Re: [Flightgear-devel] Till's MP patches /feedback -- WAS:MP forest fire model!

2008-03-16 Thread Durk Talsma
On Sunday 16 March 2008 17:35, Georg Vollnhals wrote: > till busch schrieb: > > i am currently working on a patch that adds model-paging. models (ai, > > multiplayer and, to some degree, scenery) will be loaded in a different > > thread. this is more or less what you describe. > > > > Then I tried

Re: [Flightgear-devel] autopilot u_min and u_max...

2008-03-16 Thread
On Sun, 16 Mar 2008 21:59:18 + LeeE <[EMAIL PROTECTED]> wrote: > On Sunday 16 March 2008 21:52, LeeE wrote: > > On Sunday 16 March 2008 03:51, Syd&Sandy wrote: > > > Hi all , > > > I've been trying to change the xmlautopilot to use and > > > for the u_min and u_max properties , and current

[Flightgear-devel] Building fails cannot find plib library from CVS

2008-03-16 Thread Cleber Santz
Hi, i have some problems to compile Flightgear from CVS. I have plib (1.8.5 from CVS) successful installed and headers under /usr/include/plib but the compilation fails and say that getting undefined reference for puaList and puaComboBox. Compilation log in attached file. Any help ?? Regar

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Georg Vollnhals
Heiko Schulz schrieb: > Me too :-) > > Yes- Nice feature, very nice- I'm waiting for the > first FlightGear Ego-Shooter! > Ok, there might be a lot of people thinking that FlightGear is a FLIGHTSimulator and not a WALKING or DRIVING Sim. But this nice add-on gives a lot of FUN - and if you coul

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Heiko Schulz
--- Georg Vollnhals <[EMAIL PROTECTED]> schrieb: > Heiko Schulz schrieb: > > But it seems to me, that I can't get under > objects- > > even than they are not massiv. I can drive under > > Static-aircrafts, but not walk. > > > > But that's peanuts > > Detlef- a lot of thanks > > > > HHS > > > >

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Georg Vollnhals
Heiko Schulz schrieb: > But it seems to me, that I can't get under objects- > even than they are not massiv. I can drive under > Static-aircrafts, but not walk. > > But that's peanuts > Detlef- a lot of thanks > > HHS > > But what is even better - you can walk ON an object if it has a RAMP to t

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Heiko Schulz
--- Detlef Faber <[EMAIL PROTECTED]> schrieb: > Hi everybody, > > I've just committed a "Walk View" to the jeep, so a > virtual passenger > can get out of the car and walk around in the > scenery. > > The View follows the terrain height and the > movements gets blocked by > steep slopes and sce

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Heiko Schulz
--- Detlef Faber <[EMAIL PROTECTED]> schrieb: > Hi everybody, > > I've just committed a "Walk View" to the jeep, so a > virtual passenger > can get out of the car and walk around in the > scenery. > > The View follows the terrain height and the > movements gets blocked by > steep slopes and sce

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Georg Vollnhals
Melchior FRANZ schrieb: > * Georg Vollnhals -- Monday 17 March 2008: > >> By the way, as my mouse modes have been reduced ever since to two >> (click-mode and lookaround-mode) I changed the nasal script to >> > > Better do not remove mouse mode 1, but just advise mode 0 to switch > straight

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Melchior FRANZ
* Georg Vollnhals -- Monday 17 March 2008: > By the way, as my mouse modes have been reduced ever since to two > (click-mode and lookaround-mode) I changed the nasal script to Better do not remove mouse mode 1, but just advise mode 0 to switch straight to mode 2. Then the indices remain the same a

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Georg Vollnhals
Detlef Faber schrieb: > > > I forgot to mention you need to be in mouse view mode to walk around. > The walk direction is steered by the direction you look to. > > If it still doesn't work for you, please tell me where you tested it. > > Hi Detlef, thank you for the fast reply! Works like a ch

[Flightgear-devel] Hole in a white sky bug update

2008-03-16 Thread LeeE
FWIW, I just noticed that this problem, where the sky starts turning white at the top corners of the screen as your altitude increases, is linked to the visibility settings. For example, I've changed the default visibility settings in my .fgfsrc as shown below. --prop:environment/config/bounda

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Detlef Faber
Am Sonntag, den 16.03.2008, 21:55 +0100 schrieb Georg Vollnhals: > Detlef Faber schrieb: > > Hi everybody, > > > > I've just committed a "Walk View" to the jeep, so a virtual passenger > > can get out of the car and walk around in the scenery. > > > > The View follows the terrain height and the mov

Re: [Flightgear-devel] autopilot u_min and u_max...

2008-03-16 Thread LeeE
On Sunday 16 March 2008 21:52, LeeE wrote: > On Sunday 16 March 2008 03:51, Syd&Sandy wrote: > > Hi all , > > I've been trying to change the xmlautopilot to use and > > for the u_min and u_max properties , and currently have > > quite a mess on my hands right now :) The idea is to have a min

Re: [Flightgear-devel] autopilot u_min and u_max...

2008-03-16 Thread LeeE
On Sunday 16 March 2008 03:51, Syd&Sandy wrote: > Hi all , > I've been trying to change the xmlautopilot to use and > for the u_min and u_max properties , and currently have > quite a mess on my hands right now :) The idea is to have a min > and max property to control bank-limit / pitch wi

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Georg Vollnhals
Detlef Faber schrieb: > Hi everybody, > > I've just committed a "Walk View" to the jeep, so a virtual passenger > can get out of the car and walk around in the scenery. > > The View follows the terrain height and the movements gets blocked by > steep slopes and scenery models (sadly not by random s

Re: [Flightgear-devel] Walking around

2008-03-16 Thread Heiko Schulz
--- Detlef Faber <[EMAIL PROTECTED]> schrieb: > Hi everybody, > > I've just committed a "Walk View" to the jeep, so a > virtual passenger > can get out of the car and walk around in the > scenery. > > The View follows the terrain height and the > movements gets blocked by > steep slopes and sce

[Flightgear-devel] KLSV add-on is available

2008-03-16 Thread alexis bory
Hi all, http://croo.murgl.org/fgfs/scenery/KLSV/ Not all the shared models are already in fgfsdb, and the new terrain won't be available until next scenery build, *but* you can already download 2 tarballs from my website and anjoy the full Nellis AFB. Be sure that we do our best so this airp

[Flightgear-devel] Walking around

2008-03-16 Thread Detlef Faber
Hi everybody, I've just committed a "Walk View" to the jeep, so a virtual passenger can get out of the car and walk around in the scenery. The View follows the terrain height and the movements gets blocked by steep slopes and scenery models (sadly not by random scenery models as they are insensit

Re: [Flightgear-devel] Till's MP patches /feedback -- WAS:MP forest fire model!

2008-03-16 Thread Georg Vollnhals
till busch schrieb: > hi georg, > > i am currently working on a patch that adds model-paging. models (ai, > multiplayer and, to some degree, scenery) will be loaded in a different > thread. this is more or less what you describe. > > some successful testing has been done already. so i hope to get

Re: [Flightgear-devel] FG build fails with plib 1.8.5 and SLD

2008-03-16 Thread Alasdair Campbell
On Sat, 2008-03-15 at 14:49 -0600, dave perry wrote: > Alasdair Campbell wrote: > > So all is OK now except for the hotspots on my c172 radio stack which > > have gone haywire. Clicking on the COM2 swap button switches COM1 radio, > > Clicking the ADF buttons change the COM2 radio, the Autopilot b

Re: [Flightgear-devel] Rogue objects at KSQL

2008-03-16 Thread drew
On Sunday 16 March 2008 15:47:15 George Patterson wrote: > Hi All, > > There are a few objects that have been misplaced at KSQL. > 1. Light tower to the right of Runway 30. > 2. A large building (black and grey at the end of the same runway) G'day George, I flew around KSQL in the ufo and, after

Re: [Flightgear-devel] autopilot u_min and u_max...

2008-03-16 Thread
On Sat, 15 Mar 2008 20:51:08 -0700 Syd&Sandy <[EMAIL PROTECTED]> wrote: > Hi all , > I've been trying to change the xmlautopilot to use and > for the u_min and u_max properties , and currently have quite a mess on my > hands right now :) > The idea is to have a min and max property to c