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A lot of new stuff. Interesting for aircraft modelers:
+ improved Boolean Operations, Mesh Ripping, UV & Image Editing,
Subdivide Tools, etc.
+ a new powerful unwrapper (look for "ArchiMap" on this page:
http://members.iinet.net.au/~cpbarton/ideasman/ )
- ac3d-import.py partly broken. Below i
* Jon Stockill -- Thursday 22 December 2005 18:46:
> I use blender all the time, unfortunately VRML import in blender is rather
> lacking, so a general move to VRML may leave us with some problems (unless
> 2.40 has better VRML support of course).
Yes, seems so. There's quite a new VRML exporter i
On Thu, December 22, 2005 1:20 pm, Jim Wilson wrote:
> A great project if someone wants to take it on would be to enhance VRML
> support in plib so that a wider range of options would be available. This
> is something that was brought up by David Megginson several times and I
> think he is right.
Erik Hofman
> Vivian Meazza wrote:
>
> > Just to add that it doesn't work properly under my Cygwin, but then my
> home
> > directory is home/vivian meazza/. That's automatically generated by
> Cygwin
> > and I'm not changing it. I note, however that XP users will install FG
> in
> > C:\program fi
Stefan Seifert wrote:
Curtis L. Olson wrote:
I should also point out that I received an error message when the new
system couldn't load my preferences if they didn't exist. We should
see an error message in this case.
You received an error message and you should see an error message?
See
Vivian Meazza wrote:
Just to add that it doesn't work properly under my Cygwin, but then my home
directory is home/vivian meazza/. That's automatically generated by Cygwin
and I'm not changing it. I note, however that XP users will install FG in
C:\program files\FlightGear.
Could you test the
Curtis L. Olson wrote:
I should also point out that I received an error message when the new
system couldn't load my preferences if they didn't exist. We should
see an error message in this case.
You received an error message and you should see an error message? Seems
to me like that's the s
Oliver Schroeder wrote:
Yes, I noticed options.?xx before. And I did'nt explicitly meant that part.
But cd into the src directory and do a "grep -r argv *". What you will see is
for sure not simple and generic. And I just thought it might be helpful to
sort things out.
I did'nt look too deep
On Thursday 22 December 2005 14:57, Frederic Bouvier wrote:
> Oliver Schroeder wrote:
> > Would it help to have a generic central commandline-parser, which forces
> > developers to provide a description?
>
> Perhaps you should provide us a definition for a generic central
> commandline-parser, be
Vassilii Khachaturov wrote:
What about an option that would say "save preferences changes upon exit"?
And only save the options if it's ON? (I've first seen this in the Norton
Commander smth like over 10 years ago, very handy.) The same place could
be used to add an option to "reset to machine-w
Oliver Schroeder wrote:
> Hi List.
>
> I think that our command line processing is way to scattered and thus
> error-prone. Don't feel affronted, I just decided for myself to never touch
> anything related to commandline processing in flightgear.
>
> Would it help to have a generic central comma
Hi List.
I think that our command line processing is way to scattered and thus
error-prone. Don't feel affronted, I just decided for myself to never touch
anything related to commandline processing in flightgear.
Would it help to have a generic central commandline-parser, which forces
develo
Vivian Meazza wrote:
Further, I do NOT want the code automatically saving my changes, we should
be given the option on exit. Apart from downloading a new version of
preferences.xml, is there any way back to the default values: there should
be?
Is there an option to disable this facility? In its
> > Vivian Meazza wrote:
> > > Further, I do NOT want the code automatically saving my changes, we
> > should
> > > be given the option on exit. Apart from downloading a new version of
> > > preferences.xml, is there any way back to the default values: there
> > should
> > > be?
> > >
> >
> > Just
> -Original Message-
> From: Melchior FRANZ
>
> * Vivian Meazza -- Thursday 22 December 2005 10:13:
> > Blender is clever, but almost impossible to use.
>
>
>
> > To get going quickly, while getting acceptable results I would recommend
> > AC3D. The $40 or so it costs is money well spe
Vivian Meazza wrote:
Stefan Seifert
Vivian Meazza wrote:
Further, I do NOT want the code automatically saving my changes, we
should
be given the option on exit. Apart from downloading a new version of
preferences.xml, is there any way back to the default values: there
On Thu, December 22, 2005 12:38 pm, Martin Spott wrote:
> Hello Jon, I hope you didn't get me wrong:
>
> Martin Spott wrote:
>
>> I see that SWBD might have slightly more detail in certain areas as it
>> follows even small quay walls but the "staircase mode" in SWBD makes it
>> insuitable for crea
Stefan Seifert
> Vivian Meazza wrote:
> > Further, I do NOT want the code automatically saving my changes, we
> should
> > be given the option on exit. Apart from downloading a new version of
> > preferences.xml, is there any way back to the default values: there
> should
> > be?
> >
>
> Just d
Hello Jon, I hope you didn't get me wrong:
Martin Spott wrote:
> I see that SWBD might have slightly more detail in certain areas as it
> follows even small quay walls but the "staircase mode" in SWBD makes it
> insuitable for creating FlightGear shorelines right out of the box. It
> may well be
Vivian Meazza wrote:
Further, I do NOT want the code automatically saving my changes, we should
be given the option on exit. Apart from downloading a new version of
preferences.xml, is there any way back to the default values: there should
be?
Just delete the generated preferences.xml?
Nine
Martin Spott
> Erik Hofman wrote:
>
> > 1. $FG_ROOT should be a global value
> > 2. ~/.fgfsrc should be a personal preference
> > 3. "fgfs --fg-root" should be a one time option overriding the defaults
> >
> > Does anybody have any objection to reversing the order?
>
> _I_ don't object, to my im
Erik Hofman wrote:
I noticed that currently $FG_ROOT has priority over --fg-root in
~/.fgfsrc(.) which in return has priority over --fg-root at
the command line.
Duh, forget it. It *is* in the right order. It's just that --fg-root got
ignored somehow. I'll investigate some further.
Erik
-
Erik Hofman wrote:
> 1. $FG_ROOT should be a global value
> 2. ~/.fgfsrc should be a personal preference
> 3. "fgfs --fg-root" should be a one time option overriding the defaults
>
> Does anybody have any objection to reversing the order?
_I_ don't object, to my impression you proposal is the on
"Vivian Meazza" writes
Blender is clever, but almost impossible to use. To get going quickly,
while
getting acceptable results I would recommend AC3D. The $40 or so it costs
is
money well spent I reckon. The cost includes free updates, which I have
found to work well.
I'll secound that.I
Hi,
I noticed that currently $FG_ROOT has priority over --fg-root in
~/.fgfsrc(.) which in return has priority over --fg-root at
the command line.
To me this seems exactly opposite to what one expects. Personally I feel:
1. $FG_ROOT should be a global value
2. ~/.fgfsrc should be a persona
Martin Spott wrote:
Martin Spott wrote:
Fein Bietet Ihr vielleicht auch verguenstigt Type-Ratings fuer
FlightGear-Aktivisten an !? ;-)
Oh, please excuse, this was meant to be private EMail,
But now I want to know the answer :-)
Erik
* Vivian Meazza -- Thursday 22 December 2005 10:13:
> Blender is clever, but almost impossible to use.
Oh, sure. That must be why the Concorde, the Bo105 and several others were
done with Blender. This opinion is common under people who didn't have
the patience to learn a new interface. Yes, it's
Dave Perry
>
> Seeing the PA34 model is encouraging. David Megeson (sp) encouraged me
> more than a year ago to model the Piper Comanche in fgfs when I posted
> that I had just become 1/3 owner of a 1962 PA24-250 (poor mans Bonanza,
> constant speed prop, retracts, 156 kt cruise). Last week I s
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