On Fri, 2011-11-25 at 22:44 -0800, Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could it do
synthetic speech as used for X-Plane's ATC?
Yes it is OpenAL and more, but it's not a speech synthesizer.
Erik
On Fri, 25 Nov 2011, Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could it
do synthetic speech as used for X-Plane's ATC? Thanks
Keep in mind that if memory serves, X-Plane uses the MS Speech SDK (at
least under the Windows build).
g.
--
Proud owner
On Friday 25 November 2011 22:44:47 Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could it do
synthetic speech as used for X-Plane's ATC? Thanks
Ever heard of festival? ever read the flightgear manual ? You've got everything
needed already in place.
On Sat, 26 Nov 2011, Emilian Huminiuc wrote:
On Friday 25 November 2011 22:44:47 Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could it do
synthetic speech as used for X-Plane's ATC? Thanks
Ever heard of festival? ever read the flightgear manual ?
Gene
On Sat, 26 Nov 2011, Emilian Huminiuc wrote:
On Friday 25 November 2011 22:44:47 Michael Sgier wrote:
So AeonWave is a complete replacement for OpenAL? Must be...now could
it do
synthetic speech as used for X-Plane's ATC? Thanks
Ever heard of festival? ever read the
So AeonWave is a complete replacement for OpenAL? Must be...now could it do
synthetic speech as used for X-Plane's ATC?
Thanks
--- On Tue, 11/22/11, Gene Buckle ge...@deltasoft.com wrote:
From: Gene Buckle ge...@deltasoft.com
Subject: Re: [Flightgear-devel] Announce: AeonWave 2.1 for Linux
Hi,
On Mon, 2011-11-07 at 12:53 +0100, Erik Hofman wrote:
Some of you might already be aware of the fact that have been developing
a 3D audio library for quite some time. Now is the time to call for a
larger group of beta testers.
The software is a replacement for OpenAL on linux and
Congrats on the release Erik!
Does your new sound system or OpenAL itself allow you to specify the
origin of a sound as an x/y/z offset from a central point?
tnx.
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go
On Tue, 2011-11-22 at 08:10 -0800, Gene Buckle wrote:
Congrats on the release Erik!
Thanks!
Does your new sound system or OpenAL itself allow you to specify the
origin of a sound as an x/y/z offset from a central point?
AeonWave allows for multiple sounds with an offset to a center point of
On Tue, 22 Nov 2011, Erik Hofman wrote:
On Tue, 2011-11-22 at 08:10 -0800, Gene Buckle wrote:
Congrats on the release Erik!
Thanks!
Does your new sound system or OpenAL itself allow you to specify the
origin of a sound as an x/y/z offset from a central point?
AeonWave allows for multiple
On Tue, 2011-11-22 at 08:53 -0800, Gene Buckle wrote:
Does your new sound system or OpenAL itself allow you to specify the
origin of a sound as an x/y/z offset from a central point?
AeonWave allows for multiple sounds with an offset to a center point of
an audio-frame. Moving or
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