Re: [Flightgear-devel] FGRUN link problem in ubuntu

2009-03-08 Thread Geoff McLane
Hi Fred, Thank you! Yes, 512 links perfectly... It's strange - I sort of saw the circular reference, and tried many times to 'fix' the library 'order', but nothing seemed to work! Each time with different problems... I did _NOT_ think of putting a library TWICE, or perhaps more times, in the

[Flightgear-devel] Improved Saitek Cyborg Evo Force support in MacOSX

2009-03-08 Thread Jari Häkkinen
Hi all, I have Saitek Cyborg Evo Force joystick that does not work with the released MacFG (1.9.1) nor latest CVS flightgear on my Mac (OSX 10.5.6). There are several issues to resolve. I list the issues below and also suggest how to fix them. 1) The latest release of PLIB does not

Re: [Flightgear-devel] [Simgear-cvslogs] CVS: SimGear/projects/VC8 SimGear.vcproj, 1.14, 1.15

2009-03-08 Thread James Turner
On 7 Mar 2009, at 21:47, Mathias Froehlich wrote: Modified Files: SimGear.vcproj Log Message: Zap SGLocation. Modified Files: projects/VC7.1/SimGear.vcproj projects/VC8/SimGear.vcproj simgear/scene/model/Makefile.am simgear/scene/model/placement.cxx

Re: [Flightgear-devel] [Simgear-cvslogs] CVS: SimGear/projects/VC8 SimGear.vcproj, 1.14, 1.15

2009-03-08 Thread Mathias Fröhlich
Hi James, On Sunday 08 March 2009 17:37:31 James Turner wrote: Woo, nice one Mathias, this one was on my TODO list for the future. Was on my TODO list since almost ever :) Hope that there are no other users appart from flightgear. To be honest, I have not looked into terragear et al to see if

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Melchior FRANZ
FlightGear needed a built-in scripting language, and it has one. A compact, clean, elegant and fast one. In total there are at the moment more than 170.000 lines of Nasal in *.nas files and a few thousands embedded in joystick drivers, dialog description files, model animation files, keyboard.xml,

[Flightgear-devel] SimGear licensing

2009-03-08 Thread Norman Vine
Hi all, While I was in the process of perusing the SimGear code I noticed that some of the newer code was being released under the GPL As part of the original SimGear team I was under the impression that SimGear was specifically LGPL as expressed here http://simgear.org/mission_statement and

Re: [Flightgear-devel] Reproducible crash in mk_viii.cxx

2009-03-08 Thread James Turner
On 7 Mar 2009, at 09:40, James Turner wrote: start FlightGear using fgfs --aircraft=CitationX --airport=CYOW -- runway=25 take off, and make a left turn to heading 98, while maintaining an IAS of approx 250 kts, and an altitude of approx 2500 ft. Maintain this heading for approx 13 minutes

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Erik Hofman
I've been silent in this thread mostly because I'm not very active as a developer these days, but it got me wondering why one would use lua instead of nasal. Searching for 'lua nasal' in google the first hit describes it all to my opinion:

Re: [Flightgear-devel] Reproducible crash in mk_viii.cxx

2009-03-08 Thread Geoff McLane
Yep! Tried ... --aircraft=CitationX --airport=CYOW --runway=25 --fg-scenery= $HOME/Scenery-1.0.1 Take off, wheels up, and turn to 98, flying at about 2500, at about 260 IAS ... about 10 minutes or so and BANG! As reported had hundreds of ... CullVisitor::apply(Geode) detected NaN,

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Nicolas Quijano
Nice try, let me flip it right back at you : how telling of you to mix facts and your extremely biased opinion while accusing me of the same :) Not interested in debating this, never suggested Nasal should be dropped from the main FGFS tree. And even though I'm French, I've lived abroad all my

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Jon S. Berndt
Melchior is exactly right. JSBSim adopted the property system - which is a great piece of work by - was it David Megginson? I, too, have heard of some developers mixing Nasal scripts with all of the various FDMs, with great success. Jon From: Nicolas Quijano

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Melchior FRANZ
* Nicolas Quijano -- Sunday 08 March 2009: As for secret sources, they'll name themselves if they feel like it, That would be fun! But I won't hold my breath. No smearing at all, The nonsense about Nasal being bandaid for a fledgling FDM and nobody liking it, is just smearing Nasal and

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Melchior FRANZ
* Jon S. Berndt -- Sunday 08 March 2009: Melchior is exactly right. JSBSim adopted the property system - which is a great piece of work by - was it David Megginson? Yes. For those who don't know him: David is/was also JSBSim developer, wrote SAX (Simple API for XML), and several of the core

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-03-08 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 08 March 2009: [reasons for why I write PM in the forum] - self-proclaimed forum police trying to tell others what they can write - some forum admins asking for more censorship without acceptable reasoning Sorrym, should have been: people asking for more moderators