Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-16 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: > Unfortunately, > giving access to this last step of uploading content would involve personal > passwords and the ability to affect my paypal account and a few other > things > that I'm somewhat nervous about handing off. Isn't t

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-16 Thread Curtis Olson
On 7/16/07, Stuart Buchanan <[EMAIL PROTECTED]> wrote: I don't think we're realistically going to be able to raise funds to support of full or part time manager, and as you note, it is very unlikely that a company would pay for management as opposed to specific development. Do we manage to even

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-16 Thread Stuart Buchanan
--- Curtis Olson wrote: > FlightGear development has exploded to the point where it *really* needs > a > full time manager or even a management team. How does that happen > though in > the context of an open-source project where everyone is volunteering > their > slivers of time and everyone has r

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-16 Thread Curtis Olson
FlightGear development has exploded to the point where it *really* needs a full time manager or even a management team. How does that happen though in the context of an open-source project where everyone is volunteering their slivers of time and everyone has real day jobs and families and maybe a

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-15 Thread Hans Fugal
On 7/15/07, Melchior FRANZ <[EMAIL PROTECTED]> wrote: > * Stefan Seifert -- Sunday 15 July 2007: > > The largest open source project with thousands of developers, namely the > > Linux kernel itself does not have the slightest idea of a road map, even > > though most of the developers are in fact pa

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-15 Thread Melchior FRANZ
* Stefan Seifert -- Sunday 15 July 2007: > The largest open source project with thousands of developers, namely the > Linux kernel itself does not have the slightest idea of a road map, even > though most of the developers are in fact paid to work on it. And it > works pretty well. Exactly. I'

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-15 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 leee wrote: > It is difficult to see a good answer to this issue. On the one hand, > planning > ahead and setting specific objectives for the FG developers to work towards > would give known objectives and a clear development path but at the same

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-15 Thread leee
On Saturday 14 July 2007 18:48, Melchior FRANZ wrote: > * leee -- Saturday 14 July 2007: > > Perhaps FG has reached the point where it positively needs some > > sort of oversight management and planning, as seems to happen > > with many, if not most, large-scale Open-source projects > > e.g. Apache

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-14 Thread GWMobile
Well defining ranges of reserved attachable variables and hooks would help to keep things backward compatable. Define chunks of variables in chunks of 50 (allways define more than you think you need for the future.) To much MANAGEMENT though will slow down contributions. On Sat, 14 Jul 2007 1

Re: [Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-14 Thread Melchior FRANZ
* leee -- Saturday 14 July 2007: > Perhaps FG has reached the point where it positively needs some > sort of oversight management and planning, as seems to happen > with many, if not most, large-scale Open-source projects > e.g. Apache, Wine etc. I think that projects where this works always have

[Flightgear-devel] Chaos in FG development [was: Bomb patch for vulcanb2]

2007-07-14 Thread leee
On Friday 13 July 2007 21:39, Melchior FRANZ wrote: [snip...] > > Coders are all the time adding new code, which can sometimes > be chaotic. On the other hand, coders are also fixing chaotic > code. All the time. Yes, there is some, but as long as you aren't > actually working on the code, it shoul