash screen until all the loading is
finished.
2) Put a progress bar in the
On Montag, 5. Juli 2004 20:46, David Culp wrote:
[minute's silence]
Anyone else seeing this?
Yes.
I first thought, that my timestepping code is the reason for that. And I
searched and searched
:)
But it was not ...
Seriously, I have no clue where this stems from.
Greetings
David Culp wrote:
This topic was brought up by someone earlier, but I don't think there was any
resolution. When I start up FlightGear, after the world first appears on
the screen my frame-rate varies between 1 to 37 or so for about six seconds.
After that the frame-rate settles down to a
- Original Message -
From: David Culp [EMAIL PROTECTED]
To: flightgear-devel [EMAIL PROTECTED]
Sent: Monday, July 05, 2004 11:46 AM
Subject: [Flightgear-devel] slow start-up
This topic was brought up by someone earlier, but I don't think there was
any
resolution. When I start up
This topic was brought up by someone earlier, but I don't think there was any
resolution. When I start up FlightGear, after the world first appears on
the screen my frame-rate varies between 1 to 37 or so for about six seconds.
After that the frame-rate settles down to a fairly constant