Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Curtis L. Olson
Martin Spott wrote: Jon Stockill wrote: Runways aren't just flat sloping planes though - the slope may not be constant. Several runways have a hump in the middle, or a slope at just one end. I believe for the purpose of outlining the runway in order to get the aircraft down in one piece i

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Arnt Karlsen
On Wed, 3 Nov 2004 20:17:50 + (UTC), Martin wrote in message <[EMAIL PROTECTED]>: > Jon Stockill wrote: > > > Runways aren't just flat sloping planes though - the slope may not > > be constant. Several runways have a hump in the middle, or a slope > > at just one end. > > I believe for the

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Curtis L. Olson
Martin Spott wrote: Jon Stockill wrote: Runways aren't just flat sloping planes though - the slope may not be constant. Several runways have a hump in the middle, or a slope at just one end. I believe for the purpose of outlining the runway in order to get the aircraft down in one piece i

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Martin Spott
Jon Stockill wrote: > Runways aren't just flat sloping planes though - the slope may not be > constant. Several runways have a hump in the middle, or a slope at just > one end. I believe for the purpose of outlining the runway in order to get the aircraft down in one piece it is absolutely suff

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Jon Stockill
Aaron Wilson wrote: Curtis, Thanks for the insight into the coordinate systems. I am planning on accounting for a sloped runway via the runway vector. The cross product of the aircraft's velocity vector with the runways vector (which should point in the direction of the slope) will giv

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Aaron Wilson
Curtis, Thanks for the insight into the coordinate systems. I am planning on accounting for a sloped runway via the runway vector. The cross product of the aircraft's velocity vector with the runways vector (which should point in the direction of the slope) will give you a vector to ro

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Curtis L. Olson
Aaron Wilson wrote: Developers, I am planing on developing a HUD instrument to display a virtual outline of the active runway on the HUD. Is there any developer(s) working on this task? If not, can anyone tell me how I can get the aircraft's velocity vector and runway vector in Cartesi

Re: [Flightgear-devel] Key Bindings

2004-11-03 Thread Aaron Wilson
Developers, I am planing on developing a HUD instrument to display a virtual outline of the active runway on the HUD.  Is there any developer(s) working on this task?  If not, can anyone tell me how I can get the aircraft's velocity vector and runway vector in Cartesian coordinates. Thank

Re: [Flightgear-devel] key bindings - English

2003-09-25 Thread Jim Wilson
Matevz Jekovec <[EMAIL PROTECTED]> said: > > >I posted the table because I was hoping the "keyboard guru" would identify > >himself. If there is no such guru, then we can build a knowledge base > >starting with collecting similar tables for every language. When "enough" > >tables are complet

Re: [Flightgear-devel] key bindings - English

2003-09-25 Thread Matevz Jekovec
I posted the table because I was hoping the "keyboard guru" would identify himself. If there is no such guru, then we can build a knowledge base starting with collecting similar tables for every language. When "enough" tables are completed we can put them all together in an HTML table. My

Re: [Flightgear-devel] key bindings - English

2003-09-25 Thread David Culp
> That appears to be a US English keyboard, A UK English has " and @ > transposed, as well as £ where # is on a US keyboard (both called a "pound > sign" though). This means that select engine[1] is not between select > Engine[0] and select Engine[2]. Do we need to consider different key > mapping

RE: [Flightgear-devel] key bindings - English

2003-09-25 Thread Richard Bytheway
gt; Subject: Re: [Flightgear-devel] key bindings - English > > > Richard Bytheway wrote: > > That appears to be a US English keyboard, A UK English has > " and @ transposed, as well as £ where # is on a US keyboard > (both called a "pound sign" though). > &g

Re: [Flightgear-devel] key bindings - English

2003-09-25 Thread Julian Foad
Richard Bytheway wrote: That appears to be a US English keyboard, A UK English has " and @ transposed, as well as £ where # is on a US keyboard (both called a "pound sign" though). You might call the hash (or 'gate' or 'number sign') a 'pound sign', but I don't. As far as I know, the only reason

RE: [Flightgear-devel] key bindings - English

2003-09-25 Thread Richard Bytheway
That appears to be a US English keyboard, A UK English has " and @ transposed, as well as £ where # is on a US keyboard (both called a "pound sign" though). This means that select engine[1] is not between select Engine[0] and select Engine[2]. Do we need to consider different key mappings for di

Re: [Flightgear-devel] key bindings - English

2003-09-24 Thread Martin Spott
David Culp <[EMAIL PROTECTED]> wrote: > Here's a key map for English keyboards, [...] I assume that there are differences between British and American keyboards, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] key bindings - English

2003-09-24 Thread Erik Hofman
David Culp wrote: Here's a key map for English keyboards, showing what keys are used/unused. It's incomplete because I haven't figured out all the codes yet, and no, I haven't seen anything helpfull in glut.h. It would be nice to have this for other keyboards as well, and placed in the Docs di

re: [Flightgear-devel] key bindings

2002-03-02 Thread David Megginson
Michael Basler writes: > Question: What the heck is Ctrl-R = Toggle winding-ccw? > > Remark: Couldn't we bind F1 to the help (i.e. the help index page) as nearly > all programs do? At present F1 is "load flight" which could go either to > Shift-F1 or (preferred) to something different (I th

Re: [Flightgear-devel] key bindings

2002-02-12 Thread John Check
On Tuesday 12 February 2002 04:53 pm, you wrote: > Michael Basler writes: > > Question: What the heck is Ctrl-R = Toggle winding-ccw? > > This is a debugging aid which toggles an internal opengl state. It's > useful for determining if a missing triangle is missing because it is > simply non-exist

Re: [Flightgear-devel] key bindings

2002-02-12 Thread Curtis L. Olson
Michael Basler writes: > Question: What the heck is Ctrl-R = Toggle winding-ccw? This is a debugging aid which toggles an internal opengl state. It's useful for determining if a missing triangle is missing because it is simply non-existant, or if it is not being drawn because of backface culling