[Flightgear-devel] No shader compilation error messages

2013-04-28 Thread Renk Thorsten
With the recent FG, both Linux self-compiled and Jenkins for Windows, I no longer get compilation errors from the shaders thrown to the console - badly formed shaders just don't work without complaining. This makes developing a bit awkward now and will make it close to impossible to trace pr

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-04-28 Thread Renk Thorsten
Vivian: > I don't want to download fgdata/fg/sg to find that I have to spend > hours fixing up my work. I'd rather get on with my own stuff. Your actions don't match your words. You're the remaining maintainer of the water effect in default. Its environment interface still doesn't support Adva

Re: [Flightgear-devel] Heads Up - SimGear fails to build under MSVC10

2013-04-28 Thread Vivian Meazza
Tom > -Original Message- > From: Vivian Meazza [mailto:vivian.mea...@lineone.net] > Sent: 28 April 2013 22:21 > To: 'FlightGear developers discussions' > Subject: Re: [Flightgear-devel] Heads Up - SimGear fails to build under > MSVC10 > > Tom > > > -Original Message- > > From: Th

Re: [Flightgear-devel] Heads Up - SimGear fails to build under MSVC10

2013-04-28 Thread Vivian Meazza
Tom > -Original Message- > From: Thomas Geymayer [mailto:tom...@gmail.com] > Sent: 28 April 2013 21:17 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Heads Up - SimGear fails to build under > MSVC10 > > Am 2013-04-27 14:44, schrieb Vivian Meazza: > Thi

Re: [Flightgear-devel] Unable to submit building

2013-04-28 Thread Alan Teeder
Paul That is easy – I think you mean the line after ”e.g” in my original post – see below. Thanks anyway. Alan From: Bohnert Paul Sent: Sunday, April 28, 2013 9:07 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Unable to submit building Alan Check th

Re: [Flightgear-devel] Heads Up - SimGear fails to build under MSVC10

2013-04-28 Thread Thomas Geymayer
Am 2013-04-27 14:44, schrieb Vivian Meazza: This morning's pull of SG fails to build here under MSVC10 with the following error: error LNK1169: one or more multiply defined symbols found test_animations.exe This seems to be a bug introduced with Visual Studio 2008 while

Re: [Flightgear-devel] Unable to submit building

2013-04-28 Thread Bohnert Paul
Alan Check the version line the first line with no blank lines above it. If you need more help check the Scenery Development forums. http://www.flightgear.org/forums/viewforum.php?f=5 BestPaul B,   aka author 38 --- On Sun, 4/28/13, Alan Teeder wrote: From: Alan Teeder Subject: [Flightgear-d

Re: [Flightgear-devel] BUG REPORT Failed Ground Vehicles following waypoints

2013-04-28 Thread Vivian Meazza
Michelle, Works here: http://youtu.be/8NW9XdOefCg Can you tell me some more? Vivian From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 28 April 2013 08:25 To: 'Chelley'; 'FlightGear developers discussions' Subject: Re: [Flightgear-devel] BUG REPORT Failed Ground Ve

[Flightgear-devel] Unable to submit building

2013-04-28 Thread Alan Teeder
When I try to submit a building to the scenery database this error is returned Oops, something went wrong Number of error(s): 1 FatalError : FALSE Error message(s) : a.. Your XML must start with ! Needless to say my xml file does start with that line of code e.g. WartonFlightSheds.ac

Re: [Flightgear-devel] BUG REPORT Failed Ground Vehicles following waypoints

2013-04-28 Thread Vivian Meazza
Michelle, Oh! I didn't know anyone used ground vehicles apart from me - I'm very encouraged J. It's my code, I'll check up on it. Vivian From: Chelley [mailto:chel...@mypostoffice.co.uk] Sent: 28 April 2013 03:45 To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] BU