Re: [Flightgear-devel] 3D HUD Support

2003-03-21 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: I want to apply the 3D HUD patch which was originally written by Andy Ross and later modified by you. I understand and I am all for it :-) In fact the Win32 binary users already have this. It is the 'requires aircraft tobe repositioned' is what I was

RE: [Flightgear-devel] 3D HUD Support

2003-03-21 Thread Norman Vine
Erik Hofman writes: Norman Vine wrote: Erik Hofman writes: I want to apply the 3D HUD patch which was originally written by Andy Ross and later modified by you. I understand and I am all for it :-) In fact the Win32 binary users already have this. It is the 'requires

Re: [Flightgear-devel] 3D HUD Support

2003-03-21 Thread Erik Hofman
Norman Vine wrote: If I apply the patch and start FlightGear using the F-16 the hud is positioned to far up, leaving the HUD area. This has to be fixed (and can be fixed), but other then the F-16 I have no authoroty over the aircraft section, so other people need to do that themselves. How

Re: [Flightgear-devel] 3D HUD Support

2003-03-21 Thread Erik Hofman
Erik Hofman wrote: Norman Vine wrote: Yes but I think this is what Andy intended ie the 3D HUD is alligned with the horizon That is what mean, all the current HUD's need to be realligned ebcause of this change. It looks like just three HUD types are used, the default, a custom default

RE: [Flightgear-devel] 3D HUD Support

2003-03-20 Thread Norman Vine
Erik Hofman writes: 1. 3D HUD code, written by Andy Ross and modified by Norman Vine. I realy like this patch, but it requires aircraft to be repositioned. As far as I know only the F-16 doesn't use a full-screen HUD, but I'm not sure. Does any object or can I go ahead? Please

Re: [Flightgear-devel] 3D HUD Support

2003-03-20 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: 1. 3D HUD code, written by Andy Ross and modified by Norman Vine. I realy like this patch, but it requires aircraft to be repositioned. As far as I know only the F-16 doesn't use a full-screen HUD, but I'm not sure. Does any object or can I go ahead?

RE: [Flightgear-devel] 3D HUD Support

2003-03-20 Thread Norman Vine
Erik Hofman writes: Norman Vine wrote: Erik Hofman writes: 1. 3D HUD code, written by Andy Ross and modified by Norman Vine. I realy like this patch, but it requires aircraft to be repositioned. As far as I know only the F-16 doesn't use a full-screen HUD, but I'm not sure. Does