Hi,
On Saturday 23 May 2009 15:55:41 Ron Jensen wrote:
> > This is a basic version of that tool that might grow it there is a need.
> > I hope to include more flightgear internal scenery loading stuff so that
> > you can at some time also load aircraft models an see if the static parts
> > animat
Hi,
On Sunday 24 May 2009 20:43:11 Hans Janssen wrote:
> Compiling flightgear from cvs with gcc 4.4.0 fails on
> utils/GPSsmooth/UGear_command.cxx.
>
> It can be resolved by adding " #include " to the file.
Committed!
I thought that I already had, but that file was missing uncommitted for some
On Saturday 23 May 2009 19:44:44 Frederic Bouvier wrote:
> The tool is included in the last Win32 build
Thanks!
Mathias
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On Mon, May 25, 2009 at 10:52 AM, Barry Fawthrop wrote:
Hi Barry,
I have taken a read of this email and can suggest a few things to try.
See my inline comments below.
> To All, Thanks Very Much
>
>
> Victhor: glxgears gives me between 882 - 1068 FPS 5450 frame in 5.0 seconds
>
This seems t
After about two years of development, i have done it 23 may 2009.
You can download model here (50 Mb):
http://yurik.flightgear.ru/tu154b-release/tu154b-1.0.tar.gz
Model is compatible with FG 1.9.1 and devel version. For devel, you should
select another FDM file - read docs carefully!
I hope, it
To All, Thanks Very Much
Victhor: glxgears gives me between 882 - 1068 FPS 5450 frame in 5.0 seconds
Arnt: I'm running the LENNY version of Debian Yes, Should I change this
???
Stefan I did install everything from scratch OSG, plib, fg base yes
Arnt: SOME of my installed
On Sun, May 24, 2009 at 11:43 AM, Hans Janssen wrote:
> Compiling flightgear from cvs with gcc 4.4.0 fails on
> utils/GPSsmooth/UGear_command.cxx.
>
> It can be resolved by adding " #include " to the file.
>
> My system is running on linux x86_64 if that matters somehow.
>
> Regards
> Hans
>
> I
On Sun, May 24, 2009 at 11:53 AM, Anders Gidenstam wrote:
>
> Hi,
>
> The file Aircraft/Instruments-3d/kr87-adf/ki227.ac references a RGB
> texture that has been repleaced by a PNG texture in CVS.
> Here is a patch:
> http://www.pastebin.ca/1433113
>
> Cheers,
>
> Anders
>
Thanks , Anders ,
Compiling flightgear from cvs with gcc 4.4.0 fails on
utils/GPSsmooth/UGear_command.cxx.
It can be resolved by adding " #include " to the file.
My system is running on linux x86_64 if that matters somehow.
Regards
Hans
--
Hi,
The file Aircraft/Instruments-3d/kr87-adf/ki227.ac references a RGB
texture that has been repleaced by a PNG texture in CVS.
Here is a patch:
http://www.pastebin.ca/1433113
Cheers,
Anders
--
---
Anders Gidenstam
WWW:
>
> I agree ,too , sounds like good idea .
>
> Syd
>
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the minds behind G
On Sat, 23 May 2009 19:16:33 -0400, Barry wrote in message
<4a1883d1.50...@isscp.com>:
> I'm running on Debian Linux BARRY
..??? Not Lenny, Barry?
Or is BARRY your own custom Debian distro?
> 2.6.26-1-vserver-686-bigmem #1 SMP Fri Mar 13 21:48:46
> UTC 2009 i686 GNU/Linux
--
..med vennlig
Try running glxgears. If you can get more than 1000 FPS, then your card
is working properly. If you get less than 300 FPS, try installing the
legacy drivers instead.
> On Sun, 24 May 2009 09:18:59 -0400, Barry wrote in message
> <4a194943.6060...@isscp.com>:
>
> > Thank Victhor
> >
> > 1) Answer
On Sun, 24 May 2009 09:18:59 -0400, Barry wrote in message
<4a194943.6060...@isscp.com>:
> Thank Victhor
>
> 1) Answer: Yes But why then with prior versions: 0.9.0 and 1.0.0
> fgfs ran perfectly fine on the current hardware, in fact back then
> I only had 1 GM Ram now I have 2 GB Ram
..1, i
On Sunday, 24. May 2009, Barry Fawthrop wrote:
> I recent upgraded to the new version downloaded and compiled the source
> not the apt binary for debian.
Just a view guesses: did you upgrade the base package, too? Do you use a very
recent OpenSceneGraph version?
Regards,
Stefan
---
Try reinstalling your nvidia drivers. Do other opengl 3d programs run ok?
--
Curt
On May 24, 2009 8:20 AM, "Barry Fawthrop" wrote:
Thank Victhor
1) Answer: Yes But why then with prior versions: 0.9.0 and 1.0.0 fgfs ran
perfectly fine
on the current hardware, in fact back then I only ha
Torsten Dreyer wrote:
> > I like the idea of being able to pass in arbitrary METAR strings. That
> > would allow a person to easily fly with interesting weather copied from
> > some other location or time. Or even we could setup challenges like fly
> > this approach with this weather, etc.
> >
Thank Victhor
1) Answer: Yes But why then with prior versions: 0.9.0 and 1.0.0 fgfs ran
perfectly fine
on the current hardware, in fact back then I only had 1 GM Ram now I have
2 GB Ram
2) I'm currently only doing one head and it's messed up.
I tried sending the screenshot but it got
* Torsten Dreyer -- Sunday 24 May 2009:
> Ideas and comments are welcome. If I play in someone elses sandbox here,
> please complain!
Sounds good to me. I did the METAR parser, Erik did the integration in fgfs,
Harald did the scenarios. But this is not really someone's "sandbox", so
go ahead! (I'
> I like the idea of being able to pass in arbitrary METAR strings. That
> would allow a person to easily fly with interesting weather copied from
> some other location or time. Or even we could setup challenges like fly
> this approach with this weather, etc.
>
> Keep in mind that we estimate cl
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