Am Montag, den 13.06.2011, 00:34 +0200 schrieb Csaba Halász:
> On Sat, May 28, 2011 at 11:33 PM, ThorstenB wrote:
> This commit is buggy too :->
>
> Okay, I'll be nice and provide a hint: It is not safe to call
> removeTask from the timer event itself.
>
Have you pulled latest simgear? I had ada
On Sat, May 28, 2011 at 11:33 PM, ThorstenB wrote:
> Hi,
> another heads up: I've pushed a patch fixing screen shot issues in OSG
> multi-threading modes (see in preferences.xml).
> Please test this on your machines, with your favourite OSG threading
> mode. As usual, report any issues - here or
I'll have to agree here . There's also some pretty gaudy terrain
textures too , whatever happened to a general vote on commits ?
On Sun, Jun 12, 2011 at 11:39 AM, Vivian Meazza
wrote:
> Can we please have the old airport textures back: the new ones wreck some
> very fine airports. Here's a small
On 12.06.2011 21:20, Melchior FRANZ wrote:
>> Introduce "PRESERVE" flag to protect properties on sim reset.
>> Some specific properties need protection and shouldn't be restored to
>> their
>> original values on sim-reset.
> This commit is buggy. Contest opened ...
> m.
What's wrong
* Flightgear-commitlogs -- Sunday 12 June 2011:
> commit c782a32076016f2c3c01b4fd437b024dc77806e9
>
> Introduce "PRESERVE" flag to protect properties on sim reset.
> Some specific properties need protection and shouldn't be restored to
> their
> original values on sim-reset.
This com
Can we please have the old airport textures back: the new ones wreck some
very fine airports. Here's a small sample of Gatwick/EGKK. It's like this
all over and it's spoiling someone's very good work:
ftp://abbeytheatre2.org.uk:2121/flightgear/Terrain/EGKK-texture.jpg
Yes - of course, I can do th
On Sun, 12 Jun 2011, Michael Sgier wrote:
> http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html
>
> how long should we tolerate such...
Tolerate? Pfft. Just flag it as a scam and move on.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only on
On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote:
> Hal,
>
>
> On page 9 I see what I think is the mask in place over the channel lights
> with the small hole over the channel visible - compare and contrast that
> with the photos that we have found with the in the day position. Page 9
>
Would anyone please consider applying this one to 'flightgear':
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 293d8b4..d2c50db 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -65,7 +65,7 @@ else()
set(FG_NDEBUG 1)
endif()
-if(${SP_FDMS})
+if(SP_FDMS)
set(ENABLE_SP_FDM 1
Hi,
we're resetting all properties on sim-reset to their initial value
(saved at sim start-up). There's only a few (hard-coded) exceptions of
properties which are not reset.
I've just pushed a fix to keep userarchived properties unaffected by a
sim-reset. Their value is always maintained in betw
On Sun, 12 Jun 2011 21:36:20 +1000, George wrote in message
:
> On Sun, Jun 12, 2011 at 9:27 PM, Arnt Karlsen wrote:
> > On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message
> > <4df4943d.3030...@gmail.com>:
> >
> >> On 12.06.2011 11:58, Michael Sgier wrote:
> >> > http://www.androidzo
On Sun, Jun 12, 2011 at 9:27 PM, Arnt Karlsen wrote:
> On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message
> <4df4943d.3030...@gmail.com>:
>
>> On 12.06.2011 11:58, Michael Sgier wrote:
>> > http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html
>> >
>> >
On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message
<4df4943d.3030...@gmail.com>:
> On 12.06.2011 11:58, Michael Sgier wrote:
> > http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html
> >
> > how long should we tolerate such...
>
> We've had that before
On 12.06.2011 11:58, Michael Sgier wrote:
> http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html
>
> how long should we tolerate such...
We've had that before. This 15KB "app" doesn't even contain a
FlightSimulator. And it doesn't do anything (so I doubt it contai
Michael,
What do you suggest be done? And perhaps you could do something?
Otherwise we do nothing, and it's caveat emptor.
Vivian
-Original Message-
From: Michael Sgier [mailto:scrat_h...@yahoo.com]
Sent: 12 June 2011 10:58
To: FlightGear developers discussions
Subject:
Hal,
More comments inline. Looking forward to getting this into Git so I can
progress a bit more.
Vivian
>
> On closer reading of p24 and on looking at the diagram on p9 of the
manual,
> it seems possible that the dimmer mask only covered the Channel indicator
> lamps, and not th
http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html
how long should we tolerate such...
--
EditLive Enterprise is the world's most technically advanced content
authoring tool. Experience t
On Saturday, June 11, 2011 02:19:39 AM Vivian Meazza wrote:
> Hal,
>
>
>
> I put some comments in-line.
>
>
>
> Vivian
>
>
>
> -Original Message-
> From: Hal V. Engel [mailto:hven...@gmail.com]
> Sent: 11 June 2011 02:03
> To: flightgear-devel@lists.sourceforge.net
> Subject: Re: [
18 matches
Mail list logo