Hi all .
Before the next release , maybe it would be a good idea to disable
those 'panel' outlines , which show up when you press 'C' to view
hotspots.
They are not exactly accurate ,as far as positioning , and probably
would be a bit confusing to most users.
Was there a purpose behind displaying t
On Sat, Jun 30, 2012 at 12:49 AM, Stuart Buchanan wrote:
> Hopefully I'll be able to do a similar fix for the random buildings
> before the release.
This is now done as a first pass, with the proviso that the atmospheric
scattering disables the emissive and reflective building characteristics
at p
On Fri, 29 Jun 2012 20:16:40 +0100 (BST), Heiko wrote in message
<1340997400.27554.yahoomailclas...@web29505.mail.ird.yahoo.com>:
> Really? Look at the trees- Does they blend correct here?
> http://www.hoerbird.net/Treeblend.jpg
..yes, AFAICT and assuming this is an hazy overcast winter
evening
2012/6/26 ThorstenB :
>
> (The version change was pushed to sg/fg/fgdata consistently. If you get
> a version mismatch, make sure you have pulled all three repos, rebuilt
> and _installed_ sg + fg. If you still get a version mismatch, try a
> clean build - and _install_.)
>
I don't know if it's on
On Saturday 30 June 2012 10:44:46 James Turner wrote:
> I happen to have a spare 8800GT (512MB, 64k rom - NOT suitable for Mac use)
>
> First person to say they want it for something useful gets it. Ideally you'd
> PayPal me the price of posting it to wherever you are in the world.
>
> If somethi
I happen to have a spare 8800GT (512MB, 64k rom - NOT suitable for Mac use)
First person to say they want it for something useful gets it. Ideally you'd
PayPal me the price of posting it to wherever you are in the world.
If something useful includes making shaders work better on 'slightly-older'
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