Re: [Flightgear-devel] 3d clouds correct

2008-10-29 Thread Roman Grigoriev
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Re: [Flightgear-devel] 3d clouds incorrect

2008-10-29 Thread Roman Grigoriev
Attached pics <>- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event

[Flightgear-devel] 3d clouds

2008-10-29 Thread Roman Grigoriev
Thus is my second message in 1st message I try to attach screenshots but can't see them. Hi guys! I try to dig clouds problem and come across to this situation Clouds particles are improperly sorted from back to front So DepthRenderBin doesn’t sort cloud particles Here is to screen shots First I

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread Gijs de Rooy
Hi, > gerard robin wrote:> > > However i noticed this ,> > > http://pagesperso-orange.fr/GRTux/Jumbo-Ostrich.jpg All my KSFO models are modeled and positioned using GPS coordinates. Most AI problems are caused by the parking postitions, as they were based on the old (wrong positioned and mode

Re: [Flightgear-devel] FlightGear/CVS crashes on iMac with nVidia GeForce 7300GT

2008-10-29 Thread Tatsuhiro Nishioka
Oops, that was osgtexture2D, not 3D. Sorry for my and iPhone's typo. :-p Let's pass the ball among us a bit more. Enclosed is a Fix-it-for-Mac-with-GeForce-7300GT-only kinda patch for OpenSceneGraph/src/osg/Texture.cpp. This is just to disable hardware mipmapping when Renderer is "NVIDIA GeForce

Re: [Flightgear-devel] FlightGear/CVS crashes on iMac with nVidia GeForce 7300GT

2008-10-29 Thread Csaba Halász
On Wed, Oct 29, 2008 at 11:00 AM, Tatsuhiro Nishioka <[EMAIL PROTECTED]> wrote: > Hi, > > On Oct 28, 2008, at 9:30 AM, "Csaba Halász" <[EMAIL PROTECTED]> > wrote: > >> On Mon, Oct 27, 2008 at 11:28 PM, James Turner <[EMAIL PROTECTED]> >> wrote: >>> >>> I'm still mystified by the bug - all the OSG e

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread Martin Spott
gerard robin wrote: > However i noticed this , > http://pagesperso-orange.fr/GRTux/Jumbo-Ostrich.jpg I think this occurs at the respective terminal building which has not yet been redone. Let's have a closer look at the parking positions once the buildings are all in a proper state - whenever thi

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread gerard robin
On mercredi 29 octobre 2008, Martin Spott wrote: > I realize that people are complaining pretty quickly, but I have not > seen a single response which tells me wether my proposal (remove the > entire Scenery folder before CVS update) has led to succes or not, > > Martin. Yes you are right. T

Re: [Flightgear-devel] FlightGear/CVS crashes on iMac with nVidia GeForce 7300GT

2008-10-29 Thread Tatsuhiro Nishioka
Hi, On Oct 28, 2008, at 9:30 AM, "Csaba Halász" <[EMAIL PROTECTED]> wrote: > On Mon, Oct 27, 2008 at 11:28 PM, James Turner <[EMAIL PROTECTED]> > wrote: >> >> I'm still mystified by the bug - all the OSG examples work for me. > > Does that include the osgtexture2D example? Tat's call stack ha

Re: [Flightgear-devel] KSFO Boeing jumper

2008-10-29 Thread Martin Spott
Heiko Schulz wrote: > Solved the problem- KSFO is now looking real nice! Yup, Gijs de Rooy is to credit for this improvement - and I think he has more to add for the next round with a bit of luck we're even going to have a reasonable taxiway layout for FlightGear's default startup location