Hi Torsten,
Committed. Thanks!
Cheers,
Durk
On Sunday 15 February 2009 20:01:11 Torsten Dreyer wrote:
> the rotate animation has two ways to define a axis
> 1. by using center/x-m and axis/[xyz]
> 2. by using axis/[xyz]1-m and axis/[xyz]2-m
>
> The translate animation only supports method 1. and
> I'd be happy if someone considers commiting this.
>...
>
> Index: animation.cxx
> ===
> RCS file: /var/cvs/SimGear-0.3/source/simgear/scene/model/animation.cxx,v
Hmmm - nobody?
--
Hi,
the rotate animation has two ways to define a axis
1. by using center/x-m and axis/[xyz]
2. by using axis/[xyz]1-m and axis/[xyz]2-m
The translate animation only supports method 1. and here comes a patch that
enables method 2 for this animations, too.
Works fine for me and makes life a litt
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