Anyone could point me on where to change things if i want to make x-plane 9
airport formats (apt.dat) being drawn on top of ground? ( to avoid FPS burden )
Not sure if i find time (and have sufficient c++ knwld.) but anyway would be
interesting investigating.Thanks
--- On Tue, 1/11/11, Martin
Michael Sgier wrote:
Anyone could point me on where to change things if i want to make x-plane 9
airport formats (apt.dat) being drawn on top of ground
http://mapserver.flightgear.org/git/gitweb.pl?p=terragear-cs;a=tree;f=src/Airports/GenAirports
Martin.
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Hi Hal,
Could some please do the merge.
Merged! I tried to merge it as clean as possbile (without all kind of
master-merges; as James
told me to avoid those), but due to this my name ended up with the commits.
Sorry for that. I'll
ask James how to prevent that from happening in future
Martin Spott wrote:
Michael Sgier wrote:
Anyone could point me on where to change things if i want to make x-plane 9
airport formats (apt.dat) being drawn on top of ground
http://mapserver.flightgear.org/git/gitweb.pl?p=terragear-cs;a=tree;f=src/Airports/GenAirports
That's been the
Those crappy pirates are going on my nervesWhy not add some convoluted code
to display:
Flightgear.org fly free
or alike at various in game stages? Should not be that complicated?
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