Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen

2010-08-18 Thread vijeesh theningal
both are showing 0 --- On Wed, 18/8/10, Frederic Bouvier wrote: From: Frederic Bouvier Subject: Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen To: "FlightGear developers discussions" Date: Wednesday, 18 August, 2010, 5:24 PM #yiv1660745145 p {

Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen

2010-08-18 Thread Frederic Bouvier
> You are right. I'm at zero elevation. Above ground or above sea level ? -Fred - "vijeesh theningal" a écrit : > Hi Fred > > You are right. I'm at zero elevation. But why it is going to that position. > If I change the airport, the lat lon values are changing but not altitude. > Wh

Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen

2010-08-18 Thread vijeesh theningal
Hi Fred You are right. I'm at zero elevation. But why it is going to that position. If I change the airport, the lat lon values are changing but not altitude. Why It is so. Also the splash screen is also not coming. How to solve the problem. If I use the same data folder with the binary (which

Re: [Flightgear-devel] shaders heads up

2010-08-18 Thread Frederic Bouvier
- "HB-GRAL" a écrit : > Frederic Bouvier schrieb: > > - "HB-GRAL" a écrit : > > > >> Frederic Bouvier schrieb: > >>> The crop shader has its snow level hardwired to 2000m and it is so > >> from the beginning. > >>> -Fred > >>> > >> Hi Fred > >> > >> What is the reason for this I miss? I

Re: [Flightgear-devel] shaders heads up

2010-08-18 Thread HB-GRAL
Frederic Bouvier schrieb: > - "HB-GRAL" a écrit : > >> Frederic Bouvier schrieb: >>> The crop shader has its snow level hardwired to 2000m and it is so >> from the beginning. >>> -Fred >>> >> Hi Fred >> >> What is the reason for this I miss? I mean, this is not so nice having >> a >> slider

Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen

2010-08-18 Thread Prof. K.Venkata Rao
Well done Vijeesh. Why don't you help me as well. Prof. K.V.Rao From: vijeesh theningal To: FlightGear developers discussions Sent: Tue, August 17, 2010 5:26:26 PM Subject: Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives bl

Re: [Flightgear-devel] shaders heads up

2010-08-18 Thread Frederic Bouvier
- "HB-GRAL" a écrit : > Frederic Bouvier schrieb: > > > > The crop shader has its snow level hardwired to 2000m and it is so > from the beginning. > > > > -Fred > > > > Hi Fred > > What is the reason for this I miss? I mean, this is not so nice having > a > slider to get snow below 2000

Re: [Flightgear-devel] shaders heads up

2010-08-18 Thread HB-GRAL
Erik Hofman schrieb: > > I get the same and has something to do with the maximum allowed number > of varying parameters supported by the hardware. There is a fix that > didn't seem to affect anything on my side: > http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg27751.html >

Re: [Flightgear-devel] shaders heads up

2010-08-18 Thread HB-GRAL
Frederic Bouvier schrieb: > > The crop shader has its snow level hardwired to 2000m and it is so from the > beginning. > > -Fred > Hi Fred What is the reason for this I miss? I mean, this is not so nice having a slider to get snow below 2000 meters and then you get it only on parts of the te

Re: [Flightgear-devel] shaders heads up

2010-08-18 Thread Erik Hofman
On Wed, 2010-08-18 at 02:10 +0200, HB-GRAL wrote: > Hi Tim > > Maybe I am the only one once again but I have some issues here: > > - Without shader it seems terrain works fine ;-) > - When I activate 'Material Shaders' all the terrain becomes -30% darker > - When I add 'Landmass shader' some of t