Re: [Flightgear-devel] [SECURITY] Nasal: io.open() restricted

2008-06-16 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Monday 16 June 2008: (What are the reasons to write to a file anyway?) Writing non-PropertyList XML files, like they are used in the traffic manager and for flight plans. Maybe making sure the file ends with .xml could also help a lot. Erik

Re: [Flightgear-devel] Walking around

2008-03-17 Thread Erik Hofman
Detlef Faber wrote: Hi everybody, I've just committed a Walk View to the jeep, so a virtual passenger can get out of the car and walk around in the scenery. The View follows the terrain height and the movements gets blocked by steep slopes and scenery models (sadly not by random scenery

Re: [Flightgear-devel] Shader based random trees and improved random objects

2008-01-24 Thread Erik Hofman
Curtis Olson wrote: This will be a challenge for us as we move forward with development of the OSG tree. How much old hardware should we support, and how far back should we go? I've been thinking about this too and for me it's actually quite simple. FlightGear 1.0/PLIB is fantastic for

Re: [Flightgear-devel] FlightGear hangs on startup (Was: Random Objects OSG patch)

2008-01-08 Thread Erik Hofman
Tim Moore wrote: If you are going to enable random objects, I recommend using OSG 2.3 or later. Otherwise, set the environment variable OSG_DATABASE_PAGER_DRAWABLE=VertexArrays Installing OSG 2.3.1 did indeed do the trick but it's still slower at startup than I was used to. I think I'll

[Flightgear-devel] FlightGear hangs on startup (Was: Random Objects OSG patch)

2008-01-07 Thread Erik Hofman
Tim Moore wrote: I've checked this work in, with a change to use an independent quad tree builder class. Thanks very much for the contribution; it's good to have another OSG hacker in the house. With the latest version of FlightGear I got it to hang while loading the scenery objects and

Re: [Flightgear-devel] Realistic water for FG tutorial!

2008-01-03 Thread Erik Hofman
Pavel T wrote: Hello Developers, I've found a realistic water tutorial for openGL snd maybe you could use this for FG? Link: http://www.gametutorials.com/Articles/RealisticWater.htm http://www.gametutorials.com/Articles/RealisticWater.htm Let me know if you can use this for

Re: [Flightgear-devel] Random Objects OSG patch

2007-12-29 Thread Erik Hofman
Christian Mayer wrote: This might be a case where the great BOOST Project might help us: http://www.boost.org/libs/random/index.html One thing to keep in mind when using random generators is that it would be realy nice (if not required) to generate the same output on all supported

Re: [Flightgear-devel] Aircraft downloads page update

2007-12-18 Thread Erik Hofman
Fabian Grodek wrote: The download page contains other aircrafts with no 3D models: 1. F-15 (NOT F-15C) 2. Marchetti 3. X-24B 4. Shuttle Their FDM are present. I particularly like to have the FDM of these aircraft available, but, at least for the JSBSim models (X24B and Shuttle), they can

[Flightgear-devel] Colombian Air Force virtual T-37

2007-11-01 Thread Erik Hofman
Hi, I received the following request from a university group: VOLTA is a research group of Militar Nueva Granada University, in this moment we are development a project for Colombian Air Force. In reference with a e-mail send by JHON JAIRO PALOMINO LOSADA (it was send in 25-oct-2007), We

Re: [Flightgear-devel] Deleting globals

2007-10-14 Thread Erik Hofman
Durk Talsma wrote: hi, While trying to hunt down some memory leaks reported by valgrind, I noticed that many variables in FGGlobals (which are mainly pointers to many of the big data structures and subsystem classes) are not deleted upon program exit. In most cases adding explicit

Re: [Flightgear-devel] namespace simgear

2007-08-12 Thread Erik Hofman
Tim Moore wrote: Hello, I'm about to check in a header file in SimGear that is contained in namespace simgear. Are there any objections, or reasons why we shouldn't introduce this namespace? Backwards compatibility is the main reason not to use namespaces. For new classes there shouldn't

Re: [Flightgear-devel] no doppler sound with actual build

2007-06-28 Thread Erik Hofman
Maik Justus wrote: That would be the best. But how to know, that 1.2 would work? It looks If version 1.2 still contains this bug it will be noticed rather quickly and changing the test would be easy. like, if the OpenAL Doppler effect bugs are a never ending story. And they do not work

Re: [Flightgear-devel] no doppler sound with actual build

2007-06-27 Thread Erik Hofman
Melchior FRANZ wrote: So it's now also clear that we have to fix FlightGear's broken sound ourselves for 0.9.11 (fg/plib branch). If it can be done in a way that doesn't break the current framework and makes clear which parts are the workaround (by using #ifdefs and comments, as is the case

Re: [Flightgear-devel] no doppler sound with actual build

2007-06-25 Thread Erik Hofman
Maik Justus wrote: If you have any argument against the patch, please let us know. As the original author of the FlightGear sound class and the one who put the directional code in FlightGear I'm opposed to this patch. Let's just wait what the OpenAL developers have to say before we continue

Re: [Flightgear-devel] no doppler sound with actual build

2007-06-25 Thread Erik Hofman
Maik Justus wrote: Yes, no problem to wait for an answer on the OpenAL-devel list. I read through the archive and found a long thread in september 2005, where they fixed some Doppler bugs. Probably it was our bug. Don't know, when this will go into a release. Do we really want to depend on

Re: [Flightgear-devel] patch: don't warn if a sound is clipped, was Re: For the - Author of Concorde - Continued (Email in Unicode format)

2007-05-29 Thread Erik Hofman
Maik Justus wrote: Hi, the enclosed patch would do the thing (but maybe SG_DEBUG would be better, it's really only a debug message, the user need not to be warned about this). Indeed and that's what the warning is for; the author should fix the sound configuration file. Erik

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: source/src/FDM/JSBSim/initialization

2007-05-27 Thread Erik Hofman
Martin Spott wrote: Hi Erik, Erik Hofman wrote: Update of /var/cvs/FlightGear-0.9/source/src/FDM/JSBSim/initialization In directory baron:/tmp/cvs-serv26522/initialization Modified Files: Tag: PRE_OSG_PLIB_20061029 FGInitialCondition.cpp FGInitialCondition.h Log Message

Re: [Flightgear-devel] An-2 v0.2 ready!

2007-04-15 Thread Erik Hofman
Syd Sandy wrote: Hello all, I have used aggressive compression for splash screens in past, and always crashes Flightgear on my system. Doesnt seem to be a problem for model textures , though. Ah, yes, now that you mention it: The rbg loader for the splash screen is a different than the

Re: [Flightgear-devel] [RFC] T38 changes

2007-03-10 Thread Erik Hofman
Hi Csaba Halász wrote: After these modifications I didn't notice any change in the behavior of the plane, but the visual experience is a lot nicer. I ask for your comments (especially the original authors' or the maintainers'), as I am a newbie in this field and also without documentation.

Re: [Flightgear-devel] An2 problems

2007-03-09 Thread Erik Hofman
Jon S. Berndt wrote: Hi Jon, Yeah, this was kind of what we were talking about :-) Oops. OK, are there problems with any other propeller aircraft? It shouldn't be, I testes a lot of aircraft before committing the code. Could be the AN-2 slipped my attention though. Erik

Re: [Flightgear-devel] CVS: data/Aircraft/bell206/Models bell206

2007-02-04 Thread Erik Hofman
gh.robin wrote: Hello pauljs75 Welcome to the By_Melchior_Franz_Nomination Unreliable_Authors Club A bit unfair isn't it, I assume you're paying the penalties when copyright infringement is detected en we get sued by someone or some company? If not I would expect you to be a bit more

Re: [Flightgear-devel] CVS: data/Aircraft/bell206/Models bell206

2007-02-04 Thread Erik Hofman
gh.robin wrote: Seriously i do not want to start an other topic on the advantage to take main decisions in a democratic way.. There's nothing democratic in copyright law. My call to pauljs75 was a joke, it was the continued of a stupid remark Hmm, okay but please remember that

Re: [Flightgear-devel] gear compression +- wow

2007-01-20 Thread Erik Hofman
Jon S. Berndt wrote: John Denker wrote: I can't test this right now, but I suspect that this line in FGLGear.cpp is the culprit: WOW = lastWOW = true; // should the value be initialized to true? I recommend changing this to: WOW = lastWOW = false; I suspect that will do the trick.

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Aircraft/f15c f15c-set.xml, NONE, 1.1 f15c-sound.xml, NONE, 1.1 f15c-splash.rgb, NONE, 1.1 f15c.xml, NONE, 1.1 thumbnail.jpg, NONE, 1.1

2007-01-15 Thread Erik Hofman
Curtis L. Olson wrote: Update of /var/cvs/FlightGear-0.9/data/Aircraft/f15c In directory baron:/tmp/cvs-serv16727 Added Files: f15c.xml Log Message: Fabrice Kauffmann: Here is the initial revision of the F-15c: http://fkauffmann.ifrance.com/archives/ I still need to

Re: [Flightgear-devel] JSBSim version in cvs HEAD

2007-01-12 Thread Erik Hofman
Torsten Dreyer wrote: is there a specific reason, why there is the new version of JSBSim only in PRE_OSG_PLIB_20061029 and not in HEAD? Yes, it gives me a core dump in that branch. Erik - Take Surveys. Earn Cash.

Re: [Flightgear-devel] Tiger F-5E in work

2007-01-11 Thread Erik Hofman
Hi Christion, You are aware that the T-38 (which is avaibale already) is basically the F-5 Tiger aircraft (the T38 is near the bottom): http://www.flightgear.org/Downloads/aircraft/index.shtml Looking at what you've done so far I think combining your 3d panel and the T-38 exterior 3d model

Re: [Flightgear-devel] F-16 textures

2007-01-09 Thread Erik Hofman
Martin Spott wrote: Paul Cardinaels wrote: Just a little progress report http://users.skynet.be/Pensacola/up.jpg Uuuuh, well done !! You know, our reference for an F-16 model ist the one of the CSP, http://csp.sf.net/ ;-) Not really, mine is modeled after the real aircraft and not just

[Flightgear-devel] Could not find plugin

2006-12-24 Thread Erik Hofman
Hi, After not having done anything related to FlightGear for much too long I decided to give the OSG code a try. I managed to get past the nasty APIENRTY build problem but now I am unable to load any of the aircraft: Warning: Could not find plugin to read objects from file

Re: [Flightgear-devel] Could not find plugin

2006-12-24 Thread Erik Hofman
Martin Spott wrote: Hi Erik, Erik Hofman wrote: Do I need anything in particular for the CVS version of OSG to enable it to recognize AC3D files? Which 'distribution' of OSG did you use ? The one presented here should work: http://wiki.flightgear.org/flightgear_wiki/index.php

Re: [Flightgear-devel] Could not find plugin

2006-12-24 Thread Erik Hofman
Ralf Gerlich wrote: Normally the AC3D-reader is enabled. Did you include the osg-installdir/lib/osgPlugins-directory in your LD_LIBRARY_PATH? Eh, no. Aha! Thanks for the hint. Erik - Take Surveys. Earn Cash. Influence

[Flightgear-devel] OSG performance/object loader (Was: OSG Issues)

2006-11-08 Thread Erik Hofman
Olaf Flebbe wrote: Thanks for this huge testing effort! Mathias gave me a prerelease of a new AC3D loader. That fixed all the aircrafts which SEGFAULTED before, but not the OV10-CDF. Which reminds me, plib did an excellent job at improving rendering performance of 3d models using Andy's

Re: [Flightgear-devel] OSG and multicore processor

2006-11-08 Thread Erik Hofman
Curtis Olson wrote: On 11/7/06, *Ampere K. Hardraade* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: Shouldn't there be three? Or is FlightGear not getting inputs from the user when it hangs? Well by my count: 1. main thread, 2. scenery paging thread, 3. weather fetching

Re: [Flightgear-devel] XML Property synonym mechanism?

2006-11-07 Thread Erik Hofman
Rémi Lafage wrote: Thus I would like to specify the /instrumentation/attitude-indicator/indicated-roll-deg property to be a synonym of the /orientation/roll-deg property. This can be done using aliases: instrumentation attitude-indicator indicated-roll-deg alias=/orientation/roll-deg/

Re: [Flightgear-devel] XML Property synonym mechanism?

2006-11-07 Thread Erik Hofman
leee wrote: On Tuesday 07 November 2006 08:57, Erik Hofman wrote: This can be done using aliases: instrumentation attitude-indicator indicated-roll-deg alias=/orientation/roll-deg/ /attitude-indicator /instrumentation That's interesting - is it possible to re-define it while FG

Re: [Flightgear-devel] Is the serial port communication working by dir = bi?

2006-10-08 Thread Erik Hofman
Thiago Holanda wrote: Hello all, I want to receive and send data by JUST ONE serial. To be honest I have no idea if this has ever been tested, so it might not be implemented or that code may contain some bugs. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente

Re: [Flightgear-devel] 3D model for the F-15

2006-09-28 Thread Erik Hofman
flying.toaster wrote: If there is no 3D model for the F-15 in the works I can contribute this one http://sfp1.site.voila.fr/images/f15b.png I plan to make it in NASA livery http://www1.dfrc.nasa.gov/Gallery/Photo/F-15B/Medium/EC96-43815-2.jpg I've started similar work on the F-18

[Flightgear-devel] IL-76

2006-09-13 Thread Erik Hofman
Hi, If anybody has any desire to model the IL-76, here is a large collection of pictures taken of the aircraft while visiting my local airport: http://jwg.student.utwente.nl/ehtw/vda06/ra7644501.htm http://jwg.student.utwente.nl/ehtw/vda06/ra7644502.htm Erik -- http://www.ehtw.info (Dutch)

Re: [Flightgear-devel] Pilatus PC-7 panel patch

2006-09-11 Thread Erik Hofman
Martin Spott wrote: Buchanan, Stuart wrote: Here's a patch for the PC-7 to add a panel to the 3-D cockpit. In fact, the panel is the same as the 2D one, so the only real affect is to attach the 2D panel to the firewall so it doesn't disappear when you move the viewpoint. I appreciate

Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Erik Hofman
Mark wrote: At the first glance it it seems to have to do with the materials rather than the sun. How do they both interact exactly? Anyway, I looked into my code and tried some changes that could affect this. However there wasn't any impact. So, to say the truth, I'm a bit clueless as

Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Erik Hofman
Mark wrote: Another thing I noticed is that the drawn highlights cover almost the entire tile. This might be OK for some materials, but for water there should be a rather sharp highlight. Maybe this was changed and now is causing the trouble? No, this has been that way since the

Re: [Flightgear-devel] OT: Blueprint for Disaster: The Crash at Eschede

2006-08-24 Thread Erik Hofman
Josh Babcock wrote: Erik Hofman wrote: Hi, Most of you probably still remember that I had to evacuate my home in May 2000 because of a fireworks depot exploding near the center of my City (about 300 meters from my home). Now I hope you learned not to play with matches :) If it only

Re: [Flightgear-devel] OT: Blueprint for Disaster: Enschede 13 mei 2000

2006-08-24 Thread Erik Hofman
Jim Wilson wrote: Wow. I have seen a couple of fireworks barge explosions...one fairly big. But I have never heard of anything even remotely close to that. It is somewhat surprising that so many were so close to get hurt, but then again I can see something like that could attract

Re: [Flightgear-devel] HUD updates

2006-07-07 Thread Erik Hofman
Mathias Fröhlich wrote: BTW: is sombody out there maintaining the SP_FDM? I'm not sure about the ADA FDM but I would not want to see the ACMS FDM yanked since it has been (and can be) used to playback the information stored on the Flight Data Recorder (black box). Erik --

Re: [Flightgear-devel] Compiling SimGear 0.3.10 on OS X

2006-07-07 Thread Erik Hofman
Beat Rupp wrote: In the CVS log I saw that Alexander Powell made those changes in order to support Mac OS X ;-) What is the right wayTM to fix this? I'm not sure, according to Alexander it should work (although is hasn't been able to test it in FlightGear itself) but others have reported

Re: [Flightgear-devel] Compiling SimGear 0.3.10 on OS X

2006-07-07 Thread Erik Hofman
James Turner wrote: I'm confused by this; both myself and another OS-X developer have submitted patches to address this, and at least one set was committed (not mine, because I had the resolve the conflict when I updated SimGear). Is this a difference between CVS and 0.3.10 perhaps? That

Re: [Flightgear-devel] HUD updates

2006-07-07 Thread Erik Hofman
Arnt Karlsen wrote: ..I can do these, _after_ AirVenture, is 2 weeks from now.won't even think about ..you Erik maintain the ACMS fdm? Well both are a bit difficult to maintain since they relay on special setups or input files. The ACMS version for example needs the output file of a

Re: [Flightgear-devel] MIL-STD-1878B -- Aircraft Display Symbology

2006-07-03 Thread Erik Hofman
Melchior FRANZ wrote: This new code still requires several more hours of work. Tapes don't currently work for the F16, everything needs more cleanup etc. A few FIXMEs to fix, some TODOs to do. But now that I know that you are working on yet another implementation, I consider every minute

Re: [Flightgear-devel] MIL-STD-1878B -- Aircraft Display Symbology

2006-07-03 Thread Erik Hofman
Melchior FRANZ wrote: BTW: the reason for this is that the F16 altitude tape uses this setting: input property/position/altitude-ft/property factor0.001/factor max100/max min-100/min /input major-divs1/major-divs minor-divs0.1/minor-divs

Re: [Flightgear-devel] MIL-STD-1878B -- Aircraft Display Symbology

2006-07-03 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Monday 03 July 2006 13:45: What you could do right now is committing the new HUD code [...] ... but I should probably do that anyway, just so we have concrete code to discuss, and maye even to work on. It should just be noted Agreed

Re: [Flightgear-devel] Fwd: FlightGear network protocol

2006-07-01 Thread Erik Hofman
Torsten Dreyer wrote: Hi, try fgfs --prop:/sim/rendering/draw-otw=0 Ah, yes. Now that you mention it. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator Using Tomcat but need to do more? Need to support

Re: [Flightgear-devel] MIL-STD-1878B -- Aircraft Display Symbology

2006-07-01 Thread Erik Hofman
Melchior FRANZ wrote: OK, so I shall stop any further work on the HUD? No problem. Done. Would have been nice if you had spoken up a little sooner. We are discussing the HUD now since a long time. It would already be an improvement to add what you have now (using properties and such) and

Re: [Flightgear-devel] MIL-STD-1878B -- Aircraft Display Symbology

2006-07-01 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Saturday 01 July 2006 10:39: It would already be an improvement to add what you have now (using properties and such) and take care of using the scenegraph at some later time IMHO. But it's not finished, and I'm not sure if I want to waste more time

Re: [Flightgear-devel] Fwd: FlightGear network protocol

2006-06-30 Thread Erik Hofman
Hoi Robin, Robin van Steenbergen wrote: Hello people from the FlightGear team, Let me first introduce myself ;) I'm a home cockpit builder from Eindhoven, The Netherlands, and I'm researching the possibility of using FlightGear as a flight dynamics server for medium to large cockpit

Re: [Flightgear-devel] [RFC] HUD

2006-06-26 Thread Erik Hofman
Mathias Fröhlich wrote: If you want to keep them, please help me and review that patch I have posted a few days ago. Please *verify* that the remaining functions do about the right thing past converting them to something that is not even misscompiled. If nobody helps here, I will finally

Re: [Flightgear-devel] HUD -- status quo

2006-06-26 Thread Erik Hofman
Melchior FRANZ wrote: I've been working on a new HUD in Instrumentation/HUD/. It's steadily improving, but occasionally something turns out to require more work than I had thought before. Here's a list of working new features: This really sounds like a great improvement. Well done! Erik --

Re: [Flightgear-devel] [RFC] HUD

2006-06-21 Thread Erik Hofman
Olaf Flebbe wrote: Hi, The comment for fast_log is IMHO incorrect. /** * This function is about 3 times faster than the system log() function * and has an error of about 0.01% */ The relative error can be larger than 7% it is almost nowhere about 0.01% when used in the range [ 0.5 -

Re: [Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-21 Thread Erik Hofman
Arnt Karlsen wrote: ..just a WAG: I remember seing some Gloklaw discussion on Microsoft policy on dropping OpenGL for Longhorn alias Vista alias etc, could this be happening now ? Yes and no. Microsoft agreed to add a direct rendering API for OpenGL driver implementors (or opened it up or

Re: [Flightgear-devel] airport lights

2006-06-20 Thread Erik Hofman
syd sandy wrote: Hi all, I used to get better framerates night flying, unless I enabled enhanced lights. Now it doesnt matter if enhanced lights are enabled or not , I get the low framerates as soon as the airport lights come on. Ive got a 1.1 gig AMD Athalon , with a Geforce 4 MX4000.

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Erik Hofman
Jon S. Berndt wrote: Program received signal SIGILL, Illegal instruction. 0x69596fff in gluPickMatrix () (gdb) where #0 0x69596fff in gluPickMatrix () #1 0x86c8 in ?? () #2 0x020ab628 in ?? () #3 0x6973815b in nvoglnt!DrvCopyContext () #4 0x020ab628 in ?? () #5

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Erik Hofman
Jon S. Berndt wrote: At this point it would probably be a good idea to test Frederic's MSVC8 build on your hardware. Very good idea. Where can I get that? Ah, found the link again: ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 -- http://www.ehtw.info (Dutch)Future of Enschede

Re: [Flightgear-devel] pthreads: FlightGear runtime segfault under Cygwin

2006-06-19 Thread Erik Hofman
Jon S. Berndt wrote: I've run into an error message seeming to fault pthreads for a flightgear segfault: (gdb) run Starting program: /usr/local/bin/fgfs.exe Program received signal SIGSEGV, Segmentation fault. 0x610ae938 in pthread_key_create () from /usr/bin/cygwin1.dll Is

Re: [Flightgear-devel] [RFC] HUD

2006-06-17 Thread Erik Hofman
Mathias Fröhlich wrote: I would never use these functions for serious computations, since I doubt that they will pass any IEEE test. They are not designed for that either. It can be useful for sound processing and color adjustments where very high precision isn't necessary. I use it for

Re: [Flightgear-devel] [RFC] HUD

2006-06-17 Thread Erik Hofman
Mathias Fröhlich wrote: Performance is a critical subject to me. But IMO the possible advantages of the fastmath functions are too few compared to the possible problems. I've never advocated using these routines for FMD's or anything like that since it could get messy really quick. But

Re: [Flightgear-devel] [RFC] HUD

2006-06-17 Thread Erik Hofman
Mathias Fröhlich wrote: If you feel that they should be used, can you care for them and make them alias safe? Not at this time, I've got other things on my prioritylist. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear

Re: [Flightgear-devel] [RFC] HUD

2006-06-17 Thread Erik Hofman
Mathias Fröhlich wrote: Seriously, I *can* think of fast_atan's polynomials being faster than a full blown correct functioin. But those simple fabs, sign or neg function implemented in the header cannot even be faster than the cpu builtin assembler instructions usually available on

Re: [Flightgear-devel] [RFC] HUD

2006-06-16 Thread Erik Hofman
Melchior FRANZ wrote: data_scale becomes scale too (both exist currently for the same thing in different HUD elements, which hinders abstraction) It think it would be best to use offset and factor just like most of the other

Re: [Flightgear-devel] [RFC] HUD

2006-06-16 Thread Erik Hofman
Melchior FRANZ wrote: * Melchior FRANZ -- Friday 16 June 2006 09:41: BTW: I'd like to move Cockpit/hud_opts.hxx elsewhere. Don't know what the assembler parts do, but the fallback implies that it's a quick rounding function. Or is it not worth at all to be done in assember nowadays? I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: ..another big deal to dig up: Downwash. There may end up being some things that don't get specifically addressed, but must be defined by the user with functions and tables. What I'd like most to do is to provide all the basic building blocks needed so that the user is

Re: [Flightgear-devel] [RFC] HUD

2006-06-16 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Friday 16 June 2006 09:51: I think it's best to use the default functions supplied by the system libraries (in this case lrintf() ? ) lrintf is c99 according to the man page, and so it roundf(). (int)rintf() then? Hmm, I doubt this will be faster

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: Isn't downwash just a matter of a high angel-of-attack? When air passes over the wing, an incremental downward redirection is induced, so the horizontal tail sees a different airflow than the wing. Oh, downwash of the aircraft itself. I was thinking because of wind but I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: If I understand it correctly it should be possible to simulate the effects of downwash by creating a function of flap-settings and airspeed (and possible alpha), no? Maybe. I haven't thought about that much, yet. Try it. ;-) I did try something like this, but for

Re: [Flightgear-devel] [RFC] HUD

2006-06-15 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Thursday 15 June 2006 15:32: I would just copy the current code to a new location and rename it's class to maybe XMLHUD or something. And let the old code how and where it is for compatibility reasons? It turns out that I can't do much more

Re: [Flightgear-devel] apt.dat changes ?

2006-06-10 Thread Erik Hofman
Is there anybody on this list who is (or will be) following this discussion? There is one thing I would like to see added to this; It becomes pretty common for (former) Military airports over here to have an asphalt runway with two concrete touchdown zones giving best of both worlds, low

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Erik Hofman
Martin Spott wrote: Unfortunately they took the screenshots from the FlightGear gallery and put their watermark on it, The watermark is a pity but it might be good for FlightGear to put the screenshots that end up in the gallery in the public domain. Erik -- http://www.ehtw.info (Dutch)

Re: [Flightgear-devel] GPL licensing question.

2006-06-07 Thread Erik Hofman
Oliver wrote: But what about nasal script code in a xml file that is written from scratch but makes use of flightgear's nasal implementation? That should rise no problems, just as PHP and java scripts don't inherit the interpreters license. Erik -- http://www.ehtw.info (Dutch)Future

Re: [Flightgear-devel] panel/splash-screen/hud fonts

2006-06-07 Thread Erik Hofman
Melchior FRANZ wrote: I've now converted all font-using parts in fgfs to use the font-cache. And while I was at it, I also made some fonts configurable: Nice! Good work. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear

Re: [Flightgear-devel] GPL licensing question.

2006-06-07 Thread Erik Hofman
Mathias Fröhlich wrote: From my point of view that is the same with gcc. The compiler is GPL, but the programs compiled with gcc do not need to be gpl. The runtime libraries used by gcc compiled codes is a little less than LGPL. I think that you can do properitary aircraft with flightgear.

Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-07 Thread Erik Hofman
Melchior FRANZ wrote: Just tried the f16-3d with these values: brightness=1.0 red=0.5 green=1.0 blue=0.7 ... which looked quite nice. Brighter, and slightly blue-ish. But then again, I've never seen a real HUD in action. My experience is only from other sims, and my memory

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-30 Thread Erik Hofman
Curtis L. Olson wrote: Martin Spott wrote: The triangles don't have to be changed at all because in our Scenery the tidal area is part of the ocean. The idea was about changing nothing but the colour, Ok, so you are only talking about areas that are marked explicitly as tidal areas in

Re: [Flightgear-devel] ..what did I miss here??? cvs Simgear (or terrorgear) in /opt

2006-05-29 Thread Erik Hofman
Arnt Karlsen wrote: Hi, ..what did I miss here??? cvs Simgear for terrorgear in /opt AL/alut.h: No such file or directory make[3]: *** [visual_enviro.o] You forgot to add -I/opt/include to the CFLAGS and CXXFLAGS variable. Erik -- http://www.ehtw.info (Dutch)Future of Enschede

Re: [Flightgear-devel] Hud coordinate system

2006-05-23 Thread Erik Hofman
Drew wrote: I've discovered through experimentation that drawing at coordinate (614,614) will draw a pixel at the absolute upper-right corner of the screen, and (0,0) is the lower left, regardless of the field of view selected. However, if I change the look angle to -5 degrees, the image

Re: [Flightgear-devel] stall xml coding

2006-05-19 Thread Erik Hofman
Justin Smithies wrote: How can i add the above ? Oh yes im using Yasim so the property /sim/alarms/stall-warning doesnt exist. One thing you could do is to include a Nasal script that sets sim/alarms/stall-warning based on the right conditions and use that property in the configuration

Re: [Flightgear-devel] sound issue

2006-05-17 Thread Erik Hofman
Dave Culp wrote: On Saturday 13 May 2006 09:20 am, Justin Smithies wrote: This is what i've got but if i operate the speedbrake the sound just runs forever because my speedbrakes in the surface postions never gets to bang on 1 or bang on 0 . speedbrake namespeedbrake/name

Re: [Flightgear-devel] Help About Coding

2006-05-11 Thread Erik Hofman
m umair wrote: Hi I am a computer science student an interesting in flight simulations and my final proj of BSC is Simulation of F-16 It is basic prototype of Flight simulator game. Now I want to enhance my simulator using flightgear. I would be thank full to you if you would let me know

[Flightgear-devel] OT: Crash Tenders

2006-05-11 Thread Erik Hofman
Hi, I thought I had to share this, it's almost as futuristic as an modern jet fighter. It's is the latest Emergency vehicle for all our main airports in The Netherlands and has replaced the aging crash tenders now. From my local airport: http://www.hofman.com/EHTW/E-One.jpg

Re: [Flightgear-devel] Re: OT: Crash Tenders

2006-05-11 Thread Erik Hofman
Melchior FRANZ wrote: This shouldn't be a mine is bigger than yours, but Austrian Rosenbauer has built such thingies since around 20 years. Nice to see that others are slowly catching up. :-} http://www.rosenbauer.com/

Re: [Flightgear-devel] Generic Protocol (generic.cxx etc) - Binary Mode

2006-04-26 Thread Erik Hofman
Hugo Vincent wrote: Any one had a chance to look over the patch yet? What needs to be changed/fixed/rewritten/redesigned(!) before it can be applied to the main CVS version? No need to panic, If I have to apply it I just need some time to look over it and apply it. This may take a few days.

Re: [Flightgear-devel] Generic Protocol (generic.cxx etc) - Binary Mode

2006-04-24 Thread Erik Hofman
Hugo Vincent wrote: I also updated OpenGC for this change and made a OpenGC.xml protocol file, but it appears the OpenGC project is more or less dead. Also, Network/opengc.cxx is a bit of a mess and seemingly unmaintained; it might be nice to get rid of it and replace it with a XML file at some

Re: [Flightgear-devel] Re: statistics: usage of texture memory (shocking!)

2006-04-21 Thread Erik Hofman
Melchior FRANZ wrote: Yes. And this would even be quite easy to do. We'd need to incorporate plib's SGI loader into fg/sg, and make it the preference ssgAddTextureFormat(.rgb, fgLoadSGI); etc. Then we can do whatever optimizations make sense. Of course, this would suggest that we more

Re: [Flightgear-devel] Subsystem run-levels

2006-04-18 Thread Erik Hofman
James Turner wrote: I'm plotting to add support for startup GUIs in FlightGear itself, spurred on by recent issues with Mac GUI. My approach is to twiddle the order of initialisation so that at a critical point during the idle_state progression, the NewGUI subsystem is up, config options have

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Instrumentation mk_viii.hxx,1.1,1.2

2006-04-09 Thread Erik Hofman
Martin Spott wrote: Erik Hofman wrote: Make some variables accessable (public) so MIPSpro can compile it. Congratulations I never knew how to deal with it, Yeah, it has been there for a while but it looked serious enough to postpone it for a while :-) Erik -- http

Re: [Flightgear-devel] Aircraft with old JSBSim specs in base package

2006-04-06 Thread Erik Hofman
Josh Babcock wrote: Well, the B-29 doesn't really have any correct JSBSim config at all, so you might as well just ignore that entry. I don't think I will ever get the polar data for the Boeing wing, so it will probably not happen in the future either. Are you sure:

[Flightgear-devel] Re: simgear for Mac OS X Tiger

2006-04-06 Thread Erik Hofman
Hi Jeehyeon, I have the feeling you think I'm one of the MacOS developers, but unfortunately I'm not. You would be best off directing the question to the developers mailinglist. Erik Jeehyeon Eom wrote: Hi, first of all, I am enthusiastic fan of FlightGear, and I appreciate for your

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: Hi Rob! First of all let me thank you for your contribution. I've been experimenting with textures in FGFS myself for a while and I know how hard it is to get to such quality textures. So keep up the good work ;-) When I had a first look at the textures I initially liked them

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Erik Hofman wrote: http://www.ehofman.com/fgfs/download/orig_tex.tar.gz and: http://www.ehofman.com/fgfs/download/desert_tex.tar.gz Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: I took a look at your hires textures. Where did you get the images of the fields in the irrcrop-textures from? All my textures were taken from spaceimaging.com I don't think I still have the original but I could look it up for you. Erik -- http://www.ehtw.info (Dutch)Future

Re: [Flightgear-devel] Re: Textures update ...

2006-04-02 Thread Erik Hofman
Rob Oates wrote: I'll eventually release different textures for other regions...but it will take time. But it's something I really want to do :) Nice, People wanted the crop circles and a low number of textures and now I'm being criticized by doing it that way. I deliberately added the

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Erik Hofman
Rob Oates wrote: The winter textures are prooving to be alot harder to create than I previously thought. I'll eventually find a good solution, unfortunately it will not be in time for the 0.9.10 release. I used to copy the texture layer in Gimp and use the Threshold color function fro

Re: [Flightgear-devel] Build/Run Problem

2006-03-25 Thread Erik Hofman
John Wojnaroski wrote: msg to self ;-) disregard, forgot to run ldconfig to update the dynamic loader cache. Just for the archives I guess, but once had the problem that I removed libopebal.so.0 but still had a version of alut that relied on it. It's hard to track down that one. Erik --

Re: [Flightgear-devel] Fokker 50 glitch

2006-03-24 Thread Erik Hofman
WARNING: ssgLoadAC: Failed to open '/usr/local/FlightGear-0.9/data/Aircraft/fokker50/Models/fokker50E.ac' for reading Failed to load aircraft from Aircraft/fokker50/Models/fokker50.xml (Falling back to glider.ac.) Model Author: Erik Hofman Creation Date: 2002-01-01 Version: $Revision

<    5   6   7   8   9   10   11   >