On Sunday 16 March 2008 17:35, Georg Vollnhals wrote:
> till busch schrieb:
> > i am currently working on a patch that adds model-paging. models (ai,
> > multiplayer and, to some degree, scenery) will be loaded in a different
> > thread. this is more or less what you describe.
> >
>
> Then I tried
On Sun, 16 Mar 2008 21:59:18 +
LeeE <[EMAIL PROTECTED]> wrote:
> On Sunday 16 March 2008 21:52, LeeE wrote:
> > On Sunday 16 March 2008 03:51, Syd&Sandy wrote:
> > > Hi all ,
> > > I've been trying to change the xmlautopilot to use and
> > > for the u_min and u_max properties , and current
Hi,
i have some problems to compile Flightgear from CVS. I have plib (1.8.5 from
CVS) successful installed and headers under /usr/include/plib but the
compilation fails and say that getting undefined reference for puaList and
puaComboBox.
Compilation log in attached file.
Any help ??
Regar
Heiko Schulz schrieb:
> Me too :-)
>
> Yes- Nice feature, very nice- I'm waiting for the
> first FlightGear Ego-Shooter!
>
Ok, there might be a lot of people thinking that FlightGear is a
FLIGHTSimulator and not a WALKING or DRIVING Sim.
But this nice add-on gives a lot of FUN - and if you coul
--- Georg Vollnhals <[EMAIL PROTECTED]> schrieb:
> Heiko Schulz schrieb:
> > But it seems to me, that I can't get under
> objects-
> > even than they are not massiv. I can drive under
> > Static-aircrafts, but not walk.
> >
> > But that's peanuts
> > Detlef- a lot of thanks
> >
> > HHS
> >
> >
Heiko Schulz schrieb:
> But it seems to me, that I can't get under objects-
> even than they are not massiv. I can drive under
> Static-aircrafts, but not walk.
>
> But that's peanuts
> Detlef- a lot of thanks
>
> HHS
>
>
But what is even better - you can walk ON an object if it has a RAMP to
t
--- Detlef Faber <[EMAIL PROTECTED]> schrieb:
> Hi everybody,
>
> I've just committed a "Walk View" to the jeep, so a
> virtual passenger
> can get out of the car and walk around in the
> scenery.
>
> The View follows the terrain height and the
> movements gets blocked by
> steep slopes and sce
--- Detlef Faber <[EMAIL PROTECTED]> schrieb:
> Hi everybody,
>
> I've just committed a "Walk View" to the jeep, so a
> virtual passenger
> can get out of the car and walk around in the
> scenery.
>
> The View follows the terrain height and the
> movements gets blocked by
> steep slopes and sce
Melchior FRANZ schrieb:
> * Georg Vollnhals -- Monday 17 March 2008:
>
>> By the way, as my mouse modes have been reduced ever since to two
>> (click-mode and lookaround-mode) I changed the nasal script to
>>
>
> Better do not remove mouse mode 1, but just advise mode 0 to switch
> straight
* Georg Vollnhals -- Monday 17 March 2008:
> By the way, as my mouse modes have been reduced ever since to two
> (click-mode and lookaround-mode) I changed the nasal script to
Better do not remove mouse mode 1, but just advise mode 0 to switch
straight to mode 2. Then the indices remain the same a
Detlef Faber schrieb:
>
>
> I forgot to mention you need to be in mouse view mode to walk around.
> The walk direction is steered by the direction you look to.
>
> If it still doesn't work for you, please tell me where you tested it.
>
>
Hi Detlef,
thank you for the fast reply!
Works like a ch
FWIW, I just noticed that this problem, where the sky starts turning
white at the top corners of the screen as your altitude increases,
is linked to the visibility settings.
For example, I've changed the default visibility settings in
my .fgfsrc as shown below.
--prop:environment/config/bounda
Am Sonntag, den 16.03.2008, 21:55 +0100 schrieb Georg Vollnhals:
> Detlef Faber schrieb:
> > Hi everybody,
> >
> > I've just committed a "Walk View" to the jeep, so a virtual passenger
> > can get out of the car and walk around in the scenery.
> >
> > The View follows the terrain height and the mov
On Sunday 16 March 2008 21:52, LeeE wrote:
> On Sunday 16 March 2008 03:51, Syd&Sandy wrote:
> > Hi all ,
> > I've been trying to change the xmlautopilot to use and
> > for the u_min and u_max properties , and currently have
> > quite a mess on my hands right now :) The idea is to have a min
On Sunday 16 March 2008 03:51, Syd&Sandy wrote:
> Hi all ,
> I've been trying to change the xmlautopilot to use and
> for the u_min and u_max properties , and currently have
> quite a mess on my hands right now :) The idea is to have a min
> and max property to control bank-limit / pitch wi
Detlef Faber schrieb:
> Hi everybody,
>
> I've just committed a "Walk View" to the jeep, so a virtual passenger
> can get out of the car and walk around in the scenery.
>
> The View follows the terrain height and the movements gets blocked by
> steep slopes and scenery models (sadly not by random s
--- Detlef Faber <[EMAIL PROTECTED]> schrieb:
> Hi everybody,
>
> I've just committed a "Walk View" to the jeep, so a
> virtual passenger
> can get out of the car and walk around in the
> scenery.
>
> The View follows the terrain height and the
> movements gets blocked by
> steep slopes and sce
Hi all,
http://croo.murgl.org/fgfs/scenery/KLSV/
Not all the shared models are already in fgfsdb, and the new terrain
won't be available until next scenery build,
*but* you can already download 2 tarballs from my website and anjoy the
full Nellis AFB.
Be sure that we do our best so this airp
Hi everybody,
I've just committed a "Walk View" to the jeep, so a virtual passenger
can get out of the car and walk around in the scenery.
The View follows the terrain height and the movements gets blocked by
steep slopes and scenery models (sadly not by random scenery models as
they are insensit
till busch schrieb:
> hi georg,
>
> i am currently working on a patch that adds model-paging. models (ai,
> multiplayer and, to some degree, scenery) will be loaded in a different
> thread. this is more or less what you describe.
>
> some successful testing has been done already. so i hope to get
On Sat, 2008-03-15 at 14:49 -0600, dave perry wrote:
> Alasdair Campbell wrote:
> > So all is OK now except for the hotspots on my c172 radio stack which
> > have gone haywire. Clicking on the COM2 swap button switches COM1 radio,
> > Clicking the ADF buttons change the COM2 radio, the Autopilot b
On Sunday 16 March 2008 15:47:15 George Patterson wrote:
> Hi All,
>
> There are a few objects that have been misplaced at KSQL.
> 1. Light tower to the right of Runway 30.
> 2. A large building (black and grey at the end of the same runway)
G'day George,
I flew around KSQL in the ufo and, after
On Sat, 15 Mar 2008 20:51:08 -0700
Syd&Sandy <[EMAIL PROTECTED]> wrote:
> Hi all ,
> I've been trying to change the xmlautopilot to use and
> for the u_min and u_max properties , and currently have quite a mess on my
> hands right now :)
> The idea is to have a min and max property to c
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