[Flightgear-devel] Compiler Warnings

2010-09-26 Thread ThorstenB
Hi, there is a forum topic discussing compiler optimization to improve frame rate ( http://www.flightgear.org/forums/viewtopic.php?f=45&p=96830 ). I have also tried this (and successfully improved mine... :-) ). However, I also compiled with "-Wall" and this shows several issues with the FlightGea

Re: [Flightgear-devel] A useles philosophical observation

2010-09-26 Thread Heiko Schulz
Hi, Maybe I missed something, but as I had understand, Local Weather system and water shader are still in developement. The water shader isn't even yet in GIT. When you came up with saying "weak points" I thought you are talking about developement in other parts than graphics. For me weak poi

Re: [Flightgear-devel] A useles philosophical observation

2010-09-26 Thread Mally
?Actually I think it remains useful even without getting into specifics. In order for suspension of disbelief to trick the human brain into thinking a simulation is plausible, there has to be a consistent level of representation of the real world, whether that's a low level, intermediate, or h