Re: [Flightgear-devel] gnome 3 ?

2011-06-05 Thread Curtis Olson
This weekend I took the plunge and upgraded my main desktop machine to Fedora 15 + Gnome 3. Out of the gate I hit some serious culture shock, but I'm starting to get the hang of the new gnome interface and it's growing on me quickly. There are many good reviews posted online explaining the new gn

Re: [Flightgear-devel] FlightGear used in brain-control programm

2011-06-05 Thread Curtis Olson
On Sun, Jun 5, 2011 at 8:20 AM, Gijs de Rooy wrote: > Interesting use of FlightGear! > http://www.northeastern.edu/news/stories/2011/05/ braincontrol.html Cool p

[Flightgear-devel] Today's Git - MSVC9 build error

2011-06-05 Thread Vivian Meazza
Today's Git fails to build on MSVC9 with the following error: "src\Main\main.cxx(624) : error C2017: illegal escape sequence" this is caused by an errant space at the end line # 624. I have some other work in train - if no one gets there first, I'll include a fix in that. Vivian -

[Flightgear-devel] fgfs log files with qt process

2011-06-05 Thread HB-GRAL
Hi all I am trying to to write fgfs stderr output to a file. This is no problem when I use redirection like "&> logifle.log" in a shell of course, but - unfortunately - this can not be passed as argument with qt by startDetached process, which I use with fgx launcher and which is static. I am

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Martin Spott
Durk Talsma wrote: > On 05 Jun 2011, at 20:13, Ryan M wrote: >> Very well. Should I still attempt my proposed amendments? >> > > Yes please. Adding to Durks statement(s), I'd like to express my particular appreciation to the idea of applying relative elevations - this approach is quite similar

Re: [Flightgear-devel] Object distance fading color

2011-06-05 Thread Erik Hofman
On Sun, 2011-06-05 at 14:34 +0200, ThorstenB wrote: > On 05.06.2011 10:26, Erik Hofman wrote: > > There is now a new property /rendering/scene/overcast ranging from 0.0 > > (normal behavior) to 1.0 (complete overcast). > > Just wondering: we have /sim/rendering, which contains a long list of > pr

[Flightgear-devel] Nasal submodules / local weather

2011-06-05 Thread ThorstenB
Hi Thorsten (& all), some time ago I had added an option to introduce Nasal submodules, or, to be more exact, to introduce Nasal modules using fgdata/Nasal/... subdirectories and add an option to load such modules on demand only (using a single enable/disable property per module). This has severa

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Martin Spott
"Vivian Meazza" wrote: > And while Martin is making snide remarks - nothing was done without > discussing it with Jon Stockill first. I thought that he was running the > database - obviously he isn't and the discussions were meaningless. Pity no > one has told Jon. Running and maintaining the "S

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Slavutinsky Victor
> Could we please stop hijacking threads? > > (and I know Martin wasn't the first offender) Do not know. If You ask me then I never had started any fight and would not do that here for sure. It's so hard to tell who offends who in non directive communications what attempts to do so only spoil com

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Durk Talsma
On 05 Jun 2011, at 20:13, Ryan M wrote: > On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote: >> Hi All, >> >> After having discussed this issue with Martin privately, we have come to the >> conclusion that it is in the best interest of FlightGear to back out parts >> of this commit, and wai

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Vivian Meazza
Heiko Schulz wrote > > > >> Finally, I found 3 affected global models in fgdata. Martin, can you > fix > >> these please (needs to go to the scenery database): > >> Models/Transport/ICE3middlecar.ac > >> Models/Transport/ICE3middlecar2.ac > > > these had been directly committed to CVS by o

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Ryan M
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote: > Hi All, > > After having discussed this issue with Martin privately, we have come to the > conclusion that it is in the best interest of FlightGear to back out parts of > this commit, and wait for an improved version. I had accepted the mer

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Vivian Meazza
> From: Martin Spott [mailto:martin.sp...@mgras.net] > Sent: 05 June 2011 15:35 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Please insert disk into drive F: > > Erik Hofman wrote: > > [...] > > 0) Does it meet the technical requirements for being used in >

Re: [Flightgear-devel] Terrain engine

2011-06-05 Thread Slavutinsky Victor
> I'll let you elaborate on this topic before I could answer. Frederic, thank You for answer. It seems what it's become more or less clear now. I think it's reasonable to test osgEarth at least to compare speed, exactness, and including possibilities then. If Your engine is completely different o

Re: [Flightgear-devel] Terrain engine

2011-06-05 Thread Martin Spott
Hi Frederic, Frederic Bouvier wrote: >> 0) Does it meet the technical requirements for being used in >>FlightGear ? > I'll let you elaborate on this topic before I could answer. My comment was addressing those who are judging over the usability just from watching a video on YouTube :-) Bes

Re: [Flightgear-devel] Terrain engine

2011-06-05 Thread Frederic Bouvier
Le 05/06/2011 09:34, Michael Sgier a écrit : > Salut Frederic > what happened to the terrain engine, that you show at youtube? Could > we get that into fgfs sometimes? > Regards Michael > > On Sun, 2011-06-05 at 13:07 +0400, Slavutinsky Victor wrote: >>> > > -Fred >> > >> > Little bit other topi

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-05 Thread Durk Talsma
Hi All, After having discussed this issue with Martin privately, we have come to the conclusion that it is in the best interest of FlightGear to back out parts of this commit, and wait for an improved version. I had accepted the merge request, after I had concluded that Martin's original object

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Martin Spott
Erik Hofman wrote: > [...] 0) Does it meet the technical requirements for being used in FlightGear ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --

[Flightgear-devel] FlightGear used in brain-control programm

2011-06-05 Thread Gijs de Rooy
Interesting use of FlightGear! http://www.northeastern.edu/news/stories/2011/05/braincontrol.html -- Simplify data backup and recovery for your virtual environment with vRanger. Inst

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Heiko Schulz
>> Finally, I found 3 affected global models in fgdata. Martin, can you fix >> these please (needs to go to the scenery database): >> Models/Transport/ICE3middlecar.ac >> Models/Transport/ICE3middlecar2.ac > these had been directly committed to CVS by one of those overly >clever committers w

Re: [Flightgear-devel] Object distance fading color

2011-06-05 Thread ThorstenB
On 05.06.2011 10:26, Erik Hofman wrote: > There is now a new property /rendering/scene/overcast ranging from 0.0 > (normal behavior) to 1.0 (complete overcast). Just wondering: we have /sim/rendering, which contains a long list of properties - including properties for clouds and precipitation. An

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Erik Hofman
On Sun, 2011-06-05 at 13:07 +0400, Slavutinsky Victor wrote: > > -Fred > > Little bit other topic. > > Hi Frederic, I have two questions for You. > > 1) Can Your terrain engine be added in FG? > 2) Can it be fast enough for orbital flight with visibility ~500km and > speed ~3km/h, ~8km/sec?

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Slavutinsky Victor
> -Fred Little bit other topic. Hi Frederic, I have two questions for You. 1) Can Your terrain engine be added in FG? 2) Can it be fast enough for orbital flight with visibility ~500km and speed ~3km/h, ~8km/sec? Victor -

Re: [Flightgear-devel] Object distance fading color

2011-06-05 Thread Erik Hofman
On Sun, 2011-06-05 at 10:26 +0200, Erik Hofman wrote: > On Fri, 2011-06-03 at 10:36 +0300, thorsten.i.renk jyu.fi wrote: > > I was toying with the idea to model diffuse high-altitude haze by coloring > > the skydome as a function of altitude, i.e. paint the zenith a bit more > > hazy without touch

Re: [Flightgear-devel] Object distance fading color

2011-06-05 Thread Erik Hofman
On Fri, 2011-06-03 at 10:36 +0300, thorsten.i.renk jyu.fi wrote: > I was toying with the idea to model diffuse high-altitude haze by coloring > the skydome as a function of altitude, i.e. paint the zenith a bit more > hazy without touching the horizon and remove that effect again as you get > abov

[Flightgear-devel] Terrain engine

2011-06-05 Thread Michael Sgier
Salut Frederic   what happened to the terrain engine, that you show at youtube? Could we get that into fgfs sometimes? Regards Michael --- On Sat, 6/4/11, Frederic Bouvier wrote: From: Frederic Bouvier Subject: Re: [Flightgear-devel] Please insert disk into drive F: To: bre...@gmail.com, "Flig