Curtis Olson wrote:
This will be a challenge for us as we move forward with development of
the OSG tree. How much old hardware should we support, and how far back
should we go?
I've been thinking about this too and for me it's actually quite simple.
FlightGear 1.0/PLIB is fantastic for
Hi,
On Fri, Nov 23, 2007 at 03:05:37PM +0100, Csaba Hal?sz wrote:
[...]
I am onto it. Already got openal output working, input shouldn't be
any problem either. This will be all software, as AnMaster proposed.
[...]
Just two questions: Have you ported the openal support for iaxclient to
Hi,
sorry, this mail was thaught directly for Csaba's mailbox and not for
the list...
HOlger
On Thu, Jan 24, 2008 at 10:17:50AM +0100, Holger Wirtz wrote:
Hi,
On Fri, Nov 23, 2007 at 03:05:37PM +0100, Csaba Hal?sz wrote:
[...]
I am onto it. Already got openal output working, input
Congratulations - it looks fabulous.
This is likely based on vertex shaders. This leads me to the question: Does
OpenGL offer a software based
vertex shading branch like DirectX does? This would allow you to use the
same shader code for hardware
accelerated trees and - at a reduced level - for
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Curtis Olson wrote:
| On Jan 23, 2008 3:13 PM, Matthias Boerner [EMAIL PROTECTED]
| mailto:[EMAIL PROTECTED] wrote:
|
| I don't think a driver update will help because your card has
| only limited support for vertex and pixel shaders as you
If anyone has 300Mb of download capacity to burn ...
http://baron.flightgear.org/~curt/tmp/Hunter-PHNL.avi
This is a reprise of an old movie I uploaded to youtube which for some
reason has been viewed *way* more times than any other movie I've uploaded.
This time I captured the movie with my
Nice movie Curt, did you really land with the airbrake out? It's meant to be
interlocked with the gear.
Vivian
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Curtis
Olson
Sent: 24 January 2008 15:22
To: FlightGear developers discussions
Subject:
On Jan 24, 2008 10:27 AM, Vivian Meazza [EMAIL PROTECTED] wrote:
Nice movie Curt, did you really land with the airbrake out? It's meant to
be interlocked with the gear.
If you lower the gear with the airbrake extended, it appears you can't
retract the airbrake. Is that the correct behavior
No - I need to fix that
Vivian
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Curtis
Olson
Sent: 24 January 2008 16:39
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] BIG movie
On Jan 24, 2008 10:27 AM, Vivian Meazza [EMAIL
hi curt,
i have since tried to run flightgear on the weaker machine (atholon xp 2000+,
geforce 6200 128mb, 768 mb ram). and i get about the same amount of stutters
with and without the patch when new terrain is paged in. this is highly
subjective, though.
i don't know how to *prove* that the
Hi all,
We are proud to announce a brand new fuel system and a
rewamped start procedure for the A-10.
And... as a new year gift, here is the begining of the A-10 SAS
(Stability Augmentation System).
Well, the fuel system is now accuratly modeled, thanks to David
Bastien aka davidB21. David
On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote:
* Stuart Buchanan -- Tuesday 22 January 2008:
If not, I wonder whether I should just move them to somewhere
less prominent in the wiki with a disclaimer, as they are
currently more prominent than they deserve to be, IMHO.
On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message
[EMAIL PROTECTED]:
On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote:
* Stuart Buchanan -- Tuesday 22 January 2008:
If not, I wonder whether I should just move them to somewhere
less prominent in the wiki with a
On Jan 25, 2008 1:16 PM, Arnt Karlsen [EMAIL PROTECTED] wrote:
On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message
[EMAIL PROTECTED]:
On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote:
* Stuart Buchanan -- Tuesday 22 January 2008:
If not, I wonder whether I
On Jan 25, 2008 1:46 PM, George Patterson [EMAIL PROTECTED]
wrote:
On Jan 25, 2008 1:16 PM, Arnt Karlsen [EMAIL PROTECTED] wrote:
On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message
[EMAIL PROTECTED]:
On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote:
*
Hi,
since yesterday I have some trouble to compile OSG:
...
make[7]: Entering directory
`/usr/local/src/fgfs-builder-20080118/build/OpenSceneGraph'
Linking CXX shared library ../../lib/libosg.so
/usr/bin/ld: cannot find
-l-Wl,-rpath,/usr/local/src/fgfs-builder-20080118/build/OpenSceneGraph/lib
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till busch wrote:
| hi all,
|
| i have continued my random optimizations to flightgear (and simgear, this
| time).
|
I've committed this, minus the changes in NasalSys and the nav.dat code as we
discussed on IRC.
Thanks and keep 'em coming,
Tim
|
On Wed, 23 Jan 2008, Torsten Dreyer wrote:
Hi Tibor,
I am running SuSE linux, currently 10.3.
But there is good news, I can reproduce the client misbehaviour now where the
aircraft sits at -ft after a client crash and restart.
I am currently looking into the issue, but it will take
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