Insanity sounds like the appropriate word after watching the video !
>
> ..we have _some_ sanity here, "galskap" means insanity... ;o)
> http://filter.start.no/nettnytt/2977
>
>
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On Sat, 30 May 2009 21:42:55 +0200, Josef wrote in message
<4a218c3f.3010...@googlemail.com>:
> leee schrieb:
> > On Saturday 30 May 2009, Curtis Olson wrote:
> >
> >> On Sat, May 30, 2009 at 12:02 PM, Vivian Meazza wrote:
> >>
> >>> I don’t see much of a problem with a suitable jumper.
On Sat, 2009-05-30 at 12:16 -0500, Curtis Olson wrote:
> On Sat, May 30, 2009 at 12:02 PM, Vivian Meazza wrote:
> I don’t see much of a problem with a suitable jumper. Making
> it a ballistic object with drag and mass would be easy. But a
> more realistic FDM … Hmmm
>
On Sat, 2009-05-30 at 10:24 -0500, Curtis Olson wrote:
> I know we have a few aircraft that can drop sky divers. The Noratlas
> was the first one I recall. However, these sky divers immediately
> pull their chutes and drift down ... and the skydiver/chute model is
> very simplistic ... optimized
Hi,
leee schrieb am 30.05.2009 20:20:
> ...
> For example, the YASim FDM assigns drag to
> extended gear elements, which are located at specific points on the
> aircraft and so act at those points. It might be possible then to
> hack the YASim FDM about a bit to remove the need to solve for
Good evening,
I would very much like to contact the constructor of the Concorde aircraft
frame as I am doing a project on it at the moment, and their experience
would be invaluable.
Could anyone put me in touch with them please?
Thanking you all in anticipation,
JMW
leee schrieb:
> On Saturday 30 May 2009, Curtis Olson wrote:
>
>> On Sat, May 30, 2009 at 12:02 PM, Vivian Meazza wrote:
>>
>>> I don’t see much of a problem with a suitable jumper. Making
>>> it a ballistic object with drag and mass would be easy. But a
>>> more realistic FDM … Hmmm
>>>
On Saturday 30 May 2009, Curtis Olson wrote:
> On Sat, May 30, 2009 at 12:02 PM, Vivian Meazza wrote:
> > I don’t see much of a problem with a suitable jumper. Making
> > it a ballistic object with drag and mass would be easy. But a
> > more realistic FDM … Hmmm
>
> An accurate FDM would be immen
On Sat, May 30, 2009 at 12:02 PM, Vivian Meazza wrote:
> I don’t see much of a problem with a suitable jumper. Making it a
> ballistic object with drag and mass would be easy. But a more realistic FDM
> … Hmmm
>
An accurate FDM would be immensely complex considering all the possible
poses a hum
I don't see much of a problem with a suitable jumper. Making it a ballistic
object with drag and mass would be easy. But a more realistic FDM . Hmmm
Vivian
-Original Message-
From: Curtis Olson [mailto:curtol...@gmail.com]
Sent: 30 May 2009 16:25
To: FlightGear developers discussi
I know we have a few aircraft that can drop sky divers. The Noratlas was
the first one I recall. However, these sky divers immediately pull their
chutes and drift down ... and the skydiver/chute model is very simplistic
... optimized to be viewed from the drop plane and optimized to have bunches
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