Le mardi 21 novembre 2006 23:46, Melchior FRANZ a écrit :
* Vivian Meazza -- Wednesday 15 November 2006 19:13:
Update of /var/cvs/FlightGear-0.9/data/Models/Geometry/Foch
In directory baron:/tmp/cvs-serv21348/Foch
What guarantee do have that the author doesn't demand its
removal the other
Le samedi 18 novembre 2006 à 15:27 -0500, Jim Wilson a écrit :
Andy's suggestion that this is ok because of the publicity value doesn't
detract from the
fraud aspect. Has anyone asked for a copy of the license the seller is
offering on request?
The real question we should address is :
Hi folks,
Currently, Shadows on fgfs Mac OS X 0.9.10 are disabled regardless of
the option values.
What causes this issue is that SimGear doesn't properly recognize
OpenGL extensions and AlphaBits/StencilBits
at SGShadowVolume::init() in ShadowVolume.cxx.
I managed to find a workaround for
* Vivian Meazza -- Wednesday 15 November 2006 19:13:
Update of /var/cvs/FlightGear-0.9/data/Models/Geometry/Foch
In directory baron:/tmp/cvs-serv21348/Foch
What guarantee do have that the author doesn't demand its
removal the other day, just to punish the fgfs developers for
not fulfilling his
Curtis Olson wrote:
It does, but not in a way where you could implement a real hobbs meter
on your panel.
If it's available as a property then that would allow for reliability to
be tied to hours (and then presumably you'd need a way to service the
aircraft too).
--
Jon Stockill
[EMAIL
Hi,
had anyone a look on this? We should fix this.
- Can we assure to call this destructor first and then destruct _path_cache?
- Why is it necessary to set the path to /ai/models/model-removed ?
Wouldn't it work without this?
Maik
Maik Justus schrieb am 14.11.2006 21:42:
Hi,
I found another
Does anyone have any sample C/C++ code that will interface with FlightGear's
--telnet interface? There is a student here writing an external app that
can take the scenery click point and do a street database lookup of the
point that was clicked on in FlightGear. (This will sound more useful if
It does, but not in a way where you could implement a real hobbs meter on
your panel.
Curt.
On 11/20/06, Ampere K. Hardraade [EMAIL PROTECTED] wrote:
On Monday 20 November 2006 23:58, Curtis Olson wrote:
Anyone out there have any special thoughts about building a hobbs meter
subsystem for
Hi all,
find attached a patch for blender's ac3d_export.py
It contains three modifications:
- properly handle modifiers (e.g. Subsurf, Mirror, Boolean)
- properly handle material indices attached to the object instead of the
mesh
- export face vertices in clockwise order looking along the
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