On Monday 26 April 2010 11:20:38 Brian Schack wrote:
> The function geo_inverse_wgs_84 either produces a segmentation fault or
> goes into an infinite loop in some situations. I've attached a short
> program that illustrates some of the problems. I can't suggest any
> fixes, as the math is beyond
I can't launch flghtgear when openscenegraph is compiled in release
there is a bug with the linking to zlib.dll
I dont understand why
Error is
'Ordinal 55 not found on zlib.dll'
it seems to be a linking problem with zlib.dll
Its only when i compil openscenegraph on other version than de
HB-GRAL schrieb:
> Tatsuhiro Nishioka schrieb:
>> Hi,
>
> Thank you Tat!
>
> Comment out all the alpha in
>
> default.vert
> mat-anim.vert
> model-default.vert
> reflect.vert
>
Just realized that the problem might be
constantColor = gl_FrontLightModelProduct.sceneColor
+ gl_FrontMater
OOPS SORRY the link path was wrong here is the fixed link.
ftp://anonymous:flightg...@ortorea.dnsalias.org/fgfs-graph-001.zip
Can someone figure out why concorde is always pausing and then resuming even
when CPU and GPU are not at 100%, their appears to be something going on that
is stalling
Can someone figure out why concorde is always pausing and then resuming even
when CPU and GPU are not at 100%, their appears to be something going on that
is stalling the simulator for short N seconds of equal duration like 1 second
then 3 seconds running, 1 second pause, 3 seconds running, and
The function geo_inverse_wgs_84 either produces a segmentation fault or
goes into an infinite loop in some situations. I've attached a short
program that illustrates some of the problems. I can't suggest any
fixes, as the math is beyond me, so I'm hoping someone on this list can
take a look at it
> Ignore the air compressor behind the curtain! (Sorry we just watched
the
> wizard of oz recently).
He, he.. before deciding on the Jun-Air compressor wanted to get some
test time and size the volume and flow rates. OTOH one could just stick
the el-cheapo unit in a separate room and run a long
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