On Wed, Jan 7, 2009 at 4:42 AM, Bohnert Paul wrote:
> Developers,
>
> Many nan's when flying near KOSH. Scenery 1.0.1. FlgihtGear cvs from a
> couple of days ago.
I have identified a number of problematic places in the code where
NaNs can be produced. (See my recent emails) So far not many hav
Developers,
Many nan's when flying near KOSH. Scenery 1.0.1. FlgihtGear cvs from a couple
of days ago.
CullVisitor::apply(Geode&) detected NaN,
depth=nan, center=(0 0 0.011732),
matrix={
nan nan nan nan
nan nan nan nan
nan nan nan nan
nan nan nan nan
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