Re: [Flightgear-devel] More Rembrandt Feedback

2012-04-05 Thread Renk Thorsten
No moon shadows? I see a long discussion coming up about how unrealistic this all is ;-) Did we not have a discussion a while back about our nights being too dark? I think moonlight would be great, but we would need to take into account the phases of the moon. Something to do as a

Re: [Flightgear-devel] Apologies to Fred - more feedback

2012-04-05 Thread Stuart Buchanan
On Wed, Apr 4, 2012 at 5:40 PM, Frederic Bouvier wrote: The first thing to do it to convert the tree shader in a way it outputs correctly normals and colors to the 3 buffers. As long as you can see identically shaded objects in all three buffers, it's not good. You may want to look into

Re: [Flightgear-devel] Apologies to Fred - more feedback

2012-04-05 Thread Frederic Bouvier
I won't get the chance to fix this until after the weekend, but in the meantime at least the Rembrandt performance problems with random vegetation should be resolved. Already fixed ;) Regards, -Fred -- Better than

[Flightgear-devel] Rembrandt aircraft and fgrun

2012-04-05 Thread Frederic Bouvier
I should raise the point now before things get too complicated to change. In case you didn't notice, aircraft with Rembrandt lights now exhibit big grey blobs in the 3d preview of fgrun. So we should think of a way to identify these objects and remove them in fgrun. The simplest way is a

[Flightgear-devel] Rembrandt aircraft and fgrun

2012-04-05 Thread Clement de l'Hamaide
Hi Fred, In order to disable the big grey blobs in the 3d preview of fgrun, just need to add /nopreview in XML file of the object. You can test it with the last version of Tecnam P92 for Rembrandt here : http://clemaez.fr/flightgear/Tecnam-P92-rembrandt.tar.gz For exemple : ?xml version=1.0

Re: [Flightgear-devel] Rembrandt aircraft and fgrun

2012-04-05 Thread Frederic Bouvier
That's a possibility (I forgot that one) but it only apply to submodels, right ? -Fred - Mail original - De: Clement de l'Hamaide clem...@hotmail.fr À: flightgear-devel@lists.sourceforge.net Envoyé: Jeudi 5 Avril 2012 15:59:18 Objet: [Flightgear-devel] Rembrandt aircraft and

[Flightgear-devel] Rembrandt aircraft and fgrun

2012-04-05 Thread Clement de l'Hamaide
Do you have really forgot that one? because you are the author of this feature :P http://comments.gmane.org/gmane.games.flightgear.general/17849 You are a joker developers ;) Your implementation takes effect with animation and model. Thus you can use it like : animation

Re: [Flightgear-devel] Rembrandt aircraft and fgrun

2012-04-05 Thread Frederic Bouvier
I don't remember every thing I did 5 years ago. Thank you for refreshing my memory So please, aircraft developers (Vivian, Gijs, Emilian, ...), use the nopreview/ tag Regards, -Fred - Mail original - De: Clement de l'Hamaide clem...@hotmail.fr À:

Re: [Flightgear-devel] Rembrandt aircraft and fgrun

2012-04-05 Thread Gene Buckle
On Thu, 5 Apr 2012, Frederic Bouvier wrote: I don't remember every thing I did 5 years ago. If it's any consolation, I get fuzzy when things are out past a week. :) g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.diy-cockpits.org/coll - Go