On Thu, 4 Sep 2003, Curtis L. Olson wrote:
Probably worth some screen shots, but it looks nicer when everything
is moving. One thing I should warn people of, with these new tiles, I
kind of screwed up the road/river flattening. I came up with a tweak
to make that look *much* nicer ...
Curtis L. Olson wrote:
I also added support for displaced thresholds in genapts, so I need to
go through and recrunch those as well. Hopefully Erik can whip up
some appropriate textures for us.
Nice ! Are displaced threshold on grass runways supported too ?
-Fred
Jon Stockill writes:
On Thu, 4 Sep 2003, Curtis L. Olson wrote:
Probably worth some screen shots, but it looks nicer when everything
is moving. One thing I should warn people of, with these new tiles, I
kind of screwed up the road/river flattening. I came up with a tweak
to make that
Curtis L. Olson [EMAIL PROTECTED] wrote:
Anyway, what I have can be found here:
ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.2/
Probably it would have been wise to coordinate the rename of the Scenery/
directory, so the ftp mirrors would not have to pull the complete
Scenery-0.7.9/
Curtis L. Olson writes:
I have been fiddling around with the scenery building tools to
incorporate 30m SRTM data for N/S america, updated/current
airport/runway data based on the latest DAFIF cycle, updated taxiways,
lighting, and approach data, etc. Also included is vmap0 roads,
David Megginson writes:
Curtis L. Olson writes:
I have been fiddling around with the scenery building tools to
incorporate 30m SRTM data for N/S america, updated/current
airport/runway data based on the latest DAFIF cycle, updated taxiways,
lighting, and approach data, etc. Also
On Thu, 4 Sep 2003 16:15:48 -0500
Curtis L. Olson [EMAIL PROTECTED] wrote:
Yes.
Curt.
Is it worth a new screen shot?
Jon
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel