Re: [Flightgear-devel] Airport Mods

2007-07-29 Thread Torsten Dreyer
> Please tell me I'm wrong, and that there is a straightforward way of > getting "fixed" airport data into FG. At least not totally wrong ;-) To the windsock like all other objects is just a object that is placed in the *.stg file located in your scenery directory. Taxidraw tells you what stg fil

[Flightgear-devel] Airport Mods

2007-07-28 Thread Hans Fugal
In FlightGear, my local airport has a windsock placed smack dab at the threshold of one of the runways. I hit/dodged it one too many times, and decided to do something about it. So I got my hands on TaxiDraw and was pleased to find it very easy to create a decent representation of the airport, comp