On 10 Oct 2010, at 21:50, Martin Spott wrote:
> Indeed, commenting the "if (globals->get_scenery[...]" clause makes
> FlightGear skip the infinite loop. Thanks a lot for getting me started
> into investigations.
>
> For the purpose of Scenery development - and probably other, even more
> obscure
Torsten Dreyer wrote:
> Here is the relevant code: from src/FDM/fdm_shell.cxx
Indeed, commenting the "if (globals->get_scenery[...]" clause makes
FlightGear skip the infinite loop. Thanks a lot for getting me started
into investigations.
For the purpose of Scenery development - and probably othe
> but setting an empty startup environment, no '.fgfsrc' or any
> other preferences at all doesn't make a difference.
> Finally, when I'm now starting 'fgfs', it'll hang forever at "loading
> scenery objects". This issue has been introduced between 1.9.1 and
> 2.0.0 - anyone having a clever
Hi, let's think I'm taking a current version of FlightGear together
with a current copy of the Base Package. Now I'll go editing the
following file:
Scenery/Terrain/w130n30/w123n37/942050.stg
and I'm removing just the single line that contains "OBJECT KSFO.btg",
thus intentionally leaving a ho
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