Re: [Flightgear-devel] Better way to edit XML files

2006-05-03 Thread Torsten Dreyer
Am Donnerstag 04 Mai 2006 05:45 schrieb Josh Babcock: > Curtis L. Olson wrote: > > And of course, every experienced unix professional knows the original > > "vi" was already perfect. These so called "improvements" in vim are > > simply a bunch of dumb bandaids and cruches to help out those lazy >

Re: [Flightgear-devel] SimGear RenderTexture Patch for OSX

2006-05-03 Thread Frederic Bouvier
Selon Arthur Wiebe : > Here is a patch to RenderTexture.h that needs to be applied in order > for it to compile. > At least for me using Xcode 2.2.1 and OSX 10.4.6. > > Index: RenderTexture.h > === > RCS file: /var/cvs/SimGear-0.3/sou

Re: [Flightgear-devel] Better way to edit XML files

2006-05-03 Thread Josh Babcock
Curtis L. Olson wrote: > > And of course, every experienced unix professional knows the original > "vi" was already perfect. These so called "improvements" in vim are > simply a bunch of dumb bandaids and cruches to help out those lazy > people who don't have 6 months to learn *real* vi and who

Re: [Flightgear-devel] Better way to edit XML files

2006-05-03 Thread Curtis L. Olson
Christian Mayer wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 dene maxwell schrieb: Very interested in "VI" ...IIRC it is *nix based? ...after quick google search, is VIM VI iMproved? Is there a windows based version of VI(M)? as I would like to see the XML syntax feature you mentio

Re: [Flightgear-devel] Better way to edit XML files

2006-05-03 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 dene maxwell schrieb: > Very interested > in "VI" ...IIRC it is *nix based? ...after quick google search, is VIM > VI iMproved? > > Is there a windows based version of VI(M)? as I would like to see the > XML syntax feature you mentioned. http://www.v

[Flightgear-devel] Re: Better way to edit XML files

2006-05-03 Thread Pigeon
> There is also an syntax definition for XML in VI. Also another One of the more useful things is using the '%' key to check/show if your tags are opened/closed/matching properly. Pigeon. --- Using Tomcat but need to do more? Need to sup

[Flightgear-devel] SimGear RenderTexture Patch for OSX

2006-05-03 Thread Arthur Wiebe
Here is a patch to RenderTexture.h that needs to be applied in order for it to compile. At least for me using Xcode 2.2.1 and OSX 10.4.6. Index: RenderTexture.h === RCS file: /var/cvs/SimGear-0.3/source/simgear/screen/RenderTexture.h

Re: [Flightgear-devel] Better way to edit XML files

2006-05-03 Thread dene maxwell
Hi Josh, After reading this thread I downloaded XMLWriter. It's a vast improvement on using a text editor .just having the line numbers makes it so much easier to debug xml files... and debugging is an awful lot of what i'm having to do as i'm a *XML newbie* Very interested in "VI" ...

Re: [Flightgear-devel] Better way to edit XML files

2006-05-03 Thread Josh Babcock
Torsten Dreyer wrote: >>Is there a better way to edit FG XML files than using a text editor? > There is also an syntax definition for XML in VI. Josh --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done