kreuzritter2000 wrote:
> WebGL is supported in Firefox 4.x or later.
which is unsupported on certain platforms (Mac OS X PPC for
example),
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
Am Freitag, den 17.02.2012, 22:21 -0500 schrieb Gary Neely:
>
> Firefox 3.6.26 doesn't show anything either, just a mostly blank gray page.
WebGL is supported in Firefox 4.x or later.
Best Regards,
Oliver C.
--
Tr
On Fri, 17 Feb 2012 19:49:34 +, Stuart wrote in message
:
> On Fri, Feb 17, 2012 at 2:37 PM, Stuart Buchanan wrote:
> > I'm currently writing a script to generate the aircraft download
> > page that will include ratings, so users will be able to see the
> > ratings of aircraft _before_ they d
On 18 Feb 2012, at 07:15, Torsten Dreyer wrote:
> Am 18.02.2012 01:04, schrieb Heiko Schulz:
>> I have created now a merge Request including the ratings of aircraft I have
>> been involved, I hope it is not too late.
>
> It is :-(
>
Of course, it's never too late to be included in the master
Am 18.02.2012 01:04, schrieb Heiko Schulz:
> I have created now a merge Request including the ratings of aircraft I have
> been involved, I hope it is not too late.
It is :-(
Torsten
--
Virtualization & Cloud Management
BTW I also found this Shader Editor in a browser.
http://www.kickjs.org/example/shader_editor/shader_editor.html [15]
On Sat, 18 Feb 2012 15:15:56 +1100, Scott Hamilton wrote:
> On Sat,
18 Feb 2012 14:29:02 +1100, Scott Hamilton wrote:
>
> Sorry for my
previous terse answer, but I was
On Sat, 18 Feb 2012 14:29:02 +1100, Scott Hamilton wrote:
Sorry
for my previous terse answer, but I was out and about, so using my phone
while walking..
The link I gave below (
www.doesmybrowsersupportwebgl.com ) is a very quick way to determine if
your current browser supports WebGL, most
www.doesmybrowsersupportwebgl.com
Gary Neely wrote:
>On Fri, Feb 17, 2012 at 7:10 PM, Heiko Schulz wrote:
>>
>>> On a slightly related note, stumbled accross this: "a HTML5 JavaScript
>>> library to render 3D models
>>> in .ac format using WebGL." Might be a nice addition to our download
>>>
On Fri, Feb 17, 2012 at 7:10 PM, Heiko Schulz wrote:
>
>> On a slightly related note, stumbled accross this: "a HTML5 JavaScript
>> library to render 3D models
>> in .ac format using WebGL." Might be a nice addition to our download
>> page...
>
>> Demo: http://inmensia.com/files/hangar/flight-gall
> On a slightly related note, stumbled accross this: "a HTML5 JavaScript
> library to render 3D models
> in .ac format using WebGL." Might be a nice addition to our download
> page...
> Demo: http://inmensia.com/files/hangar/flight-gallery/index.html
> Source: http://code.google.com/p/hangar/
H
Hello Stuart,
> I've managed to get this done, and passed the results to Curt, so the
> 2.6.0 Aircraft Download page will show ratings for aircraft, or a "?" if
> the aircraft has not been rated.
Many, many Thanks for the work!
I have created now a merge Request including the ratings of aircraf
> Stuart wrote:
>
> the 2.6.0 Aircraft Download page will show ratings for aircraft
Great!
On a slightly related note, stumbled accross this: "a HTML5 JavaScript library
to render 3D models
in .ac format using WebGL." Might be a nice addition to our download page...
Demo: http://inmensia.com/
On Fri, Feb 17, 2012 at 2:37 PM, Stuart Buchanan wrote:
> I'm currently writing a script to generate the aircraft download page
> that will include ratings, so users will be able to see the ratings of
> aircraft _before_ they download them.
>
> Hopefully I'll get it finished this evening in time fo
On Fri, Feb 17, 2012 at 10:09 AM, Erik Hofman wrote:
> On Fri, 2012-02-17 at 12:00 +0200, thorsten.i.r...@jyu.fi wrote:
>
>> Which the rating scheme makes a lot easier now.
>
> This makes me think that it may be a nice idea to have the top 10 of
> best rated aircraft available somewhere as an add-o
Hi All,
The rating system
(http://wiki.flightgear.org/Formalizing_Aircraft_Status) has now been
in place for some time, and a number of aircraft are rated.
Additionally Fred B. has added rating information to FGRun, which is excellent.
A question for Curt - would it be possible to include the ai
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