[...]
> > The problem is: that has not much to do with VoIP - so you havn't any
> > features of VoIP and no implementations for server and client. Feel free
> > to do so :-)
> >
> > Perhaps someone can extend the IAX2 protocol and write a new
> > app_meetme.so for Asterisk which ca realise this. B
Hi,
On Wed, Dec 19, 2007 at 11:55:31AM +0100, AnMaster wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA512
>
> Holger Wirtz wrote:
> > Hi Arvid,
> > No, yes, no... yes it's a kind of bug. I had such things not in mind as
> > I wrote fgcom. There should be a feature that allows to use the e
On Dec 21, 2007 3:08 AM, Zach Welch <[EMAIL PROTECTED]> wrote:
> Hi all,
>
> I have been trying to establish a current FG development environment on
> a Gentoo Linux system (GCC 4.1.2, glibc 2.6.1, ATI/flgrx). I have
> current CVS working copies of plib, OSG, SimGear, and FG. While
> everything b
Hi all,
I have been trying to establish a current FG development environment on
a Gentoo Linux system (GCC 4.1.2, glibc 2.6.1, ATI/flgrx). I have
current CVS working copies of plib, OSG, SimGear, and FG. While
everything builds and installs, I get the attached crash when trying to
run fgfs, even
In src/Main/Makefile.am, OSG_LIBS is set explicitly to -losg, etc.
This is not portable with OS X, which uses "-framework osg" (it can
also use the -losg style depending on how osg was installed. End users
will use the -framework style installation).
The following patch demonstrates the problem, b
On Thursday 20 December 2007 22:25, Melchior FRANZ wrote:
> * Melchior FRANZ -- Thursday 20 December 2007:
> > psychedelic sky, bo105 all black.
>
> And it looks like this:
>
> http://members.aon.at/mfranz/lsd.jpg [20.4 kB]
>
> m. :-)
>
Cool! ;)
LeeE
---
Melchior
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On
> Behalf Of FRANZ
> Sent: 20 December 2007 22:34
> To: flightgear-devel@lists.sourceforge.net
> Subject: Re: [Flightgear-devel] FYI: new Linux nvidia driver 169.07
>
>
> The problem was acknowleged
Cool. I saw that once on LSD.
Melchior FRANZ wrote:
* Melchior FRANZ -- Thursday 20 December 2007:
psychedelic sky, bo105 all black.
And it looks like this:
http://members.aon.at/mfranz/lsd.jpg [20.4 kB]
m. :-)
--
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AnMaster wrote:
>
> Also about 10% of the times I start flightgear I end up starting below terrain
> and falling.
This should be fixed in CVS.
Tim
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Comment: Using GnuPG with Fedora - htt
I wrote:
> Sent: 19 December 2007 09:17
> To: 'FlightGear developers discussions'
> Subject: RE: [Flightgear-devel] External Cargo, was: Re:
> screenshots (and "snapshots")
>
>
>
>
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On
> > Behalf Of Maik
> -
> This SF.net email is sponsored by: Microsoft
And can we, please, change our mail provider? :-}
m.
-
This SF.net email is sponsored by: Microsoft
Melchior FRANZ schrieb:
> * Melchior FRANZ -- Thursday 20 December 2007:
>
>> psychedelic sky, bo105 all black.
>>
>
> And it looks like this:
>
> http://members.aon.at/mfranz/lsd.jpg [20.4 kB]
>
> m. :-)
>
> -
>
The problem was acknowleged by nVidia for the beta 169.04!
WTF didn't they fix it for the release?! (Ok, ok, some say
that about our bugs ... :-)
http://www.nvnews.net/vbulletin/showthread.php?t=104363
(And no, removing ~/.nvidia-settings-rc doesn't help.)
m.
-
* Melchior FRANZ -- Thursday 20 December 2007:
> psychedelic sky, bo105 all black.
And it looks like this:
http://members.aon.at/mfranz/lsd.jpg [20.4 kB]
m. :-)
-
This SF.net email is sponsored by: Microsoft
Defy all c
* Melchior FRANZ -- Thursday 20 December 2007:
> But the FlightGear splash screens are now broken! All of them!
> Only colorful pattern. And the HUD font.
And the "classic" GUI style font (which is a texture font).
And the vasi/papi lights! Looks like this is something that needs
to be fixed in pl
* Melchior FRANZ -- Thursday 20 December 2007:
> Often this isn't something that's worth announcing, but this time
> the list of changes sounds interesting:
>
> http://www.nvidia.com/object/linux_display_ia32_169.07.html
[...]
> Not that I've tried yet ...
And now I have. *The* *horror*! Well,
Hi all,
I have attached two minor patches that I have in my CVS tree, which can
be applied against the HEAD of the FlightGear-0.9/source directory.
The patch to the Main/Makefile.am fixes the dependencies to allow
parallel builds ('make -j'). The patch to cvsignore adds photomodel and
removes 3d
On Dec 20, 2007 9:47 AM, Bill Galbraith <> wrote:
>
>
> --
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Curtis
> Olson
> *Sent:* Thursday, December 20, 2007 10:43 AM
> *To:* FlightGear developers discussions
> *Subject:* Re: [Flightgear-devel
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Curtis
Olson
Sent: Thursday, December 20, 2007 10:43 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] an important growing trend now in
softwareapplications to make them" portable" in the sense th
On Dec 20, 2007 1:20 AM, GWMobile <> wrote:
> There is an important growing trend now in software applications to make
> them" portable" in the sense that the complete installation resides in
> it's one directory.
The "core" FlightGear code has always been setup to be relocatable and
containable
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Indeed AltGr is broken with SDL last I tried (Swedish keyboard here) so I
recommend glut in that case until the osgviewer input works nicely.
Regards,
Arvid Norlander
Cédric Lucantis wrote:
> Hi,
>
I'd like to know if the 'repeatable' flag i
On Thursday 20 December 2007 11:21, LeeE wrote:
> On Thursday 20 December 2007 10:53, Roy Vegard Ovesen wrote:
> > On Tuesday 18 December 2007, LeeE wrote:
> > > Hi all,
> > >
> > > I've noticed recently that after re-loading an autopilot the
> > > filters that are being used seem to be getting a b
Hi,
> > > I'd like to know if the 'repeatable' flag in the key bindings is
> > > supposed to work ?
> >
> > Yes, but only with SDL. It does (AFAIK) not yet work with
> > osgViewer, and it will probably never work with glut.
>
> ok it works, thanks for the tip, but now I have a bigger problem ;)
>
LeeE wrote:
> On Thursday 20 December 2007 01:07, Shad Young wrote:
>
>> Hi all,
>>
>> Again not sure if I should post this to the users list.
>>
>> I have been experimenting with the latest FG 1.0.0 on Win32 (XP
>> SP2) and am having some rather significant frame dropping.
>>
>> FPS on or near
Frederic Bouvier wrote:
> Selon Shad Young :
>
>
I tried to remove FG using the uninstall program and then cleaning out
the registry, deleting the folder etc, but it seems to be keeping the
settings that I had with FG 0.9.10 (is there an INI somewhere other than
in the FG fol
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Holger Wirtz wrote:
> Hi,
>
> after thinking about this feature I recognized that there are some
> problems:
>
> Real radio has a limited range. So you can use the same frequency at
> every point on the world. If you can hear someone on the same fr
Hi,
after thinking about this feature I recognized that there are some
problems:
Real radio has a limited range. So you can use the same frequency at
every point on the world. If you can hear someone on the same frequency
depends on how much power his transmitter has (and some other physical
rule
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I tried doing this but I couldn't get it to work. How do you "set a trace with
it"?
Regards,
Arvid Norlander
Melchior FRANZ wrote:
> * Georg Vollnhals -- Wednesday 19 December 2007:
>> You asked on the FG forum for driving cars. I made an example
On Thursday 20 December 2007 10:53, Roy Vegard Ovesen wrote:
> On Tuesday 18 December 2007, LeeE wrote:
> > Hi all,
> >
> > I've noticed recently that after re-loading an autopilot the
> > filters that are being used seem to be getting a bit
> > 'confused'. I spotted it when I was comparing the un
On Tuesday 18 December 2007, LeeE wrote:
> Hi all,
>
> I've noticed recently that after re-loading an autopilot the filters
> that are being used seem to be getting a bit 'confused'. I spotted
> it when I was comparing the unfiltered input with the filtered
> output and saw that the input was stab
On Thursday 20 December 2007 01:07, Shad Young wrote:
> Hi all,
>
> Again not sure if I should post this to the users list.
>
> I have been experimenting with the latest FG 1.0.0 on Win32 (XP
> SP2) and am having some rather significant frame dropping.
>
> FPS on or near the ground at San Fran in a
On Wednesday 19 December 2007 16:38, Tiago Gusmão wrote:
> LeeE wrote:
> > On Wednesday 19 December 2007 12:56, Tiago Gusmão wrote:
> >> LeeE wrote:
> >>> On Tuesday 18 December 2007 22:52, Tiago Gusmão wrote:
> LeeE wrote:
> > Hi all,
> >
> > I've noticed recently that after re-lo
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