Hans Ulrich Niedermann wrote:
> Melchior FRANZ wrote:
>> * Tim Moore -- Thursday 26 July 2007:
>>> I'm still quite interested in your GSA change with the cleanup you mentioned
>>> of moving plib init stuff into the GSA classes and will commit it unless
>>> other
>>> developers object.
>
> That cl
Melchior FRANZ wrote:
> * Tim Moore -- Thursday 26 July 2007:
>> I'm still quite interested in your GSA change with the cleanup you mentioned
>> of moving plib init stuff into the GSA classes and will commit it unless
>> other
>> developers object.
That cleanup has been incorporated into the patc
--- Stuart Buchanan wrote:
> Wind shear cause by METAR updates is a common problem in FG, especially
> around the San Francisco bay, where there are a large number of airports
> with METAR, and quite localized weather conditions.
>
> As a first attempt to solve this, I've made some simple changes
* Tim Moore -- Thursday 26 July 2007:
> I'm still quite interested in your GSA change with the cleanup you mentioned
> of moving plib init stuff into the GSA classes and will commit it unless other
> developers object.
I object to the 23 files changing patch that puts all interfaces into
every fgf
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Hans Ulrich Niedermann wrote:
> Curtis Olson wrote:
>> On 7/26/07, Melchior FRANZ wrote:
>
> [ How to get rid of GLUT and SDL in favour of osgViewer ]
>
>>> The correct order is:
>>>
>>> - fix keys and mouse wrapping/warping in osgviewer
>>> - make
* Melchior FRANZ -- Thursday 26 July 2007:
> Yes. That looks very much like an OSG bug. And valgrind agrees.
I have to take this back. The code is rather ugly -- it reads more
data than are available, and valgrind complains about that. But after
that the line decoder breaks correctly. I don't see
Curtis Olson wrote:
> On 7/26/07, Melchior FRANZ wrote:
[ How to get rid of GLUT and SDL in favour of osgViewer ]
>> The correct order is:
>>
>> - fix keys and mouse wrapping/warping in osgviewer
>> - make sure osgviewer works well on all supported platforms
>> - rip out SDL *and* GLUT (if none
Curtis Olson writes:
>
> On 7/26/07, Vivian Meazza wrote:
>
> > Incidentally, I have observed in both linux and osx in fg/osg
> > that cloud layers don't work quite like I'd expect. If the
> > weather is scattered clouds at 3000 ft and overcast at 5000,
> > then when I'm s
On 7/26/07, Melchior FRANZ wrote:
* Hans Ulrich Niedermann -- Thursday 26 July 2007:
> Hans Ulrich Niedermann wrote:
> > Rip out SDL from current CVS? IMHO, yes.
>
> Patch is here: http://flightgear.lauft.net/FG-remove-SDL.patch
The correct order is:
- fix keys and mouse wrapping/warping in o
On 7/26/07, Vivian Meazza wrote:
> Incidentally, I have observed in both linux and osx in fg/osg
> that cloud layers don't work quite like I'd expect. If the
> weather is scattered clouds at 3000 ft and overcast at 5000,
> then when I'm sitting on the runway I see blue sky between
> the scattere
* Hans Ulrich Niedermann -- Thursday 26 July 2007:
> Hans Ulrich Niedermann wrote:
> > Rip out SDL from current CVS? IMHO, yes.
>
> Patch is here: http://flightgear.lauft.net/FG-remove-SDL.patch
The correct order is:
- fix keys and mouse wrapping/warping in osgviewer
- make sure osgviewer works
Hans Fugal
> Sent: 26 July 2007 14:57
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Broken Clouds
>
>
> On 7/26/07, Vivian Meazza <[EMAIL PROTECTED]> wrote:
> > Hans Fugal
>
> > I have never seen or heard of any problem with osg and
> clouds of any
> > sort. Xnview
Hans Ulrich Niedermann wrote:
> Rip out SDL from current CVS? IMHO, yes.
Patch is here: http://flightgear.lauft.net/FG-remove-SDL.patch
configure.ac | 25 ++---
src/Main/Makefile.am |6 +-
src/Main/bootstrap.cxx |2 +-
src/Main/fg_
A pleasure to fly, thanks!
On 7/24/07, Ron Jensen <[EMAIL PROTECTED]> wrote:
> Been working on the stork, so I updated my safety copy.
>
> - Finished window frames
> - Added some of the windows
> - Added grey cockpit walls
> - painted underside of aircraft lt. blue
> - swapped the prop model
>
> T
One thing you might double check in your build system is whether or not you
are compiling with debugging symbols (-g flag in gcc.) This is turned on by
default with automake/autoconf. FlightGear's heavy use of the standard
template library leads to huge volumes of debugging info being generated.
* Hans Fugal -- Thursday 26 July 2007:
> So we likely are looking at a memory corruption bug in OSG
Yes. That looks very much like an OSG bug. And valgrind agrees.
The textures are perfectly valid. BTW: according to my checker we
don't have a single corrupted SGI image file in CVS.
m.
--
On 7/26/07, Vivian Meazza <[EMAIL PROTECTED]> wrote:
> Hans Fugal
> I have never seen or heard of any problem with osg and clouds of any sort.
> Xnview reports no errors in cirrus.rgba, or with any of the textures.
> Perhaps you have corrupted the clouds textures locally? Did you open them in
> an
Hans Fugal
> Sent: 26 July 2007 01:14
> To: FlightGear developers discussions
> Subject: [Flightgear-devel] Broken Clouds
>
>
> Textures/Sky/broken.rgba seems to be literally just that,
> broken. Or rather, corrupted. As do scattered, few, and
> cirrus. fg/osg (but not
> plib) frequently crash
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