Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-13 Thread Jon S. Berndt
> But there should be. A year ago I posted a patch to make the gear > compression on the 737 work. It was only two lines as the compression is > computed in JSBSim but just not published as property. > > http://www.mail-archive.com/flightgear-devel@flightgear.org/msg36169.html > > I'd guess it was

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-13 Thread Roberto Inzerillo
> > To my surprise, there is not: > > $ src/jsbsim --aircraft=c172x --catalog | grep gear > /fdm/jsbsim/gear/gear-pos-norm > /fdm/jsbsim/gear/gear-cmd-norm > /fdm/jsbsim/gear/num-units > /fdm/jsbsim/gear/unit/slip-angle-deg > /fdm/jsbsim/gear/unit[1]/slip-angle-deg > /fdm/j

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-13 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jon S. Berndt wrote: >> On Sunday 12 November 2006 06:21, Detlef Faber wrote: >>> There is a property "/gear/gear[0]/compression-norm" (at least in >>> yasim), you can use for that. >> I seem to recall seeing similar variable in JSBsim as well, but I

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Roberto Inzerillo
> I can't get this to play in anything. Can you post it in another format? > > Jon > That's an XviD compressed video track. You should get a proper codec (XviD is free and open). I can post in other formats as well, just tell me what you prefer. There are way too many to choose from. Robe

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Jon S. Berndt
> On Sunday 12 November 2006 06:21, Detlef Faber wrote: > > There is a property "/gear/gear[0]/compression-norm" (at least in > > yasim), you can use for that. > I seem to recall seeing similar variable in JSBsim as well, but I > don't have > access to FlightGear right now so I cannot check. > >

Re: [Flightgear-devel] Nose strut absorber animation , anyone worked on that?

2006-11-12 Thread Ampere K. Hardraade
On Sunday 12 November 2006 06:21, Detlef Faber wrote: > There is a property "/gear/gear[0]/compression-norm" (at least in > yasim), you can use for that. I seem to recall seeing similar variable in JSBsim as well, but I don't have access to FlightGear right now so I cannot check. Ampere

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Georg Vollnhals
Jon S. Berndt schrieb: >> Anyway, in the meanwhile I've managed in creating a nice animation for >> the C172 front wheel. >> Take a look at http://www.laubfrosch.it/public/tmp/FGFS_C172_Wheel.avi >> >> Now it's time to apply proper texturing to the geometry and finding a >> way to remove the orig

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Jon S. Berndt
> Anyway, in the meanwhile I've managed in creating a nice animation for > the C172 front wheel. > Take a look at http://www.laubfrosch.it/public/tmp/FGFS_C172_Wheel.avi > > Now it's time to apply proper texturing to the geometry and finding a > way to remove the original wheel strut out of the

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Roberto Inzerillo
> There is a property "/gear/gear[0]/compression-norm" (at least in > yasim), you can use for that. > > Thank you man, I used that property and it works perfectly. >> Actual landing gear movements in FGFS seem to be limitated to >> extension/retraction but I don't see any shock absorbing simu

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Roberto Inzerillo
> Certainly you are: check out the Hunter and Seahawk for nose and main gear > oleo animations. > > Vivian > Nice to know :-) I'll read them for learning further. Anyway, in the meanwhile I've managed in creating a nice animation for the C172 front wheel. Take a look at http://www.laubfrosc

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Vivian Meazza
Roberto Inzerillo > > Actual landing gear movements in FGFS seem to be limitated to > extension/retraction but I don't see any shock absorbing simulation. Am > I missing something? > Certainly you are: check out the Hunter and Seahawk for nose and main gear oleo animations. Vivian

Re: [Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Detlef Faber
Hello Roberto, Am Sonntag, den 12.11.2006, 11:40 +0100 schrieb Roberto Inzerillo: > Hi, > I'm learning NASAL in order to animate a few aircraft parts. I played > around and managed to get an animation wich fits fine to the movement of > a nose strut shock absorber (the ones like the C172 has at

[Flightgear-devel] Nose strut absorber animation, anyone worked on that?

2006-11-12 Thread Roberto Inzerillo
Hi, I'm learning NASAL in order to animate a few aircraft parts. I played around and managed to get an animation wich fits fine to the movement of a nose strut shock absorber (the ones like the C172 has at the nose wheel). The whole movement is started by a single property in the tree and can