Re: [Flightgear-devel] Multiplayer chat patch

2006-09-24 Thread Mathias Fröhlich
Hi, On Sunday 24 September 2006 18:19, Buchanan, Stuart wrote: > > You will actually double the amount of memory that is transmitted for > > one property. > > That is true. However, transmitting the chat strings is going to represent > a much bigger increase in message size, though I've restricte

Re: [Flightgear-devel] Multiplayer chat patch

2006-09-24 Thread Buchanan, Stuart
--- "Buchanan, Stuart" wrote: > --- Mathias Fröhlich wrote: > > Can you update your patch to avoid transmitting the type? > > Yes, but I can't provide any guarantee as to when I'll get it done. Well, whatcha know - it was less work than expected. New version available from http://www.nanjika.

[Flightgear-devel] AI Aircraft website updated

2006-09-24 Thread Durk Talsma
I just updated the AI Aircraft website, which can be found at: http://www.xs4all.nl/~dtalsma/flightgear.html Highlights of this month's update are a nice Boeing 757 model, build by Innis Cunningham, as well as several Airbus 330 and A340 aircraft, which were originally build by Camil Valiquett

Re: [Flightgear-devel] Multiplayer chat patch

2006-09-24 Thread Buchanan, Stuart
--- Mathias Fröhlich wrote: > But anyway: > You will actually double the amount of memory that is transmitted for > one property. That is true. However, transmitting the chat strings is going to represent a much bigger increase in message size, though I've restricted the chat size to 128 charact

[Flightgear-devel] [patch] Possible PC-7 fuel tank fix

2006-09-24 Thread Hans Ulrich Niedermann
Give the PC-7 a capacity of 474 liters of fuel The file Aircraft/pc7/specifications says the PC-7 can hold 474 liters of fuel. At 15°C and about 0.8g/cm^3 that corresponds to 379kg of jet fuel. 379 kg are 836 lbs, and those 836 lbs distributed evenly into two fuel tanks makes for 418 lbs o

Re: [Flightgear-devel] Multiplayer: feature request

2006-09-24 Thread Mathias Fröhlich
On Friday 08 September 2006 19:45, Buchanan, Stuart wrote: > Two suggestions off the top of my head. > > 1) Write a MP proxy to run on an additional machine which broadcasts the > position data to the slaves and passes through the master's position data > to the MP server. Doesn't sound too unreaso

Re: [Flightgear-devel] Multiplayer chat patch

2006-09-24 Thread Mathias Fröhlich
On Saturday 23 September 2006 18:47, Buchanan, Stuart wrote: > Hi All, > > I've written a patch to the MP code that allows text-based chat within the > simulator. > > It provides the following: > 1) Improved MP property handling. The MP code no-longer assumes all > properties are floats. Props now