Hi,
there is a forum topic discussing compiler optimization to improve
frame rate ( http://www.flightgear.org/forums/viewtopic.php?f=45&p=96830
).
I have also tried this (and successfully improved mine... :-) ).
However, I also compiled with "-Wall" and this shows several issues
with the FlightGea
Hi,
Maybe I missed something, but as I had understand, Local Weather system and
water shader are still in developement.
The water shader isn't even yet in GIT.
When you came up with saying "weak points" I thought you are talking about
developement in other parts than graphics.
For me weak poi
?Actually I think it remains useful even without getting into specifics. In
order for suspension of disbelief to trick the human brain into thinking a
simulation is plausible, there has to be a consistent level of
representation of the real world, whether that's a low level, intermediate,
or h
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