Hi Tat,
- "Tatsuhiro Nishioka" a écrit :
> Hi there,
>
> First of all, I'm back to FlightGear after a bit longer vacation :-)
> I'm very happy that I released a fg-git for Mac OS, but immediately
> after that, a user gave me a bug report. X-)
>
> The core problem is that an implicit cast (
Hi there,
First of all, I'm back to FlightGear after a bit longer vacation :-)
I'm very happy that I released a fg-git for Mac OS, but immediately after that,
a user gave me a bug report. X-)
The core problem is that an implicit cast (especially from int to double or
float) in shader code lead
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