> I sent model updates to fgf...@stockill.org a while ago. Is there any
> chance they will be inserted in the database ?
Nobody monitors this address anymore ?
> My model is made of 3 xml, 3 .ac and 2 textures . How can I submit it ?
And effects and shaders ?
It came to me that a future-proof
Fred,
> -Original Message-
> From: Frederic Bouvier [mailto:fredfgf...@free.fr]
> Sent: 18 August 2012 12:23
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] 3D models import webform in production.
>
>
> > I sent model updates to fgf...@stockill.org a while ago.
Hi Fred,
De : Frederic Bouvier
Envoyé le : Samedi 18 août 2012 13h23
>> I sent model updates to fgf...@stockill.org a while ago. Is there any
>> chance they will be inserted in the database ?
> Nobody monitors this address anymore ?
This is Jon's "personal" ad
Hi,
> Olivier wrote:
> Don't know how we would cope with a infinite number of format.
It's great that we can easily add most new models via the forms, but there
will always be creative exceptions. The webform cannot handle updates yet for
example, but all my and Fred's Rembrandt edits are upda
> > It came to me that a future-proof solution would be to allow any
> > number of
> > files of any kind, maybe with a check on a set of allowed
> > format/extensions.
> It'll be hard to parse and test any number of files
> formats/extensions. Currently for 3D models we have approximately 30
> to
Hi Fred/Gijs,
De : Frederic Bouvier
À : Olivier ; FlightGear developers discussions
Envoyé le : Samedi 18 août 2012 16h23
Objet : Re: [Flightgear-devel] 3D models import webform in production.
> . AC3D and XML
Done (not multiple yet however)
> . PNG
> . J
Fred wrote:
> -Original Message-
> From: Frederic Bouvier [mailto:fredfgf...@free.fr]
> Sent: 18 August 2012 15:23
> To: Olivier; FlightGear developers discussions
> Subject: Re: [Flightgear-devel] 3D models import webform in production.
>
>
> > > It came to me that a future-proof soluti
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