Re: [Flightgear-devel] Extracting stability derivatives in JSBsim/Yasim

2010-08-19 Thread Prof. K.Venkata Rao
Hello, Could anybody help me to download Boeing B-737-800 aircraft to attempt my simulation trial. Thanks in anticipation Prof. Rao - Original Message From: Ampere K. To: FlightGear developers discussions Sent: Fri, August 20, 2010 5:08:35 AM Subject: [Flightgear-devel] Extracting

Re: [Flightgear-devel] Extracting stability derivatives in JSBsim/Yasim

2010-08-19 Thread Jon S. Berndt
> Hello Jon, > > I found table entries such as "aero/coefficient/CDalpha". I'm guessing > those are the non-dimensional derivatives? Ampere, The property names starting with "aero/coefficient" are actually misleading. Historically, they really were coefficients. Now, however, the functions in t

Re: [Flightgear-devel] Extracting stability derivatives in JSBsim/Yasim

2010-08-19 Thread Ampere K.
On August 19, 2010 08:32:50 pm Jon S. Berndt wrote: > > Look at the aircraft config file. The functions in that section define > forces and moments. If you know the non-dimensionalizing parameters, you > can extract the derivatives. > > What is it that you need from the engine? > > Jon Hello J

Re: [Flightgear-devel] Extracting stability derivatives in JSBsim/Yasim

2010-08-19 Thread Jon S. Berndt
> Hello all, > > How would I go about extracting the stability derivatives from the FDM > in > JSBsim and Yasim? I would also like to extract the stability > derivatives from > the engine model. > > > Ampere Look at the aircraft config file. The functions in that section define forces and mome

[Flightgear-devel] Extracting stability derivatives in JSBsim/Yasim

2010-08-19 Thread Ampere K.
Hello all, How would I go about extracting the stability derivatives from the FDM in JSBsim and Yasim? I would also like to extract the stability derivatives from the engine model. Ampere -- This SF.net email is spon

Re: [Flightgear-devel] shaders heads up

2010-08-19 Thread HB-GRAL
HB-GRAL schrieb: > > Hi Tim > > Maybe I am the only one once again but I have some issues here: > > - Without shader it seems terrain works fine ;-) > - When I activate 'Material Shaders' all the terrain becomes -30% darker > - When I add 'Landmass shader' some of the terrain becomes normal > b

Re: [Flightgear-devel] Approach Lights and VASI

2010-08-19 Thread Curtis Olson
On Thu, Aug 19, 2010 at 3:08 AM, Alberto Beaterio Ortiz wrote: > I all, my name is Alberto from Spain, I’m trying made instructor console > for FlightGear, but I don’t found information about how change approach > light and VASI PAPI system. I only found that the definition of the VASI > lights

Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen

2010-08-19 Thread vijeesh theningal
Thanks Mr. Fred. It will be great if you can tell me the what are the plugins required. I have plugins for ac, gz, png,rgb, and txf. What else is required. And there is no error in the window. I'm surprised why no body else is having this problem. Vijeesh T --- On Thu, 19/8/10, Frederic Bouvie

Re: [Flightgear-devel] Running compiled version of flightgear 2.0 on windows gives blank screen

2010-08-19 Thread Frederic Bouvier
Maybe the scenery is not loaded. Have you check the text console to see if there are errors reported ? you may have a DLL path problem. OSG use DLL plugins to decode and load scenery files ( terrain, objects and textures ) -Fred - "vijeesh theningal" a écrit : > both are showing 0 > >

[Flightgear-devel] Approach Lights and VASI

2010-08-19 Thread Alberto Beaterio Ortiz
I all, my name is Alberto from Spain, I'm trying made instructor console for FlightGear, but I don't found information about how change approach light and VASI PAPI system. I only found that the definition of the VASI lights is on the scenery file, and you can modify with TaxiDraw, but only on desi