Re: [Flightgear-devel] Shader based random trees and improved random objects

2008-01-24 Thread Erik Hofman
Curtis Olson wrote: This will be a challenge for us as we move forward with development of the OSG tree. How much old hardware should we support, and how far back should we go? I've been thinking about this too and for me it's actually quite simple. FlightGear 1.0/PLIB is fantastic for

Re: [Flightgear-devel] FGCOM again, mixer mess

2008-01-24 Thread Holger Wirtz
Hi, On Fri, Nov 23, 2007 at 03:05:37PM +0100, Csaba Hal?sz wrote: [...] I am onto it. Already got openal output working, input shouldn't be any problem either. This will be all software, as AnMaster proposed. [...] Just two questions: Have you ported the openal support for iaxclient to

Re: [Flightgear-devel] FGCOM again, mixer mess

2008-01-24 Thread Holger Wirtz
Hi, sorry, this mail was thaught directly for Csaba's mailbox and not for the list... HOlger On Thu, Jan 24, 2008 at 10:17:50AM +0100, Holger Wirtz wrote: Hi, On Fri, Nov 23, 2007 at 03:05:37PM +0100, Csaba Hal?sz wrote: [...] I am onto it. Already got openal output working, input

Re: [Flightgear-devel] Shader based random trees and improved random objects

2008-01-24 Thread Christian Buchner
Congratulations - it looks fabulous. This is likely based on vertex shaders. This leads me to the question: Does OpenGL offer a software based vertex shading branch like DirectX does? This would allow you to use the same shader code for hardware accelerated trees and - at a reduced level - for

Re: [Flightgear-devel] Shader based random trees and improved random objects

2008-01-24 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: | On Jan 23, 2008 3:13 PM, Matthias Boerner [EMAIL PROTECTED] | mailto:[EMAIL PROTECTED] wrote: | | I don't think a driver update will help because your card has | only limited support for vertex and pixel shaders as you

[Flightgear-devel] BIG movie

2008-01-24 Thread Curtis Olson
If anyone has 300Mb of download capacity to burn ... http://baron.flightgear.org/~curt/tmp/Hunter-PHNL.avi This is a reprise of an old movie I uploaded to youtube which for some reason has been viewed *way* more times than any other movie I've uploaded. This time I captured the movie with my

Re: [Flightgear-devel] BIG movie

2008-01-24 Thread Vivian Meazza
Nice movie Curt, did you really land with the airbrake out? It's meant to be interlocked with the gear. Vivian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Curtis Olson Sent: 24 January 2008 15:22 To: FlightGear developers discussions Subject:

Re: [Flightgear-devel] BIG movie

2008-01-24 Thread Curtis Olson
On Jan 24, 2008 10:27 AM, Vivian Meazza [EMAIL PROTECTED] wrote: Nice movie Curt, did you really land with the airbrake out? It's meant to be interlocked with the gear. If you lower the gear with the airbrake extended, it appears you can't retract the airbrake. Is that the correct behavior

Re: [Flightgear-devel] BIG movie

2008-01-24 Thread Vivian Meazza
No - I need to fix that Vivian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Curtis Olson Sent: 24 January 2008 16:39 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] BIG movie On Jan 24, 2008 10:27 AM, Vivian Meazza [EMAIL

Re: [Flightgear-devel] valgrind diff no 2 and 3

2008-01-24 Thread till busch
hi curt, i have since tried to run flightgear on the weaker machine (atholon xp 2000+, geforce 6200 128mb, 768 mb ram). and i get about the same amount of stutters with and without the patch when new terrain is paged in. this is highly subjective, though. i don't know how to *prove* that the

[Flightgear-devel] NEW! A-10 SAS and Fuel System

2008-01-24 Thread alexis bory
Hi all, We are proud to announce a brand new fuel system and a rewamped start procedure for the A-10. And... as a new year gift, here is the begining of the A-10 SAS (Stability Augmentation System). Well, the fuel system is now accuratly modeled, thanks to David Bastien aka davidB21. David

Re: [Flightgear-devel] RFCs on the FG wiki

2008-01-24 Thread George Patterson
On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Tuesday 22 January 2008: If not, I wonder whether I should just move them to somewhere less prominent in the wiki with a disclaimer, as they are currently more prominent than they deserve to be, IMHO.

Re: [Flightgear-devel] RFCs on the FG wiki

2008-01-24 Thread Arnt Karlsen
On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message [EMAIL PROTECTED]: On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Tuesday 22 January 2008: If not, I wonder whether I should just move them to somewhere less prominent in the wiki with a

Re: [Flightgear-devel] RFCs on the FG wiki

2008-01-24 Thread George Patterson
On Jan 25, 2008 1:16 PM, Arnt Karlsen [EMAIL PROTECTED] wrote: On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message [EMAIL PROTECTED]: On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Tuesday 22 January 2008: If not, I wonder whether I

Re: [Flightgear-devel] RFCs on the FG wiki

2008-01-24 Thread George Patterson
On Jan 25, 2008 1:46 PM, George Patterson [EMAIL PROTECTED] wrote: On Jan 25, 2008 1:16 PM, Arnt Karlsen [EMAIL PROTECTED] wrote: On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message [EMAIL PROTECTED]: On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: *

[Flightgear-devel] Problem with compiling OSG

2008-01-24 Thread Holger Wirtz
Hi, since yesterday I have some trouble to compile OSG: ... make[7]: Entering directory `/usr/local/src/fgfs-builder-20080118/build/OpenSceneGraph' Linking CXX shared library ../../lib/libosg.so /usr/bin/ld: cannot find -l-Wl,-rpath,/usr/local/src/fgfs-builder-20080118/build/OpenSceneGraph/lib

Re: [Flightgear-devel] valgrind diff no 2 and 3

2008-01-24 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 till busch wrote: | hi all, | | i have continued my random optimizations to flightgear (and simgear, this | time). | I've committed this, minus the changes in NasalSys and the nav.dat code as we discussed on IRC. Thanks and keep 'em coming, Tim |

Re: [Flightgear-devel] Bug in native protocol was: simgear 1.0.0 crash -- and yet another bug

2008-01-24 Thread tpalinkas
On Wed, 23 Jan 2008, Torsten Dreyer wrote: Hi Tibor, I am running SuSE linux, currently 10.3. But there is good news, I can reproduce the client misbehaviour now where the aircraft sits at -ft after a client crash and restart. I am currently looking into the issue, but it will take