Hi at all,
>
> The tools are there for anyone to take a look at and help
> improve.
> I'm not very good with GIMP, so I'm hoping that
> someone else
> can spend some time improving them.
>
> There are details of the XML format in
>
> data/Docs/README.3DClouds
>
> -Stuart
I began with making
On Thursday 21 August 2008 23:11:12 Durk Talsma wrote:
> The main improvement of the current code is that I've switched to a more
> efficient search mechanism to link Aircraft and Flights. There are still a
> few things left to do before the code is ready for CVS:
>
> - Switch the file format back
Hi,
I uploaded the latest FlightGear/CVS at sourceforge.
You can get it from:
http://macflightgear.sourceforge.net/home/downloads/
Clicking FlightGear-cvs-bin-20081116.dmg at the middle of the webpage for
getting the dmg file.
This version includes the bug fix for nVidia GeForce 7300GT.
It als
On Nov 16, 2008, at 5:37 AM, Melchior FRANZ wrote:
>> My bad, I guess I sent it before copy-and-paste the error.
>
> The funny thing is, if you are receiver of an error report,
> you roll eyes if they aren't complete, but if you send one
> yourself to another project, you make all those mistakes
>
* Tatsuhiro Nishioka -- Saturday 15 November 2008:
* * Melchior FRANZ -- Saturday 15 November 2008:
> > Error reports are always nicer when they contain error messages.
>
> My bad, I guess I sent it before copy-and-paste the error.
The funny thing is, if you are receiver of an error report,
you r
Hi,
> * Tatsuhiro Nishioka -- Saturday 15 November 2008:
>> I got an nasal error
>
> Error reports are always nicer when they contain error messages.
>
My bad, I guess I sent it before copy-and-paste the error.
Here's the error I got:
Nasal runtime error: non-objects have no members
at
/User
* Tatsuhiro Nishioka -- Saturday 15 November 2008:
> I got an nasal error
Error reports are always nicer when they contain error messages.
> props.globals.getNode("/sim/tutorials").getChildren("tutorial")));
[...]
> This line should be called when fdm-initialized is raised.
If it didn't exist
Hi,
I got an nasal error with the latest src/data, which is caused by the update on
12th.
The error occurs at gui.nas:102 (below) inside the nasal-dir-initialized
listener func.
gui.nas:102:menuEnable("tutorial-start",
size(props.globals.getNode("/sim/tutorials").getChildren("tutorial")));
Frederic Bouvier wrote:
> this is the first wrong version : ( file
> Scenery\Objects\w130n30\w123n37\942066.stg )
>
> Revision : 1.4
> Date : 2007/12/13 17:2:55
Ok, this is a valuable hint. Thanks,
Martin.
--
Unix _IS_ user friendly - it's just selective ab
Martin Spott a écrit :
> Frederic Bouvier wrote:
>
>
>> Were you able to look at it ?
>>
>
> I recently did, but I was unable to link this to any specific
> modification at the DB. Could you provide a timestamp to a 'version'
> which had the proper locations ?
>
Here are more data. Left
Martin Spott a écrit :
> Frederic Bouvier wrote:
>
>
>> Were you able to look at it ?
>>
>
> I recently did, but I was unable to link this to any specific
> modification at the DB. Could you provide a timestamp to a 'version'
> which had the proper locations ?
>
this is the first wrong
Frederic Bouvier wrote:
> Were you able to look at it ?
I recently did, but I was unable to link this to any specific
modification at the DB. Could you provide a timestamp to a 'version'
which had the proper locations ?
Martin.
--
Unix _IS_ user friendly - it's just selective about who
Hi Martin,
Martin Spott a écrit :
> Hi Frederic,
>
> Frederic Bouvier wrote:
>
>> Looking at the new scenery, I am puzzled to see that models shifted
>> horizontally. I understand why they moved vertically, although I took
>> great care to place them at there right position. But something or
>>
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